[announcement] Grappler Mega-Power Mod aka IMPACT mod

Pachacutec
10-22-2004, 11:00 AM
this is not a joke, i'm dead serious. the vision is a fast-paced, t1 team rabbit-type level of intensity crossed with the dm frenzy and elegance of unreal 1.
depending on how doable this is, i'm gonna make it.

the emphasis will be on mobility as well as dueling, with potentially a VIP system to encourage players remaining alive on both teams.

first release will be TEAM DEATHMATCH.

among the features
- grapple can kill, details will follow later
- new grapple model, grapple line lights up as electricity.
- 1 extra weapon slot
- unlimited grapple ammo
- shocklance type behavior for knife
- extra arcade sounds, possibly importing unreal "HEADSHOT" type sounds
- ramped up chaingun power/alternate fire and better sounds
- disc exploision variance/alternate fire
- disabled base announcer
- alternate fires for nearly every weapon, (flamethrower anyone?).
- improved sounds for nearly everything.
- de-scaling of model size so maps will seem huge, (would require new maps, so potentially issues there)
- point system that encourages mobility and chasing AND style

will be looking for modelers, coders, and sound designers later, for now, prepare yourselves.

Asura
10-22-2004, 11:03 AM
finally! UT with jetpacks!!!!11!1!!!1!

Pachacutec
10-22-2004, 11:04 AM
finally! UT with jetpacks!!!!11!1!!!1!

and skiing :) but yes, pretty much. except its gonna out ut, ut ;)

Asura
10-22-2004, 11:05 AM
and skiing :) but yes, pretty much. except its gonna out ut, ut ;)
heh, im looking forward to it. i only needed to see unlimited grapples and i was sold. GL.

CoBalt
10-22-2004, 11:09 AM
if you need unlimited grapple ammo, you need more practice.

Asura
10-22-2004, 11:14 AM
if you need unlimited grapple ammo, you need more practice.
i dont NEED it, i just enjoy getting on a map like spridian and grappleing around for fun between MP bouts. i can do just fine on 15, it'd just be cool not to have to grab 4 more ammo because i just did a cap run. also, i wont have to ration my rounds and can do things i normally dont do.

Pachacutec
10-22-2004, 11:20 AM
you're my audience asura, you and others like you that want a game that is effing fun, hardcore, fast-paced, and cool as shazbot to play.

Amadeus
10-22-2004, 11:31 AM
Sounds like the typical mod where anyone can get a feel of success easily.



Great to draw in the masses and keep the base servers bearable. :bigthumb:

Asura
10-22-2004, 11:34 AM
if they make conmod for T:V im never going to play base again.

Pachacutec
10-22-2004, 04:35 PM
bump for nighttime ppl

The Pope
10-22-2004, 07:27 PM
Sounds good - I can do some modelling/skinning. However you'll need someone else for animation.

FishStix
10-22-2004, 08:44 PM
i'd like to try it!

i didn't know you modded pachy?

AvA_Majestic
10-22-2004, 09:15 PM
why not just call it ultra renegades and be done.

Emilee
10-22-2004, 09:18 PM
dot dot dot

blast of death
10-22-2004, 09:27 PM
Is that gonna be the actual name?

jpsimboy
10-22-2004, 09:33 PM
i didn't know you modded pachy?
He doesnt. ;)

Pachacutec
10-22-2004, 09:49 PM
I'll be honest, I'm not a modder, but I am a coder, and some real life friends who've modded for unreal and other games are ready to help. I'm reading the unrealscript tech spec right now, doesn't look bad.

as for the name, I'll call ImpacT the working name, as yet another homage to Imperial Elite ;), dunno if it will be the final name.

as for ultra-ren, that mod was excessive, and this mod will have more to do with elegance. You wont be able to spray 400 mortars per second while flying lol.

Antares Reign
10-22-2004, 10:39 PM
The burner lowers fps, good luck with a flamethrower

Otherwise, fast-paced mods that are just for fun; WOOHOO.

KillerONE
10-22-2004, 11:47 PM
Thankfully the modding tools haven't been full released/implemented so crappy mods and mutators can't give people the wrong idea about what Tribes is.. Atleast it gives everyone a chance to play BASE before trying out mods/muts.

:)

-Striker-
10-23-2004, 02:00 AM
neat