F [a] C E
11-23-2004, 02:56 PM
Well it's mid-day and I decided to post some weapon-related experiences I've had. Cliffs follow.
As of late I've been pubbing with my "gimp" loadout: Buckler, Rocket Pod and Burner on Medium/E-pack... I figured I'd try and get a feel for the weapons I use the absolute least and the results have been fairly interesting.
The Rocket Pod is nuts, I might be mistaken but it seems that you can take down a light en route to flag in one swarm of rockets? [Without active shield] I've found waiting for a capper to hit a valley and let loose when they come up and their flight path is pretty much decided, matching their upward arc and meeting at the apex, so to speak... In general if you can lead a light the right way you can drop them FAST. I had never considered the Rocket Pod a capable anti-personnel armament.
After seeing people like TAU|Haut and Raziel work the buckler I decided to give it a serious try... It takes a lot of practice to become proficient with but its repellant properties are MARVELOUS... However I still don't think that it's worth the weapon slot in an offensive loadout due to the pause between firing and momentary dedication to guiding the buckler to your target.
Always a fan of Plasma I've been put off by the burner's energy consumption since day 1... Never the less I enjoy it's gracious splash radius and direct hit damage. I've found the burner useful in tagging cappers up during the grab, but 1on1 it's just a sacrifice to switch to Burner... The best thing about the burner IMO is its astounding power to control another player's movement. If you can't tag them you can set them up for something else, admittedly like most other weapons, but I don't think people have the same impetus to dodge other projectiles as they do with Burner rounds.
All-in-all it comes down to application... And none of these weapons have enough to get them into non-specialty (e.g. vehicle-effing) loadouts, which is a shame because I've grown terribly fond of them all.
Anyone have tips/suggestions/advantageous situations regarding these weapons?
Cliffs:
- FaCE rambles on about pub fighting and knows nothing of competitive play.
- Rocket Pod is constantly understated in terms of power.
- The Burner Buckler and Rocket Pod just don't cut the offensive mustard.
- No gimps were harmed in the typing of this thread.
- Gimps will be harmed if they equate discussion with flames.
As of late I've been pubbing with my "gimp" loadout: Buckler, Rocket Pod and Burner on Medium/E-pack... I figured I'd try and get a feel for the weapons I use the absolute least and the results have been fairly interesting.
The Rocket Pod is nuts, I might be mistaken but it seems that you can take down a light en route to flag in one swarm of rockets? [Without active shield] I've found waiting for a capper to hit a valley and let loose when they come up and their flight path is pretty much decided, matching their upward arc and meeting at the apex, so to speak... In general if you can lead a light the right way you can drop them FAST. I had never considered the Rocket Pod a capable anti-personnel armament.
After seeing people like TAU|Haut and Raziel work the buckler I decided to give it a serious try... It takes a lot of practice to become proficient with but its repellant properties are MARVELOUS... However I still don't think that it's worth the weapon slot in an offensive loadout due to the pause between firing and momentary dedication to guiding the buckler to your target.
Always a fan of Plasma I've been put off by the burner's energy consumption since day 1... Never the less I enjoy it's gracious splash radius and direct hit damage. I've found the burner useful in tagging cappers up during the grab, but 1on1 it's just a sacrifice to switch to Burner... The best thing about the burner IMO is its astounding power to control another player's movement. If you can't tag them you can set them up for something else, admittedly like most other weapons, but I don't think people have the same impetus to dodge other projectiles as they do with Burner rounds.
All-in-all it comes down to application... And none of these weapons have enough to get them into non-specialty (e.g. vehicle-effing) loadouts, which is a shame because I've grown terribly fond of them all.
Anyone have tips/suggestions/advantageous situations regarding these weapons?
Cliffs:
- FaCE rambles on about pub fighting and knows nothing of competitive play.
- Rocket Pod is constantly understated in terms of power.
- The Burner Buckler and Rocket Pod just don't cut the offensive mustard.
- No gimps were harmed in the typing of this thread.
- Gimps will be harmed if they equate discussion with flames.