Serious ping fluctuations

WarBuddha
09-18-2004, 03:45 PM
im jumping between 30-120ms all the time, it never stablizes, this is on serveral different servers ive played on. On a side note im getting this frequently now.

No Label

Crash Time: 09/18/04 14:38:02

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2408 MHz with 1023MB RAM
Video: RADEON 9600 SERIES (6436)

TV Build Number: 59407

Access Violation caused General protection fault!

History: FMallocWindows::Free <- FMallocWindows::Realloc [C87FF840 0 FArray] <- FArray::Realloc [0*2] <- FMallocWindows::Free <- UObject::ExitProperties [(StrProperty Engine.Actor.TriggeredBy)] <- UObject:estroy <- AActor:estroy <- Character.Destroy <- UObject::ConditionalDestr oy [(MultiplayerCharacter MP-Isle.MultiplayerCharacter 362)] <- ULevel:estroyActor [(MultiplayerCharacter MP-Isle.MultiplayerCharacter 362)] <- DestroyChannelActor <- UActorChannel:estroy <- UObject::ConditionalDestr oy [(ActorChannel Transient.ActorChannel102 58)] <- UChannel::ReceivedSequenc edBunch <- Direct <- UChannel::ReceivedRawBunc h <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedP acket <- UNetConnection::ReceivedR awPacket <- UTcpNetDriver::TickDispat ch <- UpdatePreNet <- ULevel::Tick [(NetMode=3)] <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop