pocketgamer
11-23-2004, 04:21 PM
I played T1 and had FUN.
I played T2 and had FUN.
I played T:V and had NO FUN.
:wave:
You read my mind!?!?!?!?!
I played T2 and had FUN.
I played T:V and had NO FUN.
:wave:
You read my mind!?!?!?!?!
T:V the tribes killerpocketgamer 11-23-2004, 04:21 PM I played T1 and had FUN. I played T2 and had FUN. I played T:V and had NO FUN. :wave: You read my mind!?!?!?!?! Arclight 11-23-2004, 04:22 PM Tribes 3 will be an RTS where skiing is an upgrade and mortars cost 300 Resource Units. pocketgamer 11-23-2004, 04:23 PM T:V vs. Tribes 3 was such a conscious commercial decision, that I can only think someone somewhere has plans for a said 3rd. Might not be a game we want, but I can't think of any other reason to NOT use the all important 3 in the game title.. Well I thank them for not using a 3. It would have hurt a lot worse and killed any possible future of Tribes. Since it is T:V we may be able to pass it off as being a spin-off from the Tribes games, but not really tribes. :) pocketgamer 11-23-2004, 04:44 PM Tribes 3 will be an RTS where skiing is an upgrade and mortars cost 300 Resource Units. How about a MMORPG. This would be pretty cool actually. You start out without Armor at all. Little by little you can advance your character to where they can buy/use better armors. From this point on you can decide where to take your character. Some people may stay in a light suit only and only specialize in that trade. Some may go beyond a heavy and into mechs. Either way, all would have upsides and downsides. IE, mechas wouldn't be able to move fast throughout the world without help from a Pilot which would be able to use a drop ship to move mechs. Right from the get go you join factions which will help protect you as they will rely on you building your character up for the future of the faction. In this world there will be tons of ongoing battles. There would be organized faction battles that would play out just like a Tribes clan match. Times like this wouldn't even feel like an RPG, but what you use in these battles will greatly be effected from the RPG elements. In these battles there are inventory stations so you can have some of these amazing packs and abilities that you may have not earned, but these will cost money that will be taken from what your faction has earned, and after the match, you lose the stuff you bought during it, but if your Tribe wins, they will Ultimately make a lot of mula out of it and then as a result be able to buy some of these things permanently. When not in an organized match it is a world where it's survival of the fittest. Constant death matches are going on and small battles for resources. This is where you will gain your experience and abilities that will stay with you going into clan matches. You faction/tribe would be able to build safe houses. . . and even villages where you could store stuff and switch between armor classes. These are just some rough ideas I put down as I thought of them. . . but a game like this could be a lot of fun. :) Aveox 11-23-2004, 04:49 PM Well I thank them for not using a 3. It would have hurt a lot worse and killed any possible future of Tribes. Since it is T:V we may be able to pass it off as being a spin-off from the Tribes games, but not really tribes. :) It's the Tribes single-player component ;) LostAngel 11-23-2004, 05:03 PM Lets start bottom up, these teams have been around and breathing Tribes for nearly 6 years. The game as I see it has minor problems, gameplay is not perfect but it's no reason to go off and ditch this game. You're not being fans of this game if you downright decide not to support it. And hey, lets be honest. Did you really think you were helping the game by making these threads titled: "T:V the tribes killer". Even if the game isn't perfect, you should at least stand behind it in some form or manner, even then keep your mouth shut about some of the things that don't go your way. However, you seem to feel the need to bring this to our attention that these "hardcore" teams abandon the game. All I can see is negative intention here. As far as I'm concerned, these teams suck. Bad attitude and no ambition, they lack persistence to at least sit this game through a bit longer? This game isn't dead yet, and sure it's off to a slow start but it has alot of potential. If these teams were actually dedicated to Tribes, they would go down with the mothereffing ship. I'm glad you have the pretentious ability to tell me and a bunch of other people whether they are fans or not. I know I appriciate it. So I'm going to draw my own conclusion and tell you what I think you are. A blind sycophant. :) See? This game is fun. As for posting a thread about T:V being the tribes killer. Look at the facts. You literally can't say T2 was a failure because it brought in more players. Period. End of argument. T:V has done no such