T:V the tribes killer

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gito
11-29-2004, 10:07 AM
all this did was alienate the t1 crybabies, and maybe all vets.

so what is the big deal if the vets wernt crying, it still wouldnt have the attention it deserves. but it did grab a few new players.

"few" being the keyword. If they would've just kept the series going then I'm willing to bet more than a "few" new players would be playing as well as the people that have been playing the series the last six years.

KillerBagel
11-29-2004, 10:21 AM
you can't blame the lack of players in T:V on the whiners or naysayers here in this forum, not directly.
...

before I get into that though,

I am a T1 AND T2 vet. I played T1 from the start, and when T2 came out, I LET GO. Dove head first into T2 and, admittedly, didnt' like it immediately. But I kept going back because I had already let go of my T1 ways knowing I wouldn't go back. I know I'm not alone in doing this, because there were alot of people I had known in T1 who had done the same.

I loaded up T2 the very first day it was released, spent about 2 grand on both computers just to be able to run it stable (hah!) and finally realized that I could love that game too. T1 and T2 are the only games that have kept me in a single server for multiple hours on end, whether or not the game was stacked or interesting, simply because there was always something worthwhile or fun to do.

so, moving on...T:V came out and when I bought it, like before, I uninstalled T2 and MOVED ON. Admittedly, at first I didnt' like the game, but I kept going back to it--just like T1 and T2.

After 2 months straight of trying to like the game, I quit. But I realize now why it's not worth it to try anymore, and I saw it coming during development.

It's not the grappler, or insane speeds; not the invincible-for-2-seconds-while-i-steal-your-flag shield pack; and not the incredibly slow and awkward disc speed (reminds me alot of T1 actually, but you've added easy lateral movement--something you didn't have to account for when aiming in T1).

This game started to die the day IG et al. decided to use this forum as a basis for community support and refference. You're all byches who fight amongst yourselves constantly and it's really quite pathetic. IG would have been better off going to a strip club and bouncing ideas off the DJ.

In the end, I don't blame the community, because let's face it: When you put a bunch of smart people (you really do have to have some level of higher IQ to have picked up T1 and T2 and played it well--although some of you people don't show this in your moronic posts) together in one spot, take away their porn and their cussing, then throw in something controversial like what's the best direction to go in the 3rd of a series of Tribes games; you'd have to be a fking idiot to pick this forum to ask the questions. In the end, I blame IG for not being creative enough to keep us out of the loop.




btw, I've uninstalled T1, T2 & T:V. bash away, as I don't really care.

menes
11-29-2004, 10:47 AM
Simply, what killed T:V is lack of innovation and failure to obey basic formula of success of other Tribes series. Not meaning that it had to be the same. Just better with more innovation. T:V provides neither so its a short lifed product even with the help of thousands of mods.

KillerBagel
11-29-2004, 10:59 AM
you can have an "Amen"

Flatscan
11-29-2004, 11:16 AM
Vir and Nembot you're missing my point. I'm not debating whether or not T2 was a good or a bad game.

It is well established that T2 was extremely buggy at release and that it underperformed a *significant* portion of the T1 community's expectations.

As a result T:V has a much smaller starting base of players to build from than it would have had T2 had lived up to expectations. This "smaller installed base of players" problem is compounded significantly by natural attrition due to aging.

Thinking through my own tribal history, I can name countless players/friends that I played with or against that have moved onto other things (sex, jobs, wives, etc.) - not because they don't like T:V, but because their lives have changed.

The problem with a game like Tribes is that if it doesn't become successful early, it will likely never be successful.

Look at Vengeance today - regardless of whether peeps individually like it or not they're leaving the game because the people they want to play with are leaving the game. Playing Tribes alone is silly.

More people "in network" at the start of the game greatly increases the probability that the network will ultimately survive hiccups. Obviously good dev support helps with this as well.



Hey Wulfey =) always one of my favorite teammates/tribers. I miss playing with you. What kind of game is better for older [relative term heh] guys? What are you playing these days [not saying you're an old man like me :P]?

javajeff
11-29-2004, 11:30 AM
I think Tribes Vengence is the best Tribes yet, and I have played all three. In fact, Tribes 2 was my favorite game for a long time. I hear many people say that they dumbed down T:V, but I dont think that is really true. They changed the focus some from strategy to combat. There is still a great amount of strategy involved since pubs have many lopsided games due to poor communication by one team.

I think the Tribes Vengence weapons are all very balanced. Each one requires a whole lot of skill to use from the grappler to the sniper rifle. They all feel limited to the point that you have to manage your ammo, and it increases the need for you to get that kill to replenish your health and ammo.

