byteasc
10-11-2004, 06:11 PM
oo sexy jotun
[Release] Reticle status barsbyteasc 10-11-2004, 06:11 PM oo sexy jotun FlakDaddy >VIII< 10-11-2004, 06:29 PM This is to the other Huds dude, not this one. Search is your friend! Sorry about the misunderstanding though. RA-Jeff 10-11-2004, 09:57 PM i'll put the events crap up there, i cant read it all the way in the lower left hand corner anyway. How do you do that? jotun 10-12-2004, 06:13 AM alignments and offsets under [default_EventMessageWindo w] RA-Jeff 10-12-2004, 09:43 AM I'm not sure how to do that stuff. I have your exact HUD with the exact new health bars around the reticle and all. Where should I put the event information then? Can you give me the information so that I can paste it in please? I don't understand what it's doing, but I can follow directions and put stuff in where it needs to be. jotun 10-12-2004, 09:57 AM look for the [default_EventMessageWindo w] header in TribesHUD.ini under that, change verticalalignment to valign_top change offsety to 10 RA-Jeff 10-12-2004, 10:32 AM Thank you again Jotun. Man you should have a site or something for all your cool information and downloads. Stilgar 10-12-2004, 10:38 AM What happens to the grenade throw meter? Is it covered now? jotun 10-12-2004, 10:40 AM ya know.. i thought of that.. but I forgot to check. the throw meter is actually a HUD setting that you can move though, if there's a problem Cavalier 10-12-2004, 10:43 AM This is really kickass, i used something very similar in T1 and T2 :) Ok all i need now bro is 'reticle compass' - lemme know if this is possible, thx! jotun 10-12-2004, 10:44 AM it's possible but the way to do it would be kind of funky and strictly resolution-dependant wonderball 10-12-2004, 02:42 PM Any chance of remaining ammo count near the reticle too? I think the larger numbers you have are much easier to read, but I would still like them near the reticle (just easier to read in my opinion). Thanks - and sorry if this has already been covered. -WB dragonReborn 10-12-2004, 02:46 PM Nice. Mindflayr 10-12-2004, 02:47 PM Any chance of remaining ammo count near the reticle too? I think the larger numbers you have are much easier to read, but I would still like them near the reticle (just easier to read in my opinion). Thanks - and sorry if this has already been covered. -WB Good point - I like Cav Used ReticleCompass in T2 - and had my Sensor Indicator and Ammo Count right next to my Ret with My health and Energy underneath- Im going to use Jotuns Health/Energy in this thread (which Rox btw) but would like the Movable "CurrentAmmoCount" to be created if someone knows How. Mr_Unlucky 10-12-2004, 04:50 PM nice work on the hug, jotun, but I can't imagine using this in game. I have a hard enough time with the huge white circles around the reticle blocking my cg view as it is - heh. MikSchultzy 10-12-2004, 05:52 PM You could edit it abit to make it more-so transparent if you have problems seeing things. jotun 10-12-2004, 07:01 PM ammo count thing may or may not be possible. if it's possible, it would require construction of a new hud which means doing unreal scripting, and I don't know how to do that TheGrudge 10-12-2004, 07:08 PM Would making the bars transparent be as simple as chainging the "V" value? jotun 10-12-2004, 07:11 PM V? :huh: A for alpha yes, changing the alpha values will change the transparency. they're at 200 now TheGrudge 10-12-2004, 07:16 PM Oh right... I had it upside down without the line... :roller: | ||