BigGuns
11-23-2004, 01:29 PM
I would spend all my time:
1) Working on Torney mode so that match play is smoother. A 10vs.10 match is non-functional. Too much stutter. Even starting in tourney mode and switching to FFA, there is still more lag than if you just started out in FFA mode. You can get on a pub of 20 people and the server runs pretty smooth. I've been in only a few matches, and on good servers and the matches have sucked cause of the server not being able to handle the load during a match. You are seeing teams drop the ladder cause match play sucks.
2) Working on net code so that match play is smoother. Again 10 vs. 10 is not smooth at all. If you live on the east coast and play a west coast team, there is a distinct advantage for the west coast team. Data transfer between client and server is way too high. One team gets a distinct advantage just cause of ping.
3) Fixing the voting issues. It's hard to get a TK'r voted off in a pub cause there is no feed back as to what percentage has voted. Make it easier to vote yes and no. Simple yes/no keybind would be awsome. Show a meter as to the progress of the vote. Had two guys named something like "TK_Is_Fun" and "TK_owns" doing what? ... TKing everyone. They would get on the same team and work together and do nothing but TK people on their team. Then they would vote other players to be kicked and also switch teams and do the same thing to the other team.
4) Throwing the community a new bone . . . A new weapon, a new vehicle (the T:V Pony would be cool), a new pack, something.
5) If there are tweaks in making a T:V server run smoother, by all means, throw us a bone on what we are doing wrong.
Not many changes need to be made as far as game play. I think it's fairly balanced, the biggest issues I think people have are adjusting to the new gaming style. If both teams have the same weapons, armors, etc. then it's gotta be balance. If one team chooses not to use a weapon/vehicle, that's their own fault.
The community is doing a fine job on picking up the pace on new maps. One thing that would own is someone doing a map pack and having servers the map pack in the rotation.
Overall, T:V has a ton of potential. Hope the devs don't put all their time and resources workin on punkbusters and totally ignore some of the issues T:V has with competition play.
BTW . . . Good job so far T:V developers.
1) Working on Torney mode so that match play is smoother. A 10vs.10 match is non-functional. Too much stutter. Even starting in tourney mode and switching to FFA, there is still more lag than if you just started out in FFA mode. You can get on a pub of 20 people and the server runs pretty smooth. I've been in only a few matches, and on good servers and the matches have sucked cause of the server not being able to handle the load during a match. You are seeing teams drop the ladder cause match play sucks.
2) Working on net code so that match play is smoother. Again 10 vs. 10 is not smooth at all. If you live on the east coast and play a west coast team, there is a distinct advantage for the west coast team. Data transfer between client and server is way too high. One team gets a distinct advantage just cause of ping.
3) Fixing the voting issues. It's hard to get a TK'r voted off in a pub cause there is no feed back as to what percentage has voted. Make it easier to vote yes and no. Simple yes/no keybind would be awsome. Show a meter as to the progress of the vote. Had two guys named something like "TK_Is_Fun" and "TK_owns" doing what? ... TKing everyone. They would get on the same team and work together and do nothing but TK people on their team. Then they would vote other players to be kicked and also switch teams and do the same thing to the other team.
4) Throwing the community a new bone . . . A new weapon, a new vehicle (the T:V Pony would be cool), a new pack, something.
5) If there are tweaks in making a T:V server run smoother, by all means, throw us a bone on what we are doing wrong.
Not many changes need to be made as far as game play. I think it's fairly balanced, the biggest issues I think people have are adjusting to the new gaming style. If both teams have the same weapons, armors, etc. then it's gotta be balance. If one team chooses not to use a weapon/vehicle, that's their own fault.
The community is doing a fine job on picking up the pace on new maps. One thing that would own is someone doing a map pack and having servers the map pack in the rotation.
Overall, T:V has a ton of potential. Hope the devs don't put all their time and resources workin on punkbusters and totally ignore some of the issues T:V has with competition play.
BTW . . . Good job so far T:V developers.