[Bug Report]

TheGrudge
10-16-2004, 07:54 PM
Was playing fort in one of the TW servers, and the game crashed with this message at windows.


1.0.1(63446)

Crash Time: 10/16/04 18:54:52

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1906 MHz with 511MB RAM
Video: RADEON 9800 PRO (6483)

TV Build Number: 63446

Assertion failed: a->Location == a->Location [File:.\Havok\HkLevel.cpp] [Line: 683]

History: SyncActiveRB [Org Pos: 19103.11,-4331.56,-2048.63 DeltaPos: 1.#R,1.#R,1.#R FinalPos: 1.#R, 1.#R, 1.#R] <- HavokSyncRigidBody [(VehicleBuggy3, base: None)] <- HkLevelData::syncWorldToH avok <- HavokStepDelta <- TickLevelSubsystems <- TickAllActors <- ULevel::Tick [(NetMode=3)] <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

SelfOwnage
10-16-2004, 08:07 PM
Very helpful indeed~!

Fafhrd_
10-17-2004, 12:58 AM
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1906 MHz with 511MB RAM
Video: RADEON 9800 PRO (6483)

TV Build Number: 63446

Assertion failed: a->Location == a->Location [File:.\Havok\HkLevel.cpp] [Line: 683]
I got the same crash earlier tonight, also on Fort. I can't print mine out, but I did submit it to wherever bug reports go to die.

I'm also running an AMD (@ 2.2) with 512MB RAM
Edit) OS: Win2k Pro
And it turns out we still have UE's, but now they're called "Critical Errors" :p

aCynicalPie
10-17-2004, 01:00 AM
A friend of mine reports that one of his buddies at TW West got an actual bonified UE on Beta 03 or whatever they were releasing at the time.