WarBuddha
10-12-2005, 04:56 PM
Just curious, I quit WoW and have always loved space sims/space rts/rpg etc. Wondering if you guys were still around.
There still a large TW present here?WarBuddha 10-12-2005, 04:56 PM Just curious, I quit WoW and have always loved space sims/space rts/rpg etc. Wondering if you guys were still around. NAT Mav 10-12-2005, 05:35 PM Yep, still going strong. We have around 20-25 members on at peak times. S0C7 10-13-2005, 02:49 PM The only people left are a bunch of jokers with no life. Like me. Teflonatron 10-13-2005, 03:34 PM Hey, I have a life....or at least my computer tells me so... :D Sp!nfusor Salad 10-13-2005, 03:48 PM still doin pretty good... we should do a recruiting campaign on General D tho. NAT Mav 10-13-2005, 09:24 PM still doin pretty good... we should do a recruiting campaign on General D tho. Holy shit he's alive. :o Phalanx 10-13-2005, 09:44 PM we r ded :( haniblecter 10-13-2005, 10:17 PM Yea, was talking with Ty and Mandrake about this. Now that alot of us have nice ships, the POS, and the ability to mine in 00 alot better, we should go abouts making a nice and squeeky GD thread about the game and where TW corp is. Im game, Im sure we'll get alot of those peeps who only stuck around for the two week to come back. 8-10 on regualar weekday night. 12-20 for official mining ops. Profhet 10-14-2005, 08:24 AM I signed up for the 14 day trial, was on for an hour last night. What engineering/manufacturing skills/path are most valuable to a corp?I was thinking I would try to specialize in electronic warfare?or some kind of research specializing or both? I think I might actually stick with this, the music/sound alone is killer.The interface is just incredible. Amazing how something great like this exists and yet T:V sucks c&cK. trepanation 10-14-2005, 03:13 PM I'm still playing, but I'm exceedingly busy, so I'm just training my skills until I have a little free time to play again. I'm on subscription. BEAST420 10-14-2005, 03:39 PM I signed up for the 14 day trial, was on for an hour last night. What engineering/manufacturing skills/path are most valuable to a corp?I was thinking I would try to specialize in electronic warfare?or some kind of research specializing or both? I think I might actually stick with this, the music/sound alone is killer.The interface is just incredible. Amazing how something great like this exists and yet T:V sucks c&cK. Ya this really is a great game. As for the corp, you can specialize in whatever you wish. Many are getting BS so our fleet is just beginning to take shape. The game is so diverse that each skill actually means something, so you really can't go wrong no matter what path you choose. I chose to train my learning skills right out of the cage, and it definitely pays off in the long run, so keep that in mind if you plan on staying. NAT Mav 10-14-2005, 04:29 PM EW is definitely a good way to go, as a well fitted EW ship can cripple a larger one. Plus, the best EW ship in the game, the Blackbird, can be had within just a few weeks, and they aren't expensive at all. Along with that, mining and hauling skills are always useful to have. Kusu 10-19-2005, 10:08 PM Plus, the best EW ship in the game, the Blackbird, can be had within just a few weeks, and they aren't expensive at all. (scorp) Teflonatron 10-20-2005, 01:22 AM Oh, btw, obligitory: http://www.driscollchildrens.org/images/birthday%20present%207%20 copy.jpg | ||