ZG go'ers

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Nicodemus
05-26-2006, 04:04 PM
I've never been, and am gonna be goin tonight. Anything I should know about so I don't do something stupid?

Calder
05-26-2006, 04:13 PM
Class?

Shoddy
05-26-2006, 04:20 PM
Run away from the things that explode.

PessimiStick
05-26-2006, 04:31 PM
Run away from the things that explode.
Yes, get the fuck away from the bat riders.

Nicodemus
05-26-2006, 04:37 PM
Rogue, also have a mage buddy of mine coming as well, and he hasn't been either.

scandal
05-26-2006, 05:02 PM
Stay away from bats, learn how to do the hakkar fight, dont fall off the bridges like a noob.

Swamp Kitten
05-26-2006, 08:12 PM
Several mobs punt (Berzerkers, Champions), so position yourself accordingly...aka don't put your back to a big group of mobs 30 yards away like a retard.

Also, stunlock the Blooddrinkers.

godswill
05-26-2006, 08:15 PM
When the axe throwers start spinning.. stun them as mentioned above ..

FalseMyrmidon
05-26-2006, 11:39 PM
Pulling aggro is bad.

Synth
05-27-2006, 12:42 AM
fang of the faceless ftw :]]

Nicodemus
05-27-2006, 01:15 AM
Well we didn't do too bad. First two bosses were easy. Wiped 3 times on the spider bitch.

Shes fucking hard.

Swamp Kitten
05-27-2006, 03:16 AM
She's a punk...you need healing

Just play ping pong with her :shrug:
Also, should you feel so inclined, your tank can put his back to one of the rocks by the entrance and the spiders will spawn in the rock and be unable to move or hit anyone.

Snaps
05-27-2006, 03:22 AM
Hexxer is a cunt. thats all you need to know.

FalseMyrmidon
05-27-2006, 03:36 AM
Hexxer is a cunt. thats all you need to know.
Indeed. Just a tip: when he's at 2% and drops a healing totem don't "just dps him down".

Gringo
05-27-2006, 09:06 AM
Fuck stunlocking the blooddrinkers. Just back up and range em.

ZG is still relatively fun. We had a drunk guildrun through there just tearing stuff up.

PessimiStick
05-27-2006, 09:51 AM
When the axe throwers start spinning.. stun them as mentioned above ..
They are immune to stun while spinning.

The only thing that will break it is Poly.

Gringo
05-27-2006, 11:02 AM
They are immune to stun while spinning.

The only thing that will break it is Poly.


Blind -> Gouge -> Kidney shot will stop them cold, then commence with a pally stun. Should be able to drop em before they start spinning again.

Peewhy
05-27-2006, 12:50 PM
They are immune to stun while spinning.

The only thing that will break it is Poly.

Try scattershotting

Swamp Kitten
05-27-2006, 02:25 PM
Try scattershotting
What he said

It stops them for a couple seconds, which is long enough to keep your mages from getting owned to get off a sheep if you need it

TeckMan
05-27-2006, 06:34 PM
lol zg