Was the patch really that important?

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pocketgamer
03-25-2005, 01:54 AM
Honestly, while you guys have every right to get pissed, I think you should come to realize that had the patch come out, the only important thing would have been punk buster. Do you honestly believe anything else important would have been fixed?

There were so so so many more problems then that which 1, 2, 5, maybe even 10 patches could have addressed. So really, I am surprised it took you guys this long and this announcement before you all flipped.

IG is a terrible developer, governed by an even worse publisher. IG never planned on making our game, and that was evident when Thrax would never listen to peoples ideas, but rather think his way was the correct way, and it didn't help that he had a portion of this community flaming anyone who apposed him.

T:V was a dead cause right from the selection of a dev team, engine, and game plan.

A little, itty bitty patch would have just prolonged the suffering. I honestly feel the only good move they made was to pull the feeding tube. Hopefully now we can put T:V behind us, those who got screwed just learned their lesson, and now maybe with T:V behind us we can concentrate on Tribes.

That is all. Flame away, or better yet, how about not be typical TWers and actually post intelligent responses.

FantasticDamage
03-25-2005, 02:01 AM
It would have helped to boost the morale of the community, that's all I cared about.

-A- ...Lost?
03-25-2005, 02:14 AM
Thrax would never listen to peoples ideas, but rather think his way was the correct way, and it didn't help that he had a portion of this community flaming anyone who apposed him.


this is of key importance. our lack of solidarity in what we wanted.

|CO|Kapeket!!
03-25-2005, 02:15 AM
You are right. The bugs were not overwhelming but as stated above, it would be nice to see some support for a game we waited along time for and paid full fare for as well.

Torque is the answer and Torque will prevail. UT? No thanks.

PF Prophet
03-25-2005, 02:16 AM
Honestly, while you guys have every right to get pissed, I think you should come to realize that had the patch come out, the only important thing would have been punk buster. Do you honestly believe anything else important would have been fixed?

There were so so so many more problems then that which 1, 2, 5, maybe even 10 patches could have addressed. So really, I am surprised it took you guys this long and this announcement before you all flipped.

IG is a terrible developer, governed by an even worse publisher. IG never planned on making our game, and that was evident when Thrax would never listen to peoples ideas, but rather think his way was the correct way, and it didn't help that he had a portion of this community flaming anyone who apposed him.

T:V was a dead cause right from the selection of a dev team, engine, and game plan.

A little, itty bitty patch would have just prolonged the suffering. I honestly feel the only good move they made was to pull the feeding tube. Hopefully now we can put T:V behind us, those who got screwed just learned their lesson, and now maybe with T:V behind us we can concentrate on Tribes.

That is all. Flame away, or better yet, how about not be typical TWers and actually post intelligent responses.


i dont agree about the game or the engin chosen. Yes the gam could be better but as a LONG time triber I find t:v to be fun if not exectly what I was hoping for.
The unreal engin can do FAR more then the dev team has done with it. This would be evedent if you had ever played u2:xmp or lineage2 or a slew of other titles. Maps can be FAR larger then what are allowed/done in t:v in xmp we had maps that where FAR larger and with FAR grander scale then ANYTHING in t:v.

In reality if somebody where to port over t:v as a true ut2k4 mod it would be FAR better and allow for FAR better maping/moding enviroment. ut2k4 has support it has a player base, it has great mod support. T:V lacks all of these.
Though I love tribes(1/v/2c) I honestly think that VUG is NOT the company to be trusted to make any game you want support for. The french are not to be trusted VU=french atari=french bouth companys have put out games then abandoned them and yet continued sales...(see unreal2 xmp for ataris biggest "fuk the community" of late)

pocketgamer
03-25-2005, 02:29 AM
i dont agree about the game or the engin chosen. Yes the gam could be better but as a LONG time triber I find t:v to be fun if not exectly what I was hoping for.
The unreal engin can do FAR more then the dev team has done with it. This would be evedent if you had ever played u2:xmp or lineage2 or a slew of other titles. Maps can be FAR larger then what are allowed/done in t:v in xmp we had maps that where FAR larger and with FAR grander scale then ANYTHING in t:v.

In reality if somebody where to port over t:v as a true ut2k4 mod it would be FAR better and allow for FAR better maping/moding enviroment. ut2k4 has support it has a player base, it has great mod support. T:V lacks all of these.
Though I love tribes(1/v/2c) I honestly think that VUG is NOT the company to be trusted to make any game you want support for. The french are not to be trusted VU=french atari=french bouth companys have put out games then abandoned them and yet continued sales...(see unreal2 xmp for ataris biggest "fuk the community" of late)


Please copy & paste what you type into a word processor, as it hurts trying to read through your posts.

As far as your comments go. I agree that the Unreal Engine is more capable, and that's why I feel IG is a crappy dev team. But in the end, it was the wrong choice for an engine, and with Torque being how cheap it is, they should have gone that route.

Ultimately, not enough of the community liked this dramatic change in game play. Most of us just wanted an upgrade in graphics to T2C or T1, and call it good. Then we would be able to enjoy the game that much longer, while bringing in new blood.

