[Release] Reticle status bars

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byteasc
10-11-2004, 06:11 PM
oo sexy jotun

FlakDaddy >VIII<
10-11-2004, 06:29 PM
This is to the other Huds dude, not this one.

Search is your friend! Sorry about the misunderstanding though.

RA-Jeff
10-11-2004, 09:57 PM
i'll put the events crap up there, i cant read it all the way in the lower left hand corner anyway.

How do you do that?

jotun
10-12-2004, 06:13 AM
alignments and offsets under [default_EventMessageWindo w]

RA-Jeff
10-12-2004, 09:43 AM
I'm not sure how to do that stuff. I have your exact HUD with the exact new health bars around the reticle and all. Where should I put the event information then? Can you give me the information so that I can paste it in please? I don't understand what it's doing, but I can follow directions and put stuff in where it needs to be.

jotun
10-12-2004, 09:57 AM
look for the [default_EventMessageWindo w] header in TribesHUD.ini

under that, change verticalalignment to valign_top

change offsety to 10

RA-Jeff
10-12-2004, 10:32 AM
Thank you again Jotun. Man you should have a site or something for all your cool information and downloads.

Stilgar
10-12-2004, 10:38 AM
What happens to the grenade throw meter?
Is it covered now?

jotun
10-12-2004, 10:40 AM
ya know.. i thought of that.. but I forgot to check.

the throw meter is actually a HUD setting that you can move though, if there's a problem

Cavalier
10-12-2004, 10:43 AM
This is really kickass, i used something very similar in T1 and T2 :)

Ok all i need now bro is 'reticle compass' - lemme know if this is possible, thx!

jotun
10-12-2004, 10:44 AM
it's possible but the way to do it would be kind of funky and strictly resolution-dependant

wonderball
10-12-2004, 02:42 PM
Any chance of remaining ammo count near the reticle too? I think the larger numbers you have are much easier to read, but I would still like them near the reticle (just easier to read in my opinion). Thanks - and sorry if this has already been covered.

-WB

dragonReborn
10-12-2004, 02:46 PM
Nice.

Mindflayr
10-12-2004, 02:47 PM
Any chance of remaining ammo count near the reticle too? I think the larger numbers you have are much easier to read, but I would still like them near the reticle (just easier to read in my opinion). Thanks - and sorry if this has already been covered.

-WB

Good point - I like Cav Used ReticleCompass in T2 - and had my Sensor Indicator and Ammo Count right next to my Ret with My health and Energy underneath- Im going to use Jotuns Health/Energy in this thread (which Rox btw) but would like the Movable "CurrentAmmoCount" to be created if someone knows How.

Mr_Unlucky
10-12-2004, 04:50 PM
nice work on the hug, jotun, but I can't imagine using this in game. I have a hard enough time with the huge white circles around the reticle blocking my cg view as it is - heh.

MikSchultzy
10-12-2004, 05:52 PM
You could edit it abit to make it more-so transparent if you have problems seeing things.

jotun
10-12-2004, 07:01 PM
ammo count thing may or may not be possible. if it's possible, it would require construction of a new hud which means doing unreal scripting, and I don't know how to do that

TheGrudge
10-12-2004, 07:08 PM
Would making the bars transparent be as simple as chainging the "V" value?

jotun
10-12-2004, 07:11 PM
V? :huh:

A for alpha

yes, changing the alpha values will change the transparency. they're at 200 now

TheGrudge
10-12-2004, 07:16 PM
Oh right... I had it upside down without the line... :roller: