ZedRWX
08-28-2004, 02:35 AM
I have 3 servers running i can see them i can ping them but i cant join them. I have done everything that was posted in the section on how to set them up. Two of these lines are on 980+ megs a second lines i would really like to get them up and running any help would be great! here is my .ini
[URL]
Protocol=tv
ProtocolDescription=Tribe s Vengeance Protocol
Name=Player
Map=Index.tvm
LocalMap=Entry.tvm
Host=
Portal=
MapExt=tvm
EXEName=TV.exe
SaveExt=tvs
Port=7777
Class=Engine.Pawn
[FirstRun]
FirstRun=2500
[Engine.Engine]
RenderDevice=D3DDrv.D3DRe nderDevice
;RenderDevice=Engine.Null RenderDevice
;RenderDevice=OpenGLDrv.O penGLRenderDevice
AudioDevice=ALAudio.ALAud ioSubsystem
;AudioDevice=XboxAudio.Xb oxAudioSubsystem
NetworkDevice=IpDrv.TcpNe tDriver
DemoRecordingDevice=Engin e.DemoRecDriver
Console=Engine.Console
DefaultPlayerMenu=UDebugM enu.UDebugRootWindow
Language=int
GameEngine=Engine.GameEng ine
EditorEngine=Editor.Edito rEngine
GUIController=TribesGui.T ribesGUIController
DefaultGame=Gameplay.Sing leplayerGameInfo
DefaultServerGame=Gamepla y.MultiplayerGameInfo
ViewportManager=WinDrv.Wi ndowsClient
;ViewportManager=XboxDrv. XboxClient
;ViewportManager=SDLDrv.S DLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
NavigationSystem=Tyrion.C oncreteNavigationSystem
[Core.System]
PurgeCacheDays=30
SavePath=../Saves
CachePath=../Cache
CacheExt=.uxx
DisableAccessedNoneWarnin gs=0
Paths=*.u
Paths=../Maps/*.tvm
Paths=../Maps/*.pkg
Paths=../Maps/Prototypes/*.tvm
Paths=../Maps/Prototypes/*.pkg
Paths=../Art/*.pkg
Paths=../Art/Environments/*.pkg
Paths=../Art/Skyboxes/*.pkg
Paths=../Classes/*.pkg
Paths=../Cutscenes/*.tvm
Paths=../Cutscenes/Art/*.pkg
Paths=../Sounds/*.pkg
Paths=../Music/*.umx
Paths=../Saves/*.tvs
Paths=Localisation/Maps/VO/*.pkg
Paths=Localisation/Cutscenes/VO/*.pkg
Paths=Localisation/Speech/*.pkg
Paths=../Skins/*.pkg
Paths=../Test/Maps/*.tvm
Paths=../Test/Maps/*.pkg
Paths=../Test/Sound/*.pkg
Paths=../Test/Art/*.pkg
Paths=../Test/Classes/*.pkg
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevNetTrafficRPC
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
ForceActorCleanup=0
ServerActors=IpDrv.UdpBea con
ServerActors=UWeb.WebServ er
ServerPackages=Core
ServerPackages=Engine
ServerPackages=IGEffectsS ystem
ServerPackages=IGVisualEf fectsSubsystem
ServerPackages=IGSoundEff ectsSubsystem
ServerPackages=Editor
ServerPackages=UWindow
ServerPackages=GUI
ServerPackages=UnrealEd
ServerPackages=IpDrv
ServerPackages=UWeb
ServerPackages=UDebugMenu
ServerPackages=Tyrion
ServerPackages=AICommon
ServerPackages=Scripting
ServerPackages=MojoCore
ServerPackages=MojoAction s
ServerPackages=PathFindin g
ServerPackages=Movement
ServerPackages=Gameplay
ServerPackages=Physics
ServerPackages=CharacterC lasses
ServerPackages=GameClasse s
ServerPackages=AIClasses
ServerPackages=BaseObject Classes
ServerPackages=VehicleCla sses
ServerPackages=EquipmentC lasses
ServerPackages=TribesTVSe rver
ServerPackages=TribesVoti ng
GameSpyManagerClass=Gamep lay.TribesGameSpyManager
MainMenuClass=TribesGUI.T ribesMainMenu
DisconnectMenuClass=Tribe sGUI.TribesDisconnectMenu
ConnectFailureClass=Tribe sGUI.TribesDisconnectMenu
LoadingClass=TribesGUI.Tr ibesMissionLoadingMenu
ReceiveFileClass=TribesGU I.TribesReceiveFile
ConnectingMenuClass=Tribe sGUI.TribesMissionLoading Menu
[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=1024
FullscreenViewportY=768
WindowedViewportXPos=-4
WindowedViewportYPos=-30
WindowedViewportXPosEdito r=-1
WindowedViewportYPosEdito r=-1
MenuViewportX=640
MenuViewportY=480
Brightness=0.500000
Contrast=0.500000
Gamma=1.000000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.00 0000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=Fals e
TextureDetailInterface=No rmal
TextureDetailTerrain=Lowe r
TextureDetailWeaponSkin=N ormal
TextureDetailPlayerSkin=N ormal
TextureDetailWorld=Lower
TextureDetailRenderMap=No rmal
TextureDetailLightmap=Low er
NoFractalAnim=False
ScaleHUDX=0.0
MouseYMultiplier=1.000000
MouseXMultiplier=1.000000
[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.00 0000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=Fals e
TextureDetailInterface=No rmal
TextureDetailTerrain=Norm al
TextureDetailWeaponSkin=N ormal
TextureDetailPlayerSkin=N ormal
TextureDetailWorld=Normal
TextureDetailRenderMap=No rmal
TextureDetailLightmap=Ult raHigh
NoFractalAnim=False
[Engine.Player]
ConfiguredInternetSpeed=1 0000
ConfiguredLanSpeed=20000
[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
UsePrecache=True
ReverseStereo=false
Channels=32
MusicVolume=0.5
AmbientVolume=1.0
SoundVolume=0.5
