°Gn0m3_Gr0wN°
10-22-2004, 01:48 AM
this is a VERY easy game to learn, dont know what you're talking about
Tribes: Vengeance won't be a big seller°Gn0m3_Gr0wN° 10-22-2004, 01:48 AM this is a VERY easy game to learn, dont know what you're talking about The Pope 10-22-2004, 02:00 AM this is a VERY easy game to learn, dont know what you're talking about Not when compared with something like CS. Plague 10-22-2004, 02:01 AM Tribes will never be an amazingly popular game. The only way that would happen would be if jetting and skiing and disk jumping, etc were de-emphasized so it was a game about infantry with flight as an option, not a necessity. As of now, Tribes is just a series of games trying to please itself, not better itself. Wonder to yourself what the fourth PC installment of the series would be like. I imagine you can't, since the theme of this series never changes. It just attempts to rectify the mistakes and shortcomings of its predecessors instead of being a game on its own. Another thing you may want to ask yourself would be, would you like to see another Tribes game if it was totally different, but wildly popular? Would you rather see the series thrive as a perfect game for the masses or stagnate and eventually die as something only players of previous games will enjoy? Mr. Radpants 10-22-2004, 02:37 AM the longevity of the game isn't necessarily based just on sales. i've spent the last 10 months or so playing tribes:aerial assault for ps2. the game never sold well, but the lower amount of players, tight knit community, and a developer that modded the game to balance it out worked out great for the T:AA community -- many people have been playing the game for a couple years since it came out. i got t:v recently and its a lot different from both taa and t2, but im enjoying it so far. haven't played as much as a lot of you im sure (insanely heavy work schedule this month) but im enjoying myself so far. i like some of the differences and challenges that come with the game. LivinDeath 10-22-2004, 06:01 AM T1 didn't sell particularly well either, this despite great balance,second to none netcode and revolutionary gameplay at the time. Advertisement and hype play into the package, but ultimately this game just isn't newbie friendly, despite the best efforts of the dev team to make it so. I personally don't care I love this game, but most new casual players do very much care. The fact that there is a long and nearly unlimited learning curve really doesn't help things as well. Everyday I see some newbie quit out of frustration playing against things he doesn't know how to deal with. It can vary of course. The other day some HO newb who had just learned how to ski with a few routes, went up against a great base D coupled with good LD. Of course after the third game where he was completely unable to rape, he got frustrated said 'this game sucks" and quit. That happens all too often from what Ive noticed. For the vets, the balance is more or less there. For the casual gamer, well, that depends who is owning them on the particular day. Mr. Radpants 10-22-2004, 08:29 AM i had t2 but never got into playing it online till this past year as the campus i was living on for several years managed to block online gaming, and i did not yet have bb in my house. what was the reaction when t2 first came out? were a lot of people disapointed/complaining about differences? Mimelim 10-22-2004, 08:32 AM Wonderfull how most of the gamers wine for innovation and new gameplay while t:v is there for all the needs.. its sad :( Greywolf 10-22-2004, 08:41 AM T1 didn't sell particularly well either, this despite great balance,second to none netcode and revolutionary gameplay at the time. Advertisement and hype play into the package, but ultimately this game just isn't newbie friendly, despite the best efforts of the dev team to make it so. I personally don't care I love this game, but most new casual players do very much care. The fact that there is a long and nearly unlimited learning curve really doesn't help things as well. Everyday I see some newbie quit out of frustration playing against things he doesn't know how to deal with. It can vary of course. The other day some HO newb who had just learned how to ski with a few routes, went up against a great base D coupled with good LD. Of course after the third game where he was completely unable to rape, he got frustrated said 'this game sucks" and quit. That happens all too often from what Ive noticed. For the vets, the balance is more or less there. For the casual gamer, well, that depends who is owning them on the particular day. truth crouton 10-22-2004, 09:29 AM BitRaiser: Sims? WAIT A SEC! This is how