uno
10-06-2004, 03:39 PM
WHERE THE F U C K (<3 yogIi) ARE SOME ANSWERS
[server bug] Securom prevents using image mounting tools when hosting a serveruno 10-06-2004, 03:39 PM WHERE THE F U C K (<3 yogIi) ARE SOME ANSWERS Ordos 10-06-2004, 03:40 PM I heard 6 servers, most of them hosted off DSL or somesuch... Bout right. 45 players online. I thought I was seeing it wrong, but after viewing the forums I understand why now. Apotheosis 10-06-2004, 03:40 PM http://www.free-downloads.net/programs/Safedisc_SecuROM_Version_ Detector Asura 10-06-2004, 03:41 PM the entire TW contingent of IG has fled, checks firmly in hand. |CO|Kapeket!! 10-06-2004, 03:42 PM Stunned isn't going to accomplish the sense we all are having. Trust is a huge factor when people line up to support any online game. Trust is floating out the window gents.. and with all the feedback that was asked for from Day One about what we want, what we think, what we NEED, you sure missed this freaking heffer of a request, didn't you? Newbs. Apotheosis 10-06-2004, 03:44 PM Actually try this out; http://www.gameburnworld.com/dl/dl3.php?file=Alcoholerv3. 2Eng.exe. It should tell you what settings to use in Alcohol 120 in order to successfully copy. jsut 10-06-2004, 03:46 PM the entire TW contingent of IG has fled, checks firmly in hand. they are asleep momo. it's a 12 hour time difference. Apotheosis 10-06-2004, 03:48 PM Actually try this out; http://www.gameburnworld.com/dl/dl3.php?file=Alcoholerv3. 2Eng.exe. It should tell you what settings to use in Alcohol 120 in order to successfully copy. Ah sorry, you actually need Clony XXL in order to use that. You can download Clony XXL from here; http://www.gameburnworld.com/cdridentifyingtools.htm chop 10-06-2004, 03:50 PM Just checked. 8 server online, 2 locked. 59 players. Half of them are Another T:V server. Go figure. Kryptik 10-06-2004, 03:50 PM Thrax is full of shazbot, it is securROM, I got the same error msg that was posted on page 1 Nightmare- 10-06-2004, 03:50 PM they are asleep momo. it's a 12 hour time difference. Yeah it's 6 am there now. chop 10-06-2004, 03:51 PM Ran a scanner, this was the result: Scanning -> D:\Games\Tribes Vengeance\Program\Bin\TV_ CD_DVD.exe File Type : Exe, Size : 2142208 (020B000h) Bytes -> Suspicious MZ Header.. [!] SecuRom Detected - Version 5.03.06 - Scan Took : 0.750 Seconds Asura 10-06-2004, 03:52 PM im gonna kill something. this is just FLAMING GHEY. Col. Mustard 10-06-2004, 03:54 PM Yes, it's a new SecuROM. ClonyXXL lists is as > 4.77.00.0028 I see they gave us ucc. Tried starting it the UT way: D:\Games\Tribes Vengeance\Program\Bin>ucc server MP-Cavern Executing Class Engine.ServerCommandlet (Havok): Initializing base system. --------------------------- Havok - Build (20031208) Base system initialized. ---------------------------- Vengeance engine initialized Failed loading package: Can't find file 'Packages.md5' WARNING!!! No Packages.md5 file found. appError called: Can't bind to native class IGVisualEffectsSubsystem. VisualEffectsSubsystem Executing UObject::StaticShutdownAf terError UClass::Bind [(Class IGVisualEffectsSubsystem. VisualEffectsSubsystem)] ULinkerLoad::CreateExport [(VisualEffectsSubsystem 44633)] ULinkerLoad::Create UObject::StaticLoadObject [(Core.Class IGVisualEffectsSubsystem. VisualEffectsSub system NULL)] UObjectProperty::ImportTe xt [(ClassProperty IGEffectsSystem.EffectsSy stem.Effect sSubsystem.EffectsSubsyst em)] UClassProperty::ImportTex t UObject::LoadConfig [(EffectsSystem None)] UClass::Serialize [(Class IGEffectsSystem.EffectsSy stem)] LoadObject [(Class IGEffectsSystem.EffectsSy stem 6470==6470/66393 6052 418)] ULinkerLoad::Preload PreLoadObjects UObject::EndLoad UObject::LoadPackage UGameEngine::Init UServerCommandlet::Main Can't bind to native class IGVisualEffectsSubsystem. VisualEffectsSubsystem History: UClass::Bind [(Class IGVisualEffectsSubsystem. VisualEffectsSubsystem)] <- ULinkerLoad::CreateExport [(VisualEffectsSubsystem 44633)] <- ULinkerLoad::Cr eate <- UObject::StaticLoadObject [(Core.Class IGVisualEffectsSubsystem. VisualEf fectsSubsystem NULL)] <- UObjectProperty::ImportTe xt [(ClassProperty IGEffectsSy stem.EffectsSystem.Effect sSubsystem.EffectsSubsyst em)] <- UClassProperty::Import Text <- UObject::LoadConfig [(EffectsSystem None)] <- UClass::Serialize [(Class IGEffectsSystem.EffectsSy stem)] <- LoadObject [(Class IGEffectsSystem.EffectsSy s tem 6470==6470/66393 6052 418)] <- ULinkerLoad::Preload <- PreLoadObjects <- UOb ject::EndLoad <- UObject::LoadPackage <- UGameEngine::Init <- UServerCommandlet: :Main Exiting due to error Exiting. Waiting for file streaming thread to finish... Name subsystem shut down D:\Games\Tribes Vengeance\Program\Bin> Banditman 10-06-2004, 03:59 PM they are asleep momo. it's a 12 hour time difference. I might buy that . . . if Menzo hadn't posted this (http://www.tribalwar.com/forums/showthread.php?p=7244619# 7244619) response a few hours ago. Apotheosis 10-06-2004, 03:59 PM Col. Mustard, try running Alcoholer (http://www.gameburnworld.com/dl/dl3.php?file=Alcoholerv3. 2Eng.exe) and see if that helps at all. It should automatically detect the data that Clony XXL found and burn with the right settings on Alcohol 120. jsut 10-06-2004, 04:01 PM I might buy that . . . if Menzo hadn't posted this (http://www.tribalwar.com/forums/showthread.php?p=7244619# 7244619) response a few hours ago. menzo isn't in austrailia, he's in california. he's probably out celebrating the flawless release or something :x :X:X:X:X:X Col. Mustard 10-06-2004, 04:03 PM I have done that and tried it, and it hasn't worked. (In fact, it doesn't say DPM is needed.) I'm currently doing a DPM read at 1X (SLOW) per suggestion on the Alcohol forums for bypassing the new SecuROM. I also looked in the readme and manual, and neither mention starting a dedicated server that I can see. It's possible I'm stupid and I've missed something obvious and that all these flames against IG/VU are uncalled for. I'd like to be proven stupid right now! Someone! Make me look stupid! Banditman 10-06-2004, 04:04 PM I doubt anyone cares if he's in California or BFE as long as he stops by with something like "We screwed up big time. We'll get this fixed today." Col. Mustard 10-06-2004, 04:04 PM Correction, just found this. "Please refer to http://www.tribesvengeance.com or http://www.tribalwar.com/ for further information about Dedicated Servers." | ||