KnightMare
03-25-2005, 02:43 AM
yes, the shitty fps and pain in the ass bugs make the sub par gameplay unbearable.

Total
03-25-2005, 03:04 AM
Most of us just wanted an upgrade in graphics to T2C or T1, and call it good. Then we would be able to enjoy the game that much longer, while bringing in new blood.

therein lies the problem. That involves no creativity, no conceptual challenge, no imagination.......in other words, a boring project for any developer/producer assigned to the project. For that matter, they could have made a full download patch for T2 if that's all that was needed.

Not defending T:V. Good game for what it was but not enough to keep me coming back for more.

But if you went to school for years, got experience enough to get hired into a major publisher, were given a project for a new game and told, "Don't change anything except the title and make the graphics prettier." would you be happy?

That's only a few months worth of work. You're there to make a living. You want long term. You want to use your skills to creat, not just port over something that was already done. Hell, lemme tell Godsmack to give it up cuz Alice In Chains and Metallica already had that kinda sound before.

I'm not saying that people are wrong in bashing IG/VUG/Thrax/KP/and the rest of the endless list. Hell, they pissed me off too.

But don't expect someone with a creative bone, the education to code, and imagination NOT to add to or change things in the game. There's not one person here who has said "Most of us just wanted an upgrade in graphics to T2C or T1, and call it good." who wouldn't change somethings other than graphics if the ball landed in their lap. Too much of a chance to make their OWN idea of Tribes.

case in point: T2C, T2V2, T2Ren, T2 base, and all the mods of T1.

Thrax had his idea of Tribes
PJ has his
MastergUnner has his
KP had his
Nicodermus has his

Anyone who had the chance would change the game to what THEY thought would work best and there's a 100% chance that a greater portion of the community would disagree. Patches would be demanded, Mods would be made, etc

So please ppl. Stop saying T2c or T1 w/ better graphics cuz that's utter BS lol. Any one of you would make changes to the game based on personal vision and preference.

PF Prophet
03-25-2005, 03:34 AM
total I agree to a point. I feel however that they should have included a "classic" mode game type. And allowed people to use keymaps from older tribes versions IF they wished.

T2 was HORRID when it came out. Crash on update. And the gameplay b4 mods was just bad to most of the people I know we waited and played t1 till the game went gold.

Unreal wasnt a bad choise of engin. The enplmentation of the engin was seirously flawed. They hard coded alot of things that should have been easly moded and they dissabled support for mutators.
Ut2k4 vs T:V try them in a comparison for buggs and lagg and support not to mention modability. ut2k4 comes out on top no mater how you look at it. Thats because unlike IRgames Epic wanted the community to beable to mod the game and add more play styles and pull in more players. Hell I have had talks with a guy from Epic about this and from what he says they are VERY proud of how modable and vercitile ut2k4 is.
Maps can be FAR larger then we see in T:V and if properly made they will cause minimal to no fps caust over stock maps.

sYs|yavor
03-25-2005, 04:41 AM
IG never planned on making our game, and that was evident when Thrax would never listen to peoples ideas, but rather think his way was the correct way, and it didn't help that he had a portion of this community flaming anyone who apposed him.

Oh, it's not a bad habit for a developer of a sequel: don't listen to community. But the developer should be wise.

sYs|yavor
03-25-2005, 04:45 AM
Unreal wasnt a bad choise of engin.

Yes, yes. Go back to your beloved T1.

Juke
03-25-2005, 08:45 AM
The collision detection is terrible. That's why Jetball couldn't be finished... or started.

Got Haggis?
03-25-2005, 11:32 AM
i don't understand what was going on with the patch.

someone from IG posted that it was completed in November and submitted to VUG

guy.welch says its held up due to legal reasons

someone else posts that they are still working on the patch

guy.welch says the patch only included minor map fixes + punkbuster support

aliggis (probably spelled his name wrong) from IG posts saying that they were still working on the patch as late as 2 nights ago

can't seem to get their story straight....i wish we knew the whole story :(

ScratchMonkey
03-25-2005, 11:50 AM
CPU usage and lack of GUID's were the big killers for server operators. Plus a few crash exploits and aimbot cheats. Punkbuster would be a nice-to-have but not essential. PB requires ongoing support to catch new cheats, which probably means a long-term contract with VUG, and I'll bet that's what killed the patch.

Total, I think T2 plus new graphics plus a single player game would have worked. Most people seem to be fascinated with eye candy more than gameplay at purchase time, and don't really think about play mechanics until they've spent the money. So put the old game in a new pretty box and you'll draw in all those eye candy suckers.

pocketgamer
03-25-2005, 12:14 PM
therein lies the problem. That involves no creativity, no conceptual challenge, no imagination.......in other words, a boring project for any developer/producer assigned to the project. For that matter, they could have made a full download patch for T2 if that's all that was needed.

Not defending T:V. Good game for what it was but not enough to keep me coming back for more.

But if you went to school for years, got experience enough to get hired into a major publisher, were given a project for a new game and told, "Don't change anything except the title and make the graphics prettier." would you be happy?