thing. In fact the tribes that stuck through T2 (which supposedly killed tribes) are leaving T:V before competition even gets started. So what does that tell you? Maybe you shouldn't be mad about the messenger bearing bad news, but instead mad at the people who didn't publish the game correctly and let them know about it. How else are these people supposed to know that they jacked up unless we as the public tell them? pocketgamer 11-23-2004, 05:16 PM I'm glad you have the pretentious ability to tell me and a bunch of other people whether they are fans or not. I know I appriciate it. So I'm going to draw my own conclusion and tell you what I think you are. A blind sycophant. :) See? This game is fun. As for posting a thread about T:V being the tribes killer. Look at the facts. You literally can't say T2 was a failure because it brought in more players. Period. End of argument. T:V has done no such thing. In fact the tribes that stuck through T2 (which supposedly killed tribes) are leaving T:V before competition even gets started. So what does that tell you? Maybe you shouldn't be mad about the messenger bearing bad news, but instead mad at the people who didn't publish the game correctly and let them know about it. How else are these people supposed to know that they jacked up unless we as the public tell them? End of argument. . .. Until a delusional T:V fan boy gets on here to start the cycle over again. So does anyone like my MMORPG idea. I actually kind of think it would be cool. Wolfchylde 11-23-2004, 05:27 PM No, the MMORPG idea was already done... Its called Planetside and nobody plays it anymore. LostAngel 11-23-2004, 05:29 PM No, the MMORPG idea was already done... Its called Planetside and nobody plays it anymore. Anymore? People liked it to begin with? Wolfchylde 11-23-2004, 05:33 PM Anymore? People liked it to begin with? Yeah for about 24 hours after release (Im taking those who werent in the beta like me). I was SOOOO glad I got in the beta, otherwise I might have made the foolish mistake of actually PAYING for that drek. Celios 11-23-2004, 06:08 PM yeah sorry but this community of a few hundred people wouldnt have propped this game up at all. they did the right thing in going for the new players....too bad it failed. I'm not talking about TW, I'm talking about the general Tribes-playing community (whether that be T1 or T2.) How many Tribes-players actually follow TW? 3%? 5%? The vast majority of Tribes fans keep clear of the hardcore forums like TW/TWL and they work entirely off the game itself - all that matters to them is whether the game is good or bad. Like it or not, having 50 people complaining at a 100 people is not what killed this game. Spewing crap on forums means absolutely nothing - those that are here obviously made up their minds long before they even came here. yeah lets keep it the same to satisfy the 200 people who still play T1!!! thats just smart business!!! seriously you cant be that stupid. T1 was vastly more successful (at this point in time) than T:V. Obviously it did something right - it came out of no where, with no predecessors of its kind and introduced something that drew people in. I'd put my money on a T1 sequel/redo over T:V's performance any day. It worked before or we wouldn't all be here, would we? Tribes2 sold like it did b/c of the game before it. T:V hasn't sold because of the game before it. Everyone is skeptical, to say the least. Skepticism fueled by the one and only Tribes2. That's one of the most idiotic arguments I've ever heard. Please, point out ONE person out there who refuses to buy T:V because they disliked T2 as a seperate title. I'm serious, just one. The only people who bitch about T2 are T1 vets. T1 vets will buy T:V or at least try it since they are hopefull it will be different from T2 base. There is no one out there who hated T2 enough as a standalone title to not buy T:V. NO ONE. The sheer fact that T2 managed to draw in a huge number of non-Tribes players into the series on its own should speak for itself. T:V's success or failure with players new to the series doesn't have anything to do with T2 in any way. Live with it or find a new scapegoat. pocketgamer 11-23-2004, 06:11 PM No, the MMORPG idea was already done... Its called Planetside and nobody plays it anymore. lol . . . . My idea was a little more complex then that. Yeah I know its far fetched though. blazindave 11-23-2004, 06:14 PM yeah lets keep it the same to satisfy the 200 people who still play T1!!! thats just smart business!!! seriously you cant be that stupid. Now ask yourself this, how many people are playing T:V now...and how many of them are vets? I got people into tribes 2, like 4 people. It might not be alot, but if everyone did that for T:V, it'd be in the thousands. My friends liked T2 because of its complexity and fun. T2 was in no way a failure no matter how you look at it, but