DeadlyRabbit 04-23-2007, 08:55 AM Anybody else that plays alliance finding that there are not many 70 shamans around doing instances or raiding? My roommate got her shaman to 70 awhile ago and found that people don't really want shamans in their raids on our shitty RP server. She was told by one group that shamans are not good enough at healing to take out a paly, priest, druid and their dps isn't worth having compared to other dps classes.
Is it just that Alliance has no clue what to do with shaman or are Horde players finding that they too would rather have a paly in a team or instance group over a shaman?
heh I keep thinking that Alliance just suck at playing Shamans because they haven't had enough time with them yet.
Helado 04-23-2007, 09:19 AM I don't know if it's gear or lack of familiarity or just lack of necessary healing ability, but it seems to me that there are plenty of shamans, just that people typically only bring 1 to raids. I've seen more calls for enhancement shamans than for healing.
Lord Elessar 04-23-2007, 10:05 AM I wish my kara group had an enhance shaman. We have a strong set of melee dps. People alliance side just don't know what shaman can do. That and you're on a shitty RP server. Having played on all 3 server types I would like to say RPers are dumb. They are the worst at this game. They are far too cautious and take way to damn long on pulls.
Calder 04-23-2007, 10:32 AM Elemental or bust
Gnome 04-23-2007, 11:02 AM We used more shaman than paladins and are alliance.
Dnomis 04-23-2007, 11:49 AM If Alliance players tell you your shaman can't dps or heal well enough, they clearly have l2p-issues.
A well geared enhancement shaman can be a tremendous bonus to any melee group, while doing very impressive damage themselves and a resto specced shaman is an asset to any raid where multiple people take aoe damage. Chain heal the most effecient aoe heal there is.
Vampire 04-23-2007, 11:53 AM Shaman are pretty good if you spend the time gearing them. Enhancement might drop way down after 2.1 though. Well, Elemental also for that matter.
Resto is always solid.
Soffo 04-23-2007, 11:58 AM people get a bad taste due to shamans being overly complicated and many players being incredibly terrible at them.
They're an incredible class. People just don't see that because they only look at straight (damage report) numbers and think that they're god. You'd be amazed at the number of shamans that exist without having ever used a totem in a group due to them being "a waste of mana"
DeadlyRabbit 04-23-2007, 12:18 PM The thing is my roommate was in the top 3 in the one raid group for damage on the shaman. I guess it does get down to a lot of people just sucking at the class, I think they are great DPS but haven't teamed with any that were into healing.
SkivviS 04-23-2007, 01:48 PM im very afraid to see what is going to happen to me (as a shaman) after 2.1. the devs seem to want to force us into being healers, which ive never scoffed at having to heal, but denying us the chance to dps like we are very capable of doing (seeing as how we are a hybrid class and all) is unfair.
leetdemon 04-23-2007, 02:20 PM im a 70 alli shammie and im elemental. I raid alot.
ragingbunny 04-23-2007, 02:55 PM They're decent for PvE but as has been said they're more of a token slot. It's nice to have 1 Enhance Shaman. More than 1? No. Is it really necessary to have one? No.
It's nice to have 1 resto shaman. More than 1? No. A pally, priest or druid brings more to the table. Elemental can be good but quite a few classes can outdps it and bring more to the table than the totems/Blust.
Think about running Kara without paladins or priests and using shamans. Yea, that would suck. Think about running Kara without shamans but with paladins or priests. Yea, cool. The illumination nerf will bring paladins down a peg but still not enough.
In pvp...for 2v2/3v3 why would you bring a shaman when you could bring a pally? In any 2v2 combo a pally is better than a shaman. The best 2v2 team for a shaman is a warrior but pally/warrior puts that to shame. In any 3v3 it is very hard to run a shaman as only healer team. They are just too easy to CC and provide no CC of their own. They bloodlust and then spend the match jerking off in polymorph or fear or trapped or sapped, etc etc. The only way a shaman functions well in 3v3 is with a 2nd healer. Yet if you run pally only healer there are many viable 3v3 teams.
In 5v5 running paladin/priest is pretty disgusting. So for another slot you're gonna take a shaman? Elemental is a one shot blow your load train and then utter uselessness after it's done. Good teams won't let the shaman blow his load when he needs to or they will survive it. And then he's like a piece of crap ES bot and crap healer who goes oom in 30 seconds while everyone else sits at 50% mana. Resto is pretty redundant with priest/pally there. They bring no CC. No mana drain. Lack the efficiency to last a long time. Have low survivability(altho NG is nice). Bloodlust/WF can be clutch but again we're looking at a token class here. You must have War/Pal in 5v5. You must have at minimum 1 CC/dmg class. And priest outshines shaman for 2nd healer. He doesn't fit in on most teams.
I really think Shaman is the weakest class in the game. They aren't needed at all for PvE like priest/pallies and even druids are. And in PvP a paladin makes them look like a scrawny little turd.
HaPpY 04-23-2007, 03:35 PM so what are the 2.1 shammy nerfs? cuz im really starting to enjoy the class... still tryin to figure out how to bind all the skills without tangling my fingers though lol.
Lord Elessar 04-23-2007, 04:33 PM so what are the 2.1 shammy nerfs? cuz im really starting to enjoy the class... still tryin to figure out how to bind all the skills without tangling my fingers though lol.
I suggest clicking rarely used totems. I think the biggest nerf is not being able to stack downranked windfury with top rank.
"Windfury Weapon": Mixing two different ranks of "Windfury Weapon" while dual-wielding will no longer increase the number of "Windfury Weapon" procs.
Yeah it's a nerf but will it be as bad as it seems?
HaPpY 04-23-2007, 05:15 PM sounds more like a bug fix
ToV VendettA 04-23-2007, 05:32 PM The WF nerf and the Elemental Focus nerf will both be terrible.
I haven't played my 70 shaman in weeks.
Error|550 04-23-2007, 05:32 PM This is my second Shaman. My first was Horde (Tauren) and never got past 57. This one will likely never go past 39 (twink).
I have a Draenei who is 33. Frankly, it's "meh" to me. Mostly it is fun to play because it is "something different" to break up the monotony of griding Scryers and Consortium rep on my Rogue.
Damage is middle of the road. Mana consumption seems pretty high compared to any of the other caster classes (Mage, Priest, Warlock) I've played. Only real advantage at this level is the leather vs. cloth and it seems to have Paladin/Warrior-level hps per point of stamina.
Well, and "Ghost Wolf" which is 2/3 of normal mount speed which makes it real nice to quest, grind, farm mats, etc.
Overall, "meh" ... something fun to do when I get tired of farming Warbeads or Signets.
:shrug:
skully 04-23-2007, 08:20 PM sounds more like a bug fix
It is a bug fix, but it's a bug fix that significantly hurts enhance dps (a 10-15% reduction, depending on how well you were geared).
I switched from enhance to elemental back when Tseric announced that the WF bug fix was coming (I figured that the bug would have been hot fixed sooner, and not saved for the next big content patch) and I've been pretty pleased with my switch so far. The nerfing of our current clearcast talent is necessary, but I think a 60% cost reduction may be too extreme. Hopefully they'll reconsider and have it reduce spell cost by something like 70-80% instead. If they leave it at 60%, there are always pots and a shadow priest, and if even that doesn't help... I guess there's the resto tree. :(
ToV VendettA 04-23-2007, 09:26 PM It is a bug fix, but it's a bug fix that significantly hurts enhance dps (a 10-15% reduction, depending on how well you were geared).
I switched from enhance to elemental back when Tseric announced that the WF bug fix was coming (I figured that the bug would have been hot fixed sooner, and not saved for the next big content patch) and I've been pretty pleased with my switch so far. The nerfing of our current clearcast talent is necessary, but I think a 60% cost reduction may be too extreme. Hopefully they'll reconsider and have it reduce spell cost by something like 70-80% instead. If they leave it at 60%, there are always pots and a shadow priest, and if even that doesn't help... I guess there's the resto tree. :(
Look around on the shaman forums, at the dps tests - Elemental is going to get hammered.
Smaqaho 04-23-2007, 11:00 PM Resto shamans will still shine though, no big deal. And enhancenoobs are wanted more for their group buffs than their own personal DPS. Elemental shaman are just fun to laugh at. They require more coddling than hunters to keep up good damage (at level 60, and again once 2.1 is out) but atleast they drop nice totems for me :P
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