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Odiumvex 10-23-2004, 12:55 AM If anyone has any tips or tricks please post them. Or maybe it as simple as it is, but i would like your thoughts. Thanks.
I don't want your flames so quit it. Its childish and it shows the lack of character most of you little democratic jerks have.
Pachacutec 10-23-2004, 01:02 AM skiing,
its all about energy management. for the best skiing go with an energy pack, and masters will have nearly as much mobility with a shield pack.
to go fast,
get some height, come down on a smooth slope the end of which puts you going forward. after you feel you're starting to hit the top of your nice new momentum, (before you are gonna start falling towards the ground) use your jets, and that will carry you a long way.
tap jets works really well.
use the epack boost for emergency starts, or needed quickness.
edit: i was gonna make a movie or demo to show how to ski, but the demoing function is still brokenish for me, eliminating both possibilities for now :(
its not hard though, watch other players who can go fast.
Wulfen 10-23-2004, 01:06 AM Don't know if it's true or not, but I feel a whole lot faster if I use my e-boost right before I hit a downslope.
Altitude is what will generally give you the extremely fast skiing speeds. The fastest routes I've seen were by people who were able to ski effectively and get some serious air before hitting a downslope.
Santa 10-23-2004, 01:08 AM For me its about your energy bar. Don't fly and spend energy when you can ski on a flat surface. If you hold down the space bar you will move regardless if you are jetting. Skiing gives you the speed, not jetting. Jetting just sets you up.
pyrot3chnic 10-23-2004, 01:09 AM @Wulfen.. I dunno about that. I think the lower to the ground you can stay, and the more slopes you can hit, the more speed you gain. Altitude doesn't seem as beneficial to me, which feels really strange.
Wulfen 10-23-2004, 01:14 AM I dunno about that. I think the lower to the ground you can stay, and the more slopes you can hit, the more speed you gain. Altitude doesn't seem as beneficial to me, which feels really strange.
Hrm. Feels the exact opposite to me, but then I'm a defense guy, so what do I know.
pyrot3chnic 10-23-2004, 01:17 AM Well this might be nostalgia of the T1 heavy armor, but I honestly don't feel like I gain that much speed. Add to this that if you're falling *too* fast you take damage as well as a hit to your momentum... I don't know, I could be wrong too.
NeotiK 10-23-2004, 01:17 AM I dunno about that. I think the lower to the ground you can stay, and the more slopes you can hit, the more speed you gain. Altitude doesn't seem as beneficial to me, which feels really strange.
That's usually the case. But I'm talking SERIOUS altitude will give you HUGE speed. It takes a bit of experimenting. I remember finding a route in isle that peaked at 380 (hitting 340 in medium) kph but the setup was so ridiciously high that you either take no damage if you hit it right or you just die on impact if you're a tad off.
True to your explanation I have a long route that is almost purely skiing that lets me in the end setup that high, but I think altitude is what plays a major role in the upper speeds.
Odiumvex 10-23-2004, 01:22 AM I think skiing as a capper can be a lot easier than compared to a chaser. For chasers it is so hard to build up so much momentum if a capper is moving so much faster already. So skiiing is extra difficult in that sense.
@Wulfen.. I dunno about that. I think the lower to the ground you can stay, and the more slopes you can hit, the more speed you gain. Altitude doesn't seem as beneficial to me, which feels really strange.
Sorry, that is flat out wrong. Every >300 run i have seen involves going high enough that the ground fogs out at max view distance. Tribes is about converting speed, either by slope or by grapple, the most readily available source of speed in any direction comes from gravity after using jets to produce height. Almost all significant speed will come from converting gravity into horizontal momentum.
If altitude doesn't seem beneficial to you, perhaps you are trying to soften or contol your landing by using your jets on the way down, which will make all of that height a complete waste of time. FALL into a good slope.
slogg 10-23-2004, 01:27 AM hold space
Afterimage 10-23-2004, 03:40 AM Democratic jerks? :huh:
Pachacutec 10-23-2004, 03:55 AM I think skiing as a capper can be a lot easier than compared to a chaser. For chasers it is so hard to build up so much momentum if a capper is moving so much faster already. So skiiing is extra difficult in that sense.
gotta cut him off at the pass, and position/arm yourself in a way to chase once he meets up with you. if you blinked and he came from behind (backcap) to run his flag home, well you're in trouble, but many ld confidently stop cappers in this game, its not as hard, people just aren't used to stopping the cappers yet.
Oh wait i forgot something:
I don't want your flames so quit it. Its childish and it shows the lack of character most of you little democratic jerks have.
Go smoke a pole farm boy.
Amadeus 10-23-2004, 07:15 AM Falling is a very important part of skiing, and even a little jet burst can mess it up. Be sure to get yourself into position on the way up, and only use drifting to correct on the way down.
Also, when falling into a valley: hit the bottom (where it's still steep enough), not the top. You'll have more room for falling that way so you'll get going faster. That, and there might be small bumps on the upper part of the slope that can cause you to lose momentum/health.
I think skiing as a capper can be a lot easier than compared to a chaser. For chasers it is so hard to build up so much momentum if a capper is moving so much faster already. So skiiing is extra difficult in that sense.
Yup, its a bitch. You have to stop'em at the flag, or put yourself out in the field so that you can cut them off. Or I just snipe them....
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