Thriky
09-05-2004, 07:37 PM
I was just thinking about a change to the turrets which could be beneficial earlier. I could be totally off my rocker with this, so if you agree or disagree please slap down which in this thread.
Anyway, my idea was that basically the armour of the turrets should be boosted slightly. "WTF?", you say? Yes, they may be pretty tough to break at the moment already, but the flipside is that if you're to shoot a turret, it stops firing for about two seconds.
Realistically, this would stop flag grabbers and such which manage to get pinned in front of a turret or something a chance to escape. They could hit the turret with a disc, and then try to get out of distance before it resumes firing.
Turn my idea around in your head before responding. It could be bad, could be good. Up to you.
Anyway, my idea was that basically the armour of the turrets should be boosted slightly. "WTF?", you say? Yes, they may be pretty tough to break at the moment already, but the flipside is that if you're to shoot a turret, it stops firing for about two seconds.
Realistically, this would stop flag grabbers and such which manage to get pinned in front of a turret or something a chance to escape. They could hit the turret with a disc, and then try to get out of distance before it resumes firing.
Turn my idea around in your head before responding. It could be bad, could be good. Up to you.