My only complaint with the game is the Heavies on an unbalanced pub....they come wave after wave, and do not split up and change teams. Apparantly, they feel that obliterating one team is more fun than a balanced game. That type of attitude is what sends new players right out the door. After getting hammered one from spammers, they will likely not see the fun in the Tribes game. I am one for eliminated heavies completely from the Tribes games, because I dont think mortars add anything except the ability to spam with little skill. Flame me if you will, but it is the aerial fighting and capping that makes the game fun for me. I appreciate all the lights and mediums that get out their to fight with me, because that is what Tribes is all about.

Regards,

javajeff

Cavalier
11-29-2004, 11:46 AM
There is a problem with this concept of T2 ruining the series. The amount of gamers who are out there who never experienced tribes and the amount of gamers that are added to the industry every year would be more then enough to create the most popular fps in the world. Also this concept of mmorpgs killing tribes would be great except for the fact that CS had 100k online yesterday and several other games got over 10k online. Amazing how these other games don't seem to be effected. If T:V was truly a great game it wouldn't matter what the hell else was out there, people would have a desire to play.

Exactly.

You people are morons. Who the fuk gives a shi.t of alienating all the T1 Vets. Half of them wouldnt have played T:V to begin with, and the other half comprise of maybe 500 people? The problem with the game is that UNLIKE T2 (as much of a failure as you want to say it was) T:V has brought maybe 10 new players to the genre. The reason i got into tribes to begin with, like i'm sure is the case with most of you, is that someone told you that it was fun as shi.t and to play it. Problem now is that the casual gamer plays it, cant get into the game because of how dumb pubs are, and instead of recommending it to someone else, they are playing WoW, or Halo 2, or CS:S which have proven to be great 'pub' games.

As much of a failure T2 might have been to the people on this forum, the fact remains that it was a success to SOMEONE. People played it, and they might have been newbies, but it sustained the game long enough so that ZOD and z0dd could make some adjustments to make the game fun enough for the competitive tribes players to the point where there was a decent player base.

Problem with T:V is that it absolutely doesnt suit ANYONE. Nobody effing plays it. Not the T1 Vets. Not the T2 Vets. Not the randoms coming over from War FPSs. Not the guys coming over from RTS or RPGs. Not the guys who are first time players of the Multiplayer FPS scene. Not a single group of gamer likes this game, and THATs why the player base sucks dick and will likely see no improvement.

piper
11-29-2004, 11:51 AM
Hey KB!!
man, i havent poked my head in here in awhile.....
I was also a t1 addict, t2 came out and it got me addicted as well, i had the patience to get thru the patches and it was the only game i played for 2 years (except vice city).
T:V came out, i bought it the day of release also and got into it, hud modding etc...
but they stripped the useful strategy shazbot outta my tribes!!
easy team comm/waypointing, preselected loadouts/pack selection, and control dammit wheres the carving?! so it became less interesting as the roles are way more limited in T:V.
its just too damn redundant.
i like the grappler for fun i guess, the pod blows and teams are way too easily unbalanced too quickly.
a whole lot less skill involved in general...
ah well, life goes on... my tribes days are pretty well over..no big

as well i got more of a life... bought me a motorcycle, play in 2 bands, great gf and a good job... no time to get stuck to a screen for hours.
i feel better in general.
the thing i miss the most is being in a clan of skilled players cooperating and having fun while helping each other improve.
so.... T4 anyone?
different engine pleeze!!
gl all!
piece~

Cavalier
11-29-2004, 11:53 AM
And about the MMO shazbot. The only reason i'm playing WoW is because T:V is ass. EQ was out and effing massive during T1. I didnt give it a second thought because i love playing T1 so much.

When T2 base came out, i played it a little, but most of +GoD+ got bored, Dutch, Dewolf, and Malocchio started playing DAoC, and dragged me into the scene. Only reason we even got into daoc was because we didnt like T2.

T:V is even worse. I at least gave T2 like 5 or 6 months before i started playing WoW hardcore. T:V i gave like 5 or 6 days. And i know thats the case for plenty of people. Most of +GoD+ that even plays games still is whoring WoW somewhere. Dutch i'm pretty sure is the only one that plays T:V, and prolly only plays it out of committment to 5150. About 75% of Icon is playing WoW too - and alot of those guys are with Kore.

We the Tribing community turn to MMOs when the tribes games suck, not the other way around.

Stilgar
11-29-2004, 12:01 PM
if gamers don’t like a game that they bought, they have every right, if not every obligation, to speak out about it.

being a game developer is a privilege and if you cannot deliver what you promise, you should be flogged and fired like you would be in any other industry.

referring to criticism as whining is so.. :closet:


"is a privilege ?!?!?!?!"
It's a job, if I'm not mistaken.
And while paying customers have a right to voice their opinions regarding products they purchase, positive feedback gets results.

Whining, throwing tantrums, etcetera would get you the big ignore in my book.

gito
11-29-2004, 12:02 PM
Here's the real reason why no one's playing:

George Bush was re-elected so only the "have mores" are lucky enough to be able to support their gaming habits. Sad as it is....

LostAngel
11-29-2004, 12:08 PM
Here's the real reason why no one's playing:

George Bush was re-elected so only the "have mores" are lucky enough to be able to support their gaming habits. Sad as it is....

:lol:

That's the hardest I've ever seen anyone reach for a political injecture. Gj :p

VirDT
11-29-2004, 12:18 PM
Vir and Nembot you're missing my point. I'm not debating whether or not T2 was a good or a bad game.


First off don't lump me in with anyone thanks. Second, I'm not talking about whether T2 is a good game or not, that's a totally seperate issue. I am talking about a pool of players existing for gaming. This community is but a percent of a percent. There are hundreds of thousands of gamers out there who have never played tribes, they never heard of and are not interested in what happened in the past.



As a result T:V has a much smaller starting base of players to build from than it would have had T2 had lived up to expectations.


Incorrect. You act like our community is all that exists out there. The game was publicized and hosted by the most popular websites in the world. Hello Gamespot and Gamespy, one of which I happen to work for, I know what we did to promote the game. The amount of new players that were available to try the FREE demo totally eclipses what we could have come up with if everyone here loved the game. Yet there was only 1.5k for the demo's peak online times. 1.5 effing k? for a free demo? gimme a break.

JackLuminous
11-29-2004, 12:28 PM
T:V tanked cuz the developers had this idea and wanted to make "their" game --not TW's game not 'your' game, not 'my' game. They chucked what made tribes "Tribesy" and made their game. Most would take a working formula fix what's wrong with it while innovating. Easier said that done, sure, but the gameplay is just boring. Fuel gametype was a nifty idea but those servers are mostly empty, Ball is an effing joke, and arena pissed off the Arena people. CTF is just deathmatch. Competition is separate, sure, but pubbing, i have hardly (more like never) seen any real coordination. C'mon it's more than just skiing, jets, and spinfusor, isn't it? Sure those are in the game, albeit in some not-entirely pleasing form but overall there was a bit more to it that, combined, differentiated it from the mass of FPS out there. As goofy as it sounds, while the skiing and jets are there, it just doesn't feel like there's much going on for it....

americanjoe
11-29-2004, 01:39 PM
I’ve been gone for a while .. what’s the excuses today why T:V has failed?

tw?
HL2?
Halo2?
WoW?
Canada?

hardcampa
11-29-2004, 01:53 PM
Jack Luminous stop typing that obvoious "there is no coordination in pubs".
You can't expect coordination in a pub in any tribes T1, T2 or T:V.
But sometimes there are good people who knows their shazbot =>.
I see mored skilled players in T:V now than I did before (europe). And you know what the whiners couldn't stop them.
:roller:

Destiny
11-29-2004, 01:57 PM
Well ... i would like to welcome everyone to the new Counter-Strike forums ....

Pachacutec
11-29-2004, 01:58 PM
coordination is also very relative. for some the casual pub has enough coordination; for others only complete role segregation and flawless execution equate to the term "coordination"

Flatscan
11-29-2004, 02:10 PM
Vir - humerous arrogance aside - I do agree that market reaction to publicity was poor. Moreover, I do agree that the competitive community is a small portion of the larger gaming community.

That said, establishing a critical mass of users is an essential part of getting any network going - whether it be Tribes, fax machines, or otherwise. The "early adopter" group is always a small portion of any network - typically 1/2 to 2% of the total market. Without early adopters your never going to reach the broader market.

6+ years have passed since T1 was released and we've lost significant numbers of rabid players to life, bugs, and unhappiness over strange physics.

The above shouldn't be controversial. Six years is a long time and I think you would agree that both T2 and T:V have had significant bug problems.

Just ask Wulfen or Nord how demotivating a buggy game is. As far as I know, Wulf has quit T:V. I'm not sure about Nord but his posts sound pretty unhappy.

JackLuminous
11-29-2004, 03:01 PM
Jack Luminous stop typing that obvoious "there is no coordination in pubs".
You can't expect coordination in a pub in any tribes T1, T2 or T:V.
But sometimes there are good people who knows their shazbot =>.
I see mored skilled players in T:V now than I did before (europe). And you know what the whiners couldn't stop them.
:roller:

Why can't I expect some type of coordination in a pub? 2-man capping team or 2 LD/MD/HOF working together? Not unreasonable. Everyone I see are just deathmatching while 1 cowboy capper caps the shazbot out...what's teh state of T:V competition anyways???