[T1]Delayed Fire

Ryo-Wolf
08-31-2004, 09:18 PM
Is there a way to make a delay inbetween Spawned Projectiles so that they will fire one after another, like a triple shot rifle or something?

Dr.Spangle
09-01-2004, 03:29 AM
You could make a chaingun with a counter for the amount of bullets being shot, with a procedure call to make your trigger state to FALSE after the counter reaches 3. Effectively, this will create a 3-shot burst weapon.

Asura
09-01-2004, 05:22 AM
sounds like an mp5 in the making.

Plasmatic
09-01-2004, 06:11 AM
Is there a way to make a delay inbetween Spawned Projectiles so that they will fire one after another, like a triple shot rifle or something?
Creative use of the schedule function...