you have your opinion and i have mine. I enjoyed T2 more then i did T1. I spent up to 9 HOURS A DAY playing T2 when i could. Weekdays, weekends, schoolnight, vacation..whatever. I had fun and i played it and then i got some friends who also got in the game. T:V got boring. I cant play it anymore. The grappler IMHO is all that made me go back those 2 or 3 times. None of my friends play T:V but instead play games like battlefield and half life 2(great game..go buy it now).This patch better be the effing holy grail of gaming goodness or tribes as we know it is F-U C K E.D!! Arcanox 11-23-2004, 06:20 PM I'm glad you have the pretentious ability to tell me and a bunch of other people whether they are fans or not. I know I appriciate it. So I'm going to draw my own conclusion and tell you what I think you are. A blind sycophant. :) See? This game is fun. As for posting a thread about T:V being the tribes killer. Look at the facts. You literally can't say T2 was a failure because it brought in more players. Period. End of argument. T:V has done no such thing. Maybe you shouldn't be mad about the messenger bearing bad news, but instead mad at the people who didn't publish the game correctly and let them know about it. How else are these people supposed to know that they jacked up unless we as the public tell them? Your're looking at facts, but your not looking at everything. There are two very different situations with Tribes 2 and T:V. Tribes 1 was pretty much free and it wasn't very expensive to play, it made a great hook and really kickstarted a series. Tribes 1 had a huge fanbase and eventually some of that popularity flowed over to T2. This game would have more players if everyone from the community played it right? It makes sense, and we really wouldn't get empty servers as often. For whatever reason, people are complaining about really minute issues and are not taking anything into perspective. Honestly, T2 base was boring_as_eff, at least this build of Tribes has some action going for it. It might not be their cup of tea, but these people tend to turn a blind eye towards any mods that could give everyone the own Tribes they've wanted. The consequences of not putting interest in this game is that modders will lose interest in modding for this game because only 50 people play it. So why do people insist that this game should be laid to rest, I wouldn't know. Annother big factor is that Tribes seems to be under alot of competition. HL2, Doom 3, WoW, CS:S, Fable and Halo 2 just came out. Those are alot of games that have been awaited for a very long time. I think they really do have a major factor in the sales of T:V. I'm finding alot of these new games are built around alot of hype. They are being displayed as must haves, honestly once these games get boring as eff and people want to put them down. We might get a bit more people coming into the community down the road. In fact the tribes that stuck through T2 (which supposedly killed tribes) are leaving T:V before competition even gets started. So what does that tell you? It tells me that these Tribes don't have the foresight to see 4-5 months down the road. Right now, all T:V really needs is awareness and people who want to support the game, and thats not what your giving it by quiting the ladder. I don't understand why alot of people take this game for granted and feel that "the devs owe us this, and the devs owe us that". If anything we owe it to the developers to at least support the game durring some rough times, they did a damn good job getting this game out. The other reason why there were so many changes is that they are trying to attract new players, it's hard to do with so much competition out there now and they have to remain very objective about it. So far, after playing in a crowded server, I see alot of ground huggin newbs playing: more than TW names I could recognise. We have something going on, something possibly great. So why take the gamble and instantly put it to death? The game isn't dead yet, not by a longshot. menes 11-23-2004, 06:21 PM For it to be a commerical success it would have to be called Tribes: 3. This then would get people thinking that T:V is something diffrent, and that it doesn't represent T3. Next they would have to advertise as well as they did for T2. Thats the road map to success. Why they didn't do that for T:V beats me. It would have been cheaper and would have sold like hot cakes. T:V isn't T3 and they never intended it to be. T3 would be a follow on to T2 which means it would need to be based some time forwarded from T2. T:V is retro, timed to be prior to T1, so therefore it cannot be T3. It's simply T:V. Does that make sense? Given the choice of going backwards in time versus forward in the future, most would chose the latter, and not the former. I mean which would you rather shoot. A musket, or a phasor? Drive? The