New BG clusters and population balance

StarZ
07-19-2006, 08:17 PM
so how exactly is clustering 10-14 servers together supposed to help BG queue times.. there's still going to be a 2:1 ratio of alliance to horde.. maybe i dont understand something about it..

i ran numbers from www.warcraftrealms.com earlier for the Shadow Moon cluster and it was roughly 170k alliance to 90k horde.. did it for the Tich cluster as well and it came up 136k alliance to 78k horde

I currently play on shadow moon where the alliance to horde ratio is about 3:2 but with server transfers. I think we have lost 3 or 4 major horde guilds moving to other servers so they can pve without lag, so its getting more alliance heavy. Horde queue times already are almost instant so the new system won't affect me that much, i was just wondering how this was going to help things..

* i know the numbers from www.warcraftrealms.com arent official but its the only place i know of to get any kind of reports on population numbers

HaPpY
07-19-2006, 08:35 PM
server population ratios do not equate to the ratio of active battlegrounds players. its often quite the opposite.

Rouailtagh
07-19-2006, 08:52 PM
Well you really have two options.

1. Go to a Normal or RP realm in your cluster, make a character of reportedly lower population faction and lvl it to 60.

2. Go to a PVP or RP-PVP server in your cluster and make a character of the faction opposite the one on your usual PVP server and lvl it to 60.

Sucky? Most definitely.

The only other option is to blame all the Normal and RP servers for dragging the population ratio of the cluster down.

And yes, player population doesn't equate to BG population. But it stands to reason the side with the lower population will have a lower BG population, and would therefore have lower queue times.

Xapz
07-22-2006, 07:22 PM
server population ratios do not equate to the ratio of active battlegrounds players. its often quite the opposite.
Actually, there is a column for the PvP activity.