Alchemy Changes (4/11 update)

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TseTse
04-11-2007, 02:14 PM
WoW Forums -> Alchemy: Elixirs Change 04/11/07 (http://forums.worldofwarcraft.co m/thread.html?topicId=94161 512&postId=940234401&sid=1#0)

In case you missed the earlier info regarding upcoming patch, they summ it at the top:

"In an upcoming patch we will be changing the way elixirs function, allowing a player to only have two elixirs on them at any one time. The change will allow you to use one offensive elixir, and one defensive elixir. All elixirs will be set into one of these two categories. This also means that although elixirs of the same type cannot be used at the same time, they will now stack with class buffs."

There will be 4 new defensive types of elixirs. This means most elixirs will have 0 demand, and that folks will be more focused on their consumables.

But here's the important clarification they've given us:

"Flasks will work in this new system by taking up both the offensive and defensive elixir slots. We of course recognize this as a reduction of total effect of flasks, but as mentioned we will be balancing to take into account the use of a single flask on each player in an encounter. "

So, basically, they are nerfing raid content.

And on the other hand, if you flask... you cant use any other elixirs.

PessimiStick
04-11-2007, 02:17 PM
Huge, huge thumbs up for this.

Flask and you're done.

uno
04-11-2007, 02:34 PM
terocone/mana thistle/lichen is going to be soooooooooooooooooooooooo ooooooooooooooooooooooooo ooooooooooooooooooooooooo ooooooooooooooooooooooooo ooooooooooooooooooooooooo ooooooooooooooooooooo fucking expensive

HaPpY
04-11-2007, 03:05 PM
making alchemy even more worthless

TseTse
04-11-2007, 03:47 PM
making alchemy even more worthless

Are you on crack? :)

It was never worthless... although herbalism is often the better $.

TseTse
04-11-2007, 03:53 PM
terocone/mana thistle/lichen is going to be soooooooooooooooooooooooo ooooooooooooooooooooooooo ooooooooooooooooooooooooo ooooooooooooooooooooooooo ooooooooooooooooooooooooo ooooooooooooooooooooo fucking expensive

I'm not sure the costs on things will shift upwards, but we'll see.

The real question is whether or not people who would have otherwise bought normal elixirs will now be buying flasks. Otherwise, it just means folks will FOCUS on 1-2 specific elixirs instead of window shopping for a whole range of them.

Depending on the quality of the new defense elixirs, i can see people just focusing on 2 regular elixirs for their weekly raiding schedule... and relying on guild alchemists more than before.

Helado
04-11-2007, 04:12 PM
Looks to me its more of a change to make raids less expensive, but allowing them to keep the content to a similar level of difficulty.

Terra
04-11-2007, 04:14 PM
Yeah, I'm spending ton of money on herb/alch for raids.

TseTse
04-11-2007, 04:27 PM
Looks to me its more of a change to make raids less expensive, but allowing them to keep the content to a similar level of difficulty.

They have to dramatically nerf the content to match the lack of buffs. Sure, it should cost people less to raid which is a good thing... but we'll see if they level things back out.

The reason folks had all these buffs for post-kara raiding was cuz they were needed.

Daemon
04-11-2007, 04:50 PM
It sort of depends on how they plan to 'balance' things..

not exactly a great track record in this regard

Helado
04-11-2007, 05:44 PM
I'm pretty sure it's on this forum that I read someone describing that the difference between a fully consumable buffed T0.5 player and regular T2 in BWL was nill. Sounds about right to me, and blizzard started realizing raiders were willing to farm all of the pots they could to beat content, so they started adding that as part of the difficulty ramp up.

MC you really only flasked the MT (after every death too :() and eventually everyone brought firepots and consumables to rag, but it wasn't at the point where everyone had one 16 slotter full of elixers/pots/food/consumables and another 2 full of resist gear for every boss.

Seems like an improvement to me if they can make it so that you can pick between a couple pots and they balance according to 1-2 pots instead of 10+.

edit: and correct me if I'm wrong, but I was under the impression that the consensus was that the gear upgrades currently aren't enough to wean you off pots.

Sensi
04-11-2007, 06:49 PM
as a 375 herb/alc, this is gonna be gay

TseTse
04-11-2007, 06:55 PM
edit: and correct me if I'm wrong, but I was under the impression that the consensus was that the gear upgrades currently aren't enough to wean you off pots.

correct.

massive consumables have thus far been a requirement for the most part, post-kara. that's been an ongoing complaint on this forum and most forums... especialyl for the very top guilds trying to push ahead.

They have to dramatically nerf content now, for better or worse.

AgentOrange
04-11-2007, 07:28 PM
Maybe they could also...

Set a minimum of 2 herb picks per spawn
Spawn more Mana Thistle
Increase the Fel Lotus drop rate
Add a Supreme Power replacement flask that uses TBC herbs. Hell, even make it an Unstable Power flask like the Unstable Mana Potion. Same effect, different herbs.
In their rebalancing effort, ensure that content is beatable without flasking the entire raid.

uno
04-11-2007, 07:37 PM
tsetse, how far have u even been into kara?


It bugs the shit out of me when people talk about shit they have no experience with. Whether what you are saying is right or not.

Smaqaho
04-11-2007, 11:38 PM
I second the comment about a new TBC +dmg flask. Even if it has gay crit that's useless for my priest, something I can farm without going to Azshara or Winterspring would be great.

Daemon
04-12-2007, 12:03 PM
Shrug. I always saw mass consumable use as something you do to bring you over the gear threshold to beat certain bosses. After you start killing stuff regularly, the need for it falls off. In that respect, it was something that dedicated guilds would do, and the less dedicated, less so. It won't really do anything to the game on the whole. The dedicated people will still use every edge they can find, and the casuals won't.

It'll wreck some econ and make some other people's lives easier, that's all. Hopefully they won't completely tank alchemy, though. We will see.

Son of Mothra
04-12-2007, 12:42 PM
Welp there goes my main way of making money, this is gay

PessimiStick
04-12-2007, 12:43 PM
Shrug. I always saw mass consumable use as something you do to bring you over the gear threshold to beat certain bosses. After you start killing stuff regularly, the need for it falls off. In that respect, it was something that dedicated guilds would do, and the less dedicated, less so. It won't really do anything to the game on the whole. The dedicated people will still use every edge they can find, and the casuals won't.

It'll wreck some econ and make some other people's lives easier, that's all. Hopefully they won't completely tank alchemy, though. We will see.
That was the case, pre-BC. At the moment, the gear "upgrades" are 100% meaningless in the face of the consumables, and the encounters are tuned as if you're a junkie. I can get ~3% crit, and 500 AP from pots. Upgrading to full Tier 5 right now wouldn't even come close to covering that gap.

TseTse
04-13-2007, 02:53 AM
tsetse, how far have u even been into kara?


It bugs the shit out of me when people talk about shit they have no experience with. Whether what you are saying is right or not.

On mag, actually. Your point? :domotwak:

Know what bugs the shit out of me? Asshats on the interweb who cant deal with issues and arguments in a mature, reasoned way... and always try to turn shit into epeen.