Flintstone mobile, or the jetsons? Blotter 11-23-2004, 06:30 PM Your're looking at facts, but your not looking at everything. There are two very different situations with Tribes 2 and T:V. Tribes 1 was pretty much free and it wasn't very expensive to play, it made a great hook and really kickstarted a series. Tribes 1 had a huge fanbase and eventually some of that popularity flowed over to T2. This game would have more players if everyone from the community played it right? It makes sense, and we really wouldn't get empty servers as often. For whatever reason, people are complaining about really minute issues and are not taking anything into perspective. Honestly, T2 base was boring_as_eff, at least this build of Tribes has some action going for it. It might not be their cup of tea, but these people tend to turn a blind eye towards any mods that could give everyone the own Tribes they've wanted. The consequences of not putting interest in this game is that modders will lose interest in modding for this game because only 50 people play it. So why do people insist that this game should be laid to rest, I wouldn't know. Annother big factor is that Tribes seems to be under alot of competition. HL2, Doom 3, WoW, CS:S, Fable and Halo 2 just came out. Those are alot of games that have been awaited for a very long time. I think they really do have a major factor in the sales of T:V. I'm finding alot of these new games are built around alot of hype. They are being displayed as must haves, honestly once these games get boring as eff and people want to put them down. We might get a bit more people coming into the community down the road. It tells me that these Tribes don't have the foresight to see 4-5 months down the road. Right now, all T:V really needs is awareness and people who want to support the game, and thats not what your giving it by quiting the ladder. I don't understand why alot of people take this game for granted and feel that "the devs owe us this, and the devs owe us that". If anything we owe it to the developers to at least support the game durring some rough times, they did a damn good job getting this game out. The other reason why there were so many changes is that they are trying to attract new players, it's hard to do with so much competition out there now and they have to remain very objective about it. So far, after playing in a crowded server, I see alot of ground huggin newbs playing: more than TW names I could recognise. We have something going on, something possibly great. So why take the gamble and instantly put it to death? The game isn't dead yet, not by a longshot. they have our money, thats our obligation. if they wanted us to keep playing the game, they shouldve made it better. Arcanox 11-23-2004, 06:36 PM There might be some fixes in the next patch. Can you explain what exactly is going to be wrong with a T:V Classic mod? Blotter 11-23-2004, 06:40 PM some people just wont like the game, save ur breath be happy u enjoy it, move on. TTHREAZ 11-23-2004, 06:41 PM I find it funny that people believe that a patch would MAGICALLY make the game better. I'm sorry but you'd just be polishing a turd. Personally, I enjoyed T2 at each of its phases. When it was Base, I had fun. When Base++ came around, I thought "sweet, now it's faster". When Classic came around, I thought "sweet, it's faster and now I can mine disc". My enjoyment level increased with each phase. If I don't like T:V now, I doubt I'd like it even if they attempted to spruce it up. There's too many things in the game that just don't feel right. I'm not talking about bugs or exploits; I'm talking about the engine and physics themselves. EDIT: I think one of the main things that bugs me about T:V is the fact that the weapons don't really feel like they have any OOMPH. I mean, the T1 disc sound had some kick to it. It would rattle the walls if I had my sub turned up. The T2 disc didn't have as much kick to it but it still FELT powerful. The T:V disc feels like I'm throwing a wet Frisbee at people and it makes almost the same sound. :( pocketgamer 11-23-2004, 06:46 PM I find it funny that people believe that a patch would MAGICALLY make the game better. I'm sorry but you'd just be polishing a turd. Personally, I enjoyed T2 at each of its phases. When it was Base, I had fun. When Base++ came around, I thought "sweet, now it's faster". When Classic came around, I thought "sweet, it's faster and now I can mine disc". My enjoyment level increased with each phase. If I don't like T:V now, I doubt I'd like it even if they attempted to spruce it up. There's too many things in the game that just don't feel right. I'm not talking about bugs or exploits; I'm talking about the engine and physics themselves. Agreed. I feel that we need to keep moving forward and forget about T:V all together. It is dead. . .. and like you said, it's like polishing a turd. | ||