That's only a few months worth of work. You're there to make a living. You want long term. You want to use your skills to creat, not just port over something that was already done. Hell, lemme tell Godsmack to give it up cuz Alice In Chains and Metallica already had that kinda sound before.

I'm not saying that people are wrong in bashing IG/VUG/Thrax/KP/and the rest of the endless list. Hell, they pissed me off too.

But don't expect someone with a creative bone, the education to code, and imagination NOT to add to or change things in the game. There's not one person here who has said "Most of us just wanted an upgrade in graphics to T2C or T1, and call it good." who wouldn't change somethings other than graphics if the ball landed in their lap. Too much of a chance to make their OWN idea of Tribes.

case in point: T2C, T2V2, T2Ren, T2 base, and all the mods of T1.

Thrax had his idea of Tribes
PJ has his
MastergUnner has his
KP had his
Nicodermus has his

Anyone who had the chance would change the game to what THEY thought would work best and there's a 100% chance that a greater portion of the community would disagree. Patches would be demanded, Mods would be made, etc

So please ppl. Stop saying T2c or T1 w/ better graphics cuz that's utter BS lol. Any one of you would make changes to the game based on personal vision and preference.


I actually think it would have been the perfect project for this team. They are not the type of developers that deserve to get a title where they can run wild with their imagination, and since the project was probably under funded, and allowed too little time to be made, it makes sense that they should have gone the route I suggested, because that was really the only way they had a chance to get a return on their investment.

Imagine if they had launched a game like T2C, minus the dead spots, minus the UE’s. Maybe different vehicles, but then again, we are getting into dangerous territory for this team, so I would say no to that. But basically a game that looks closer to HL2. A few little special effects like disks that disintegrate as they get further away. Allow them to run wild with the art direction, and be creative in that sense. Get rid of the boring colors were so used to. At least then, once we didn’t like it, within weeks there would be new packs with better skins.

Maybe re-implement community features, but correctly this time.

A game like that would have brought in soooo much new blood. But instead this team was in charge of not making Tribes 3, but T:V, a spin-off of the game that most of us want more of. A team not inspired, that doesn’t passionately care about the game, a team under funded, with a small window to develop in. They had no chance from the beginning. Only a few of the very best developers could have pulled it off, much less a team that VU trusts enough to give a game title like Swat 4 to. Swat 4 stands no chance because it will be going up against all these more polished first person tactical shooters. There is no way they can do it. It will be another disaster, unless they stick to an un-original path and just upgrade what is already existing, then they have a chance at bringing in the money, to at least make a return.

Landis
03-25-2005, 12:20 PM
nothing really important would have come w/ it i think. i dont really see too many flaws in it now. and if there are a couple, i dont mind, its still fun as hell. ppl are gettign too worked up over nothing. i really dont get it

Pachacutec
03-25-2005, 12:26 PM
...


the patch wasn't that important for the immediate future, but discouraging for the longterm. unlike most people, the current set of t:v players liked the game and wanted to invest in it. without their commitment to watch over the game, why do you want to play?

|CO|Kapeket!!
03-25-2005, 12:42 PM
We will play it til its done.

I want to see a larger crowd playing it so we need to see if VUG is going to do what they did with T1 and T2.. give it away for free.

If not, someone needs to crack this sucker and make it work without having to jump through hoops on a serverside solution.

And my God.. the server situation is awful. We are stuck with this pig forever unless someone can figure out how to fix that mess also. :(

pocketgamer
03-25-2005, 12:44 PM
the patch wasn't that important for the immediate future, but discouraging for the longterm. unlike most people, the current set of t:v players liked the game and wanted to invest in it. without their commitment to watch over the game, why do you want to play?

I agree, but do you think that they would have made another patch, once they saw sales stay the same? I wouldn't count on it, so we would just be in this very spot 5 months from now. The immediate response would have been people being happy, but then all the complaints about how little the patch fixed, how long it took, and all those comments would have started, and from there, the imminent death of T:V would be a few months off.

So maybe it would have made 100 people happy, which to VU, is a ant hill that they get a high out of stepping on.

americanjoe
03-25-2005, 01:28 PM
i don't understand what was going on with the patch.

someone from IG posted that it was completed in November and submitted to VUG

guy.welch says its held up due to legal reasons

someone else posts that they are still working on the patch

guy.welch says the patch only included minor map fixes + punkbuster support

aliggis (probably spelled his name wrong) from IG posts saying that they were still working on the patch as late as 2 nights ago

can't seem to get their story straight....i wish we knew the whole story :(

sounds like they didn't have a patch, were waiting to see what happened in sales and if VUG would financially support it, and were just posting to calm the masses down and reassure them hope was on the horizon. But in the end, sales bombed (even at 19 bucks), community was minuscule, MODers were leaving, and people were giving death threats to the DEVs ...

they never had a patch in dev ... all they had was options open in case it was given a go ... which with T:V s sales, never came to light ...

if only there was a group of guys who could convince VUG and IG to release the source to T:V to them and have them fix the issues that plague T:V, kinda like what happened with T2 after dynamix was shut down.


I nominate Thrax! ... ohhh .. wait ........