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
VolumeModifier=0.3
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=60.0
InitialConnectTimeout=120 .0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HT TPDownload
DownloadManagers=Engine.C hannelDownload
AllowPlayerPortUnreach=Fa lse
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=Fal se
[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
[Engine.DemoRecDriver]
DemoSpectatorClass=Gamepl ay.DemoController
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500 .0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60
[Engine.GameReplicationInf o]
ServerName=-|Deadly-Family|-
ShortName=-|DF|-
[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0
[IpServer.UdpServerQuery]
GameName=tv
[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=tv
[XboxDrv.XboxClient]
TextureDetail=Medium
SkinDetail=Medium
LightmapDetail=High
TextureMinLOD=6
TextureMaxLOD=9
Brightness=0.8
Contrast=0.7
Gamma=0.8
NoFractalAnim=True
[XBoxAudio.XBoxAudioSubsys tem]
ReverseStereo=False
Channels=32
MusicVolume=1.0
SoundVolume=1.0
AmbientFactor=1.0
UsePrecache=True
[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=Tru e
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=Tr ue
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
UseShaderConstantChecking =False
[OpenGLDrv.OpenGLRenderDev ice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=Tru e
UsePrecaching=True
UseCompressedLightmaps=Tr ue
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=False
[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=Tru e
UsePrecaching=True
UseCompressedLightmaps=Tr ue
UseStencil=False
[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=10.000000
GridSize=(X=16.000000,Y=1 6.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Y aw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
LoadEntirePackageWhenSavi ng=0
EditPackages=Core
EditPackages=Engine
EditPackages=IGEffectsSys tem
EditPackages=IGVisualEffe ctsSubsystem
EditPackages=IGSoundEffec tsSubsystem
EditPackages=Editor
EditPackages=UWindow
EditPackages=GUI
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=UDebugMenu
EditPackages=MojoCore
EditPackages=MojoActions
EditPackages=PathFinding
EditPackages=Scripting
EditPackages=AICommon
EditPackages=Movement
EditPackages=Gameplay
EditPackages=TribesGui
EditPackages=Tyrion
EditPackages=Physics
EditPackages=TribesAdmin
EditPackages=TribesWebAdm in
EditPackages=TribesVoting
EditPackages=TribesTVClie nt
EditPackages=TribesTVServ er
[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
AccessControlClass=Tribes Admin.AccessControlIni
bWeaponStay=False
bChangeLevels=True
bEnableStatLogging=False
bAllowWeaponThrowing=True
bAllowBehindView=False
bAdminCanPause=True
GameDifficulty=1.000000
GoreLevel=0
AutoAim=0.930000
GameSpeed=1.000000
MaxSpectators=2
MaxPlayers=24
GoalScore=0
MaxLives=0
TimeLimit=0
GameStatsClass=Engine.Gam eStats
SecurityClass=Engine.Secu rity
VotingHandlerType=TribesV oting.TribesVotingHandler
[UWeb.WebServer]
Applications[0]=TribesWebAdmin.TribesSer verAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=TribesWebAdmin.TribesIma geServer
ApplicationPaths[1]=/images
DefaultApplication=0
bEnabled=true
ListenPort=80
Applications[2]=
Applications[3]=
Applications[4]=
Applications[5]=
Applications[6]=
Applications[7]=
Applications[8]=
Applications[9]=
ApplicationPaths[2]=
ApplicationPaths[3]=
ApplicationPaths[4]=
ApplicationPaths[5]=
ApplicationPaths[6]=
ApplicationPaths[7]=
ApplicationPaths[8]=
ApplicationPaths[9]=
MaxConnections=30
ServerName=-|Deadly-Family|-
ExpirationSeconds=86400
[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Hi gh
bSkipMojoCutscenes=false
[Engine.Console]
ConsoleKey=9
[Compatibility]
RequireMinSpec=False
[WinDrv.WindowsViewport]
bScreenshotWatermark=fals e
WatermarkFontName=Engine_ res.Res_DefaultFont
WatermarkPercentComplete= 75
WatermarkXStart=0.840000
WatermarkYStart=0.900000
WatermarkXEnd=0.990000
WatermarkYEnd=1.000000
WatermarkSpacing=0.018000
WatermarkJustify=0
WatermarkR=255
WatermarkG=255
WatermarkB=255
WatermarkA=150
[Scripting.Script]
bTemporaryHiddenEdHack=tr ue
[Gameplay.MapList]
MapNum=0
Maps=MP-Arid
Maps=MP-Cavern
Maps=MP-Detritus
Maps=MP-Emerald
Maps=MP-Fort
Maps=MP-GarudaGorge
Maps=MP-Highlands
Maps=MP-Isle
Maps=MP-Junk
Maps=MP-Royalty
Maps=MP-Spiridian
Maps=MP-SurfaceTension
Maps=MP-Tropics
Maps=MP-Utopia
Maps=MP-Winterlake
[Engine.RenderConfig]
RenderDetail=2
WorldDetail=Medium
FogDistance=Medium
TextureDetail=Medium
SkeletalLODLevel=Medium
DisableDecolayers=0
DisableTerrainMacro=0
Allow20Shaders=False
DisableExtraAntiPortalCli p=True
DisableBspBumpDynamