Torque license

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KnightMare
08-19-2005, 11:55 AM
who has one?

Bomberman
08-19-2005, 12:12 PM
I have a Torque 2D license and have done a couple of the Game in a Day things, as well as some other projects in design stages. It's fun.

Amadeus
08-19-2005, 12:32 PM
A lot of the Legends or RenWerX devs? :shrug:

Cinderkarst
08-19-2005, 01:15 PM
Our coders and producers over at CCDG?

KnightMare
08-19-2005, 01:50 PM
checking see if there are any people with some spare time to kill

NextGen
08-19-2005, 02:15 PM
depends on the amount of time.

KnightMare
08-19-2005, 03:05 PM
well i guess that would depend on how many people there is but even with one I dont think it should be much

Plasmatic
08-19-2005, 03:33 PM
Hello.

Cinderkarst
08-19-2005, 03:57 PM
May I ask why?

EDIT: Plas, back to work. :x

KnightMare
08-19-2005, 04:05 PM
to create a game.

Cinderkarst
08-19-2005, 04:40 PM
to create a game.

What manner of game?

HaPpY
08-19-2005, 07:34 PM
i'd like to see just one good or original game that came out of torque

Cinderkarst
08-19-2005, 08:09 PM
i'd like to see just one good or original game that came out of torque

Me too.

Arclight
08-19-2005, 11:36 PM
Think Tanks? Orbz?

KnightMare
08-20-2005, 03:20 AM
a fairly simple fps to start out with and if by some off chance that gets made i have some ideas that I would like to try out.

LouCypher
08-20-2005, 04:48 AM
Not original but from what I've heard from people that played it that marble game was pretty good.

Cinderkarst
08-20-2005, 10:58 AM
They look a little too simplistic for my tastes, but then again I shouldn't start condemning stuff based on that. The only real Torque game I played was Lore.

HaPpY
08-20-2005, 03:04 PM
Not original but from what I've heard from people that played it that marble game was pretty good.

that game is a total fuckin ripoff

HaPpY
08-20-2005, 03:05 PM
basically torque games = already developed games + bump mapping

NoFiX
08-20-2005, 03:42 PM
It's pretty sad that the only quality Torque game is T2, and that's not really saying much. And I'm not cutting on T2, but jesus christ, the amount of dev-time involved with the current Torque build...it's very surprising to say the least.