T:V should me marketed! It's the SIMS WITH JETPACKS! Woohoo'ing while capping the flag. Sounds interesting. Klade 10-22-2004, 09:42 AM My point about the sims simply has to do with money. The average gamer buys 1 game a month. Since Sim 2 has the number 1 spot right now in the US and Sim 2 special edition has the number 2 slot, I think its fair to say a lot of people are buying it. So if your the average gamer and you just bought sims 2 then you just bought your one game for this month. Next month is going to be even worse. People are not going to have the money to even spend on tribes for at least a few months. By then it will be off most peoples radar. Pachacutec 10-22-2004, 09:45 AM If the purpose of your thread is to say that Tribes Vengeance wont sell, or wont get big, or is awful, please dont post; you are wasting thread space. I think most people in TT are interested in reading about mods, maps, and fixes. thanks. bloc 10-22-2004, 03:08 PM I hope any influence from the few 'elites' in the community and z&z will be decreased in any future versions of tribes. I think after the classic release in T2 and now with T:V, they do not know how to make an addictive game. You could see this coming though. The majority of people who pubbed in T2/T1 played on base servers. The ladder in TWL for 12 man base had 40+ teams for 2 years. Peaking to 80+ I believe. The base++ ladder had a lot of teams too. And the changes they made in T:V were an overreaction to the badly designed maps in T2. Tell that story in another post when I'm really bored... I'll buy T:V when it drops down to $25-30 $CAN and if guildwars/hl2 doesn't take my money first. Conclusion: The elites and z&z haven't figured out the tribes forumula. They should be relegated to making secondary mods and not the main base one. Refer to Qing and his version 2 mod, he's someone who got it right. Kerosene31 10-22-2004, 03:15 PM For a game that isn't doing well, there sure are a lot of people who flame it. BrightEyes 10-22-2004, 03:19 PM For a game that isn't doing well, there sure are a lot of people who flame it. Oxymoron. Decepti|<on 10-22-2004, 03:22 PM Oh comeon people! We're onto something big with this whole sims thing! Imaginw The Sims "Tribes:Vengeance" Expanssion! What you do is connect T:V servers to Sims servers and let us play T:V in their Sims enviroments! How much fon would it be to run around disking folks in the mall or mortaring them while they shout cheesy arse lines confessing their on-line love? Ofcource a gore-addon/filter would have to be added... you're an annoying [whoops, I shouldn't subvert the word filter] Kirk 10-22-2004, 03:54 PM TV doesnt offer as many possibilities for having fun on pubs as t2 does (and lots of ppl play pub only). The variety of packs and grenades (yep i used em all), funny vehicles (tank sucks so hard in TV) and the large scale made me playing it. Other ppl like the battlefield series for the same reasons. TV is quick and straight like the ut or quake series but (in these aspects) not as good as (the old) ut or quake (3) so it doenst appeal to the these kind of players either. They will stay at the ut and quake series. TV is lost somewhere in the middle of the gamegenres. I think bloc is right about the vets, some posts below me. For me TV feels like a souless wannabe-goodselling game. Just my thoughts about the bad selling numbers. Kerosene31 10-22-2004, 04:15 PM TV doesnt offer as many possibilities for having fun on pubs as t2 does (and lots of ppl play pub only). If the t2 pubs are so fun, why have they been mostly empty for over the past year+, even after the game was released free? Shoddy 10-22-2004, 04:29 PM were a lot of people disapointed/complaining about differences? Yes. Several orders of magnitude worse than the reaction to T:V. Try playing with the nick QIX and see what sort of comments you get. Or search General Discussion for "T2", and you'll be hard pressed to find an occurence that isn't followed by either "sucks" or "effing sucks". Mr. Plum 10-22-2004, 04:33 PM "Sims 2 just launched" I wouldn't want to play T:V with someone who would rather play a game like The Sim's 2 anyways. you completely missed the point Kirk 10-22-2004, 04:33 PM If the t2 pubs are so fun, why have they been mostly empty for over the past year+, even after the game was released free? Hm, severs werent empty imo (euro) but not sure about that cauz tribes wasnt my main game. Lately there arent lots of servers anymore, thats true. But every game dies after a while so i dont think thats about t2. My point is that TV doesnt appeal to the large scale players and neither to the straigt-action players. No idea for which kind of players its desinged. | ||