News: More Quakewars info!

Got Haggis?
08-16-2005, 03:20 PM
<a href="http://www.shacknews.com/extras/2005/081505_quakewars_1.x">Shacknews</a> has some new information about Quakewars and a few new screenshots
<blockquote>
Like most other large scale multiplayer games, Quake Wars has a player class system, and though we didn't get a full overview, you can expect to see defense, assault, support and infiltration roles. The Strogg classes are true to their established universe, so look for them to use/abuse humans in any way they can. If they see a human waiting to be revived they can suck health out of him for their own use, or even set the body up as a spawn host. The Strogg being spawned would then be ideal for the infiltration class (a la Quake 4). Also look for fireteams, which work like the squad system in Battlefield 2.

There were a number of other possible design decisions that were discussed but not set in stone. We brought up a few possibilities, such as various ways specific classes could interact with vehicles differently. For example, artillery classes might have slightly better mastery of vehicle armaments. The designers expressed a lot of concern over the implications of things like this, but it was pretty obvious that the topic had come up in internal discussions. Although this particular feature is unlikely to appear in the game, the fact that things like that were still being tossed around did make it clear that some of the design is still malleable.

There is base building in the game as well. There are several kind of deployables which allow you to reinforce your base. Deployables include artillery guns, radar and base defense turrets. These things don't just magically appear, so you'll have to pay close attention to the helicopter bringing in these deployables, or the enemy might shoot the transportation unit down.
</blockquote>
I'm really looking forward to this game. One thing I can't help wondering is which class has the jetpacks? ;)

?B-MAN
08-16-2005, 09:02 PM
The MegaTexture technology sounds interesting. An immersive warfare style quake game. Should be fun.

pyrot3chnic
08-17-2005, 12:46 PM
sounds good, i haven't had this much faith in a dev team for quite a while.