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zVxTeflon 10-06-2004, 10:40 AM bye, won't miss you
you know, all you people keep saying "Bye wont miss you! lolz" to people who criticise this game and offer their opinions, well guess what. You will miss them when noone buys this game and your stuck playing with the same 100 or so people from t1. Cut this "we dont care about you" bullshazbot attitude that TW has. Tribes isnt the name brand that HL or CS is and it wont be attracting waves of new people. So you might wanna think twice about turning away the tribes players you already have.
Xonze 10-06-2004, 10:43 AM Why did you post this? You don't like the game? Thats fine, but why do we have to know, or care? Just don't buy the damn thing, we really don't need to know your reasons why. If its feedback your giving, you need to work on that. Because all I see is that your complaining about it not like T2, or that you can't play the same way. You say you have no problem with change . . .then deal with it and change your tactics.
But, how did they take away your ability to set up a defense? Please enlighten me because so far I've seen quite a few people set some great defenses in the demo. It takes a tiny bit more time, but with a dep. repair those turrents can last quite awhile.
mc-fine 10-06-2004, 10:43 AM you know, all you people keep saying "Bye wont miss you! lolz" to people who criticise this game and offer their opinions, well guess what. You will miss them when noone buys this game and your stuck playing with the same 100 or so people from t1. Cut this "we dont care about you" bullshazbot attitude that TW has. Tribes isnt the name brand that HL or CS is and it wont be attracting waves of new people. So you might wanna think twice about turning away the tribes players you already have.
So what do you suggest? Change it to be like T2 to attract the multitudes that are playing that game?
zVxTeflon 10-06-2004, 10:44 AM So what do you suggest? Change it to be like T2 to attract the multitudes that are playing that game?
no. just stop being a dick to people.
Theta 10-06-2004, 10:48 AM you know, all you people keep saying "Bye wont miss you! lolz" to people who criticise this game and offer their opinions, well guess what. You will miss them when noone buys this game and your stuck playing with the same 100 or so people from t1.
He's not going to play unless he has turrets that does the work for him. 1. It's too late to add that stuff and 2. it won't be added in anyway. So it doesn't really matter if we flame him.
Amadeus 10-06-2004, 10:50 AM He's not going to play unless he has turrets that does the work for him. 1. It's too late to add that stuff and 2. it won't be added in anyway. So it doesn't really matter if we flame him.
Why should you flame him again? Just because he likes T2's gameplay more than T:V's?
Kerosene31 10-06-2004, 10:54 AM Why should you flame him again? Just because he likes T2's gameplay more than T:V's?
Voicing an opinion is fine, but what purpose does this serve as the game is currently in the box being put on the shelves as we speak?
MonkeyHero 10-06-2004, 10:58 AM I forget, don't you get to carry guns that can kill the enemy and stop them from stealing your flag/fuel, and destroying your base? I like player vs player a whole lot more than player vs a turret that takes 10 seconds to grab and deploy. I'd honestly be perfectly happy if they got rid of the dep turrets totally.
LuckyEddie 10-06-2004, 10:59 AM Originally T1 and T2 both were pretty basic games. No real additional turrets, no additional weapons over what we have now. Then the mod coders stopped in and expanded the possibilities of the game. The same will happen with TV.
TV was designed for the "Base" or "Classic" crowd. You can tell from the responses here, most are base or classic players from T2 and they love it. IMO, T2 sucked when it first came out, and after time and some lines of code it got better. I expect nothing less to happen to TV. Just take a deep breath, learn what you can about basic game play now, and when the mods starting hitting the servers choose the one you like the best and meets your personal preferences.
LuckyEddie
Kerosene31 10-06-2004, 11:00 AM TV was designed for the "Base" or "Classic" crowd. You can tell from the responses here, most are base or classic players from T2 and they love it.
:lol:
EbolaVirus 10-06-2004, 11:03 AM Well from the responses you guys have this mine set that I was wanting a turret farm I never said! I have been Playin Tribes/Tribes2 for 4 years and went by the name of "Defender/Def" not to be confused of the author of the War2002/War2003 mods. I have ran renegades, Ninja, and the war2002/War2003 Mods. Server Names were called Death Row and Armageddon. But never was I "not" been able to get my beacons, turrets, mines or anything else I needed from a deployable inventory station. In TV you dont get shazbot! in a deployable inventory station except for the replacemet of your disks, mortars and stuff like that BFD!! and its a real hassle go from base to drop a mine near a flag then go all the way back to base to get a turret then go deploy your turret new your flag the go back to you base get another mine so you could by you flag again ETC ETC its a real pain in the ass going back and forth just to deploy your defence tools man WAKE UP!! it was alot eaiser when you had all the goodies you needed in a deployable inventory station. Sorry you guys cant get that thru heads. And sounds like you guys want is a game thats a no brainer to play. I like T2 for its defensive stratigies not its ease of another CS, UT or any of those DM type games. The Tribes/Tribes2 Franchise is better than that unlike TV!
javajeff 10-06-2004, 11:05 AM You actually have to shoot the other player. That is an amazing concept in a First person shooter.
I dont know what is so hard about defense. Many defenders place turrets by the flags, and use the mortar or burner to kill light armor players. I am a capper, and have died many times to good defenders. No one seems to be using the mines, and they are extremely effective. I use them everytime one is available and always get a kill with it. Defending will become even easier when the entire team contributes to deploying.
One game last night, I spent the entire game defending my team's generator. I got the high score on my team just killing heavies and repairing. They sent waves of heavies all game long too, and the base never got fully repaired. It was a good strategy because their team won because of the indoor mortar spam. However, I seem to die less in this game to indoor mortar spam than Tribes 2...which is a good thing. I am very happy that the mortar spammers do not get the high scores anymore.
Kerosene31 10-06-2004, 11:05 AM and its a real hassle go from base to drop a min near a flag then go all the way back to base to get a turret then go deploy your turret new your flag the go back to get another mine so you could buy you flag again ETC ETC its a real pain in the ass going back and forth just to deploy your defence tools man WAKE UP!! it was alot eaiser when you had all the goodies you needed in a deployable inventory station. Sorry you guys cant get that thru heads.
We're not arguing the point, defense was much easier in T2 than with T:V. We're just saying that is why T2 was not very fun.
(but I still don't see how what you want is not turret farming)
Amadeus 10-06-2004, 11:06 AM So you want
Deploy an invo and spew out turrets to your heart's content
vs
Think for a minute if it is safe to leave your flag to get a new piece of defense that does the work for you.
Which one sounds more balanced to you?
-CPL- 10-06-2004, 11:07 AM just be patient and wait for mutators/mods.
they will build them. www.renwerx.com
Killjoy 10-06-2004, 11:08 AM You are still trying to play T:V like it was T2.
And this is why you fail.
There is no such thing as a farmer. Have your team number each deployable spawn... and number their locations.
Now WHEN ANYONE ON YOUR TEAM SPAWNS and sees for example "turret 2" is in its spawn.. he knows where to drop it on his way out.
Game starts... everyone deploys something.
You respawn.... redeploy if needed then go back to your primary job.
Adapt.
Or go back to T2.
MonkeyHero 10-06-2004, 11:09 AM From what I can understand from that pile of crap you just posted, you just don't like running back and forth? I think this is a good change because we'll see more player defense instead of remote turret defense that was so prevalent in T2 base (sucks). The real use for turrets (in T2 classic for sure) with high player speeds is for standoffs. You set up a farm, and stay near it while holding the flag and it's a huge help. If you're smart you're holding the flag near one of your spawn zones which is also near a base, making it faster to get the turrets out. Turrets will become more specialized and less used, while players will be forced to take a much more active role in defense.
The game has changed, you said you can accept that. Either learn to play a different game or just keep playing T2. I personally like the new direction it's taken.
Asura 10-06-2004, 11:20 AM im actually looking forward to renegaders or shifter. i am curious to what sort of things they can do with the engine.
Kerosene31 10-06-2004, 11:29 AM I think he is just a frustrated defender. I went through a similar thing when I started playing. I almost exclusively played D in T1 and T2. When I started playing beta, I couldn't believe how easy it was for people to cap. I kept thinking how the weapons sucked for D, and how there was no way to stop the cappers if they hit their routes perfectly.
Then the more I thought about it, I realized that a) I have to adjust my tactics and b) realized this game is just more offensive oriented than T2. We all know t2 had too much d and too many stalemates. D is just not going to shut down the other team as easily as before. Most importantly, one single guy on D is not going to be very effective. This is the big change from T2. If your teammates aren't going to play D, then you are going to get rolled over. And that can get frustrating.
I made a thread yesterday asking people for their Light D tips and configs (it still should be on the first few pages). I got a lot of different opinions and things to try. Try the same thing.
Polaris 10-06-2004, 11:37 AM What part of......
IE: Its really hard to defend a base you cant even get a turret or mine or a repair station out of a Deployable Inventory Station.
Did You Not Understand.
Its self explanatory
I didnt understand how you can say that. I have no problems farming in TV. Yes there is a greater distance between the wall mounted deployables and the open field, but there is FAR less space to actually defend.
Farming is still alive in TV, it's just different than you are used to. If TV farming is too hard then you're doing it wrong.
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