Hobbiticus
11-21-2004, 11:01 PM
Hunters is nearing completion. It now includes individual scoring, yard sale markers, different flag mounts depending on how many flags a player has, better nexus camping logic, and most importantly NO MORE INSANE LAG when many flags are close to each other. (Apparently turning off bouncing fixed this - go figure)
I've also been able to address some gameplay concerns from the T2 hunters version such as flags dropping only when you've been hit by an enemy or you have been killed by an enemy. Now, if you are TKed or suicide, you will only drop a new flag if there is an enemy nearby. (This of course is up for critique, but it's the best I can come up with that is easy to implement) All in all it is about 99% done.
However, the game won't be any fun if it doesn't have any good maps! I've edited Emerald, Cavern, and Royalty to work with Hunters, but my mapping skill/creativity is nil, so I need some help from the community. It's very easy to make a Hunters map - all you have to do is include a nexus then tweak as you see fit.
I could also use a person or two to help me test the last few features that require more than one person to be in the server, so if you'd like to test it out in the next hour or so, pm me on irc (name's Hobbiticus).
I've also been able to address some gameplay concerns from the T2 hunters version such as flags dropping only when you've been hit by an enemy or you have been killed by an enemy. Now, if you are TKed or suicide, you will only drop a new flag if there is an enemy nearby. (This of course is up for critique, but it's the best I can come up with that is easy to implement) All in all it is about 99% done.
However, the game won't be any fun if it doesn't have any good maps! I've edited Emerald, Cavern, and Royalty to work with Hunters, but my mapping skill/creativity is nil, so I need some help from the community. It's very easy to make a Hunters map - all you have to do is include a nexus then tweak as you see fit.
I could also use a person or two to help me test the last few features that require more than one person to be in the server, so if you'd like to test it out in the next hour or so, pm me on irc (name's Hobbiticus).