Pachacutec
11-30-2004, 01:31 PM
1.
how are ppl finding the object hierarchy for t:v if the editor doesn't show all the pieces yet? just browsing the the file system? or are they coming from unreal scripting and they know the engine so well they figured t:v must have a strong correlation to it i'm trying to reverse engineer how another scripter did something and i have no idea how he found the classes to begin with.
when i right click "edit script" in TVEd, the script window comes up empty :\
and the dev class hierarchy listed in the tw site shows a lot more than what TVEd shows me.
any tips on how to learn how the classes behave is helpful.
2.
post editing etc, where can i view log information? is there a constant console you can enable that streams log information while you use your modification? the only console i know of right now is the one accessible by tab where you can turn on and off fov etc.
thanks all.
how are ppl finding the object hierarchy for t:v if the editor doesn't show all the pieces yet? just browsing the the file system? or are they coming from unreal scripting and they know the engine so well they figured t:v must have a strong correlation to it i'm trying to reverse engineer how another scripter did something and i have no idea how he found the classes to begin with.
when i right click "edit script" in TVEd, the script window comes up empty :\
and the dev class hierarchy listed in the tw site shows a lot more than what TVEd shows me.
any tips on how to learn how the classes behave is helpful.
2.
post editing etc, where can i view log information? is there a constant console you can enable that streams log information while you use your modification? the only console i know of right now is the one accessible by tab where you can turn on and off fov etc.
thanks all.