[T:V] Post pics of the maps you are working on...

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destroyer193
09-13-2004, 08:36 PM
I'm working on a remake of Canyon Crusade Deluxe... will have pics in a few mins, in the mean time what else is being made...?

{A} PR24
09-13-2004, 08:38 PM
I'm working on a remake of Canyon Crusade Deluxe... will have pics in a few mins, in the mean time what else is being made...?

:(

destroyer193
09-13-2004, 08:39 PM
you cannot go wrong with ccd... im sorry its just a brilliant map :P

Zxqv8
09-13-2004, 08:42 PM
You may find that in its purest form, its probably not balanced for T:V at all.

Grappler and all those clean dips will lead to very high scores.

Njal Storm
09-13-2004, 08:48 PM
sweet. i do think that was my favorite map in t1. well user map that is.

destroyer193
09-13-2004, 08:52 PM
You may find that in its purest form, its probably not balanced for T:V at all.

Grappler and all those clean dips will lead to very high scores.

Of course it won't be exactly like the t1 version, you have to make adjustments... but i think it will still be loads of fun. Alot of people like it.

Either way, its good practice for me, learning the editor.

Apoc
09-13-2004, 09:12 PM
dunno if it's like that for every maps in TV, but in the maps on the beta... I miss the big Bases...

anyway.. I hope the other maps have some big bases :D


can't wait to see pics of your map.

Halcyon
09-13-2004, 09:19 PM
lets see this shazbot.

destroyer193
09-13-2004, 09:19 PM
http://upload.serverseed.com/pictars4/newmap3.jpg

http://upload.serverseed.com/pictars4/newmap4.jpg

look familiar?

edit: verrrrrrryyy early... started this weekend, playing with different things... nothing is permanenet... especially the shazbot in the middle.

GIMPbeowulf
09-13-2004, 09:19 PM
About how difficult are you guys finding it to make maps?
(how much work involved?)

destroyer193
09-13-2004, 09:26 PM
About how difficult are you guys finding it to make maps?
(how much work involved?)

Depends on how well you know the editor...

That question is hard to answer, also depends on the map you are going to make. Some people take a few months to finalize a map...

I screwed around alot with ued in ut2k3/ut2k4 last year, never got really into it. This past weekend has probably been the most experience i have had with the editor. I feel im picking it up real well. But you pretty much won't be able to make anything spectacular without the knowledge of maya or 3dsmax...

GIMPbeowulf
09-13-2004, 09:28 PM
As compared to T1/T2 point, click, add building difficulty?

[HvC]Scuba
09-13-2004, 09:33 PM
As compared to T1/T2 point, click, add building difficulty?
About 100X more difficult.

Halcyon
09-13-2004, 09:36 PM
Is it worth it to d/l and learn this beta editor? I dont want to start a map and then realize I have to redo it when the final editor is released.

Greywolf
09-13-2004, 09:42 PM
I learned how to make reticles before i learned even HOW to put TERRAIN down in the editor. I tried for like 30 minutes, but nothing i did would even give me TERRAIN to even manipulate...

DOX
09-13-2004, 09:54 PM
oh dear..

destroyer193
09-13-2004, 09:58 PM
oh dear..

u better be learning ued :P

DSEZ
09-13-2004, 09:58 PM
http://upload.serverseed.com/pictars4/DSEZmapter1.JPG
http://upload.serverseed.com/pictars4/DSEZmapter2.JPG


so far i am just messing around with the terrain

destroyer193
09-13-2004, 09:59 PM
I learned how to make reticles before i learned even HOW to put TERRAIN down in the editor. I tried for like 30 minutes, but nothing i did would even give me TERRAIN to even manipulate...

You are best off taking terrain from an exsisting map, although i think tsetse created a blank map wiht the essentials needed...

Halcyon
09-13-2004, 10:01 PM
Is it possibe to make a map in 3dstudio max then import it? cause I actually know how to use that....

When I create a new map in the editor it doesnt allow me to pick a prefab map or skybox...and I am not familiar with this program at all...the tutorial is miniscule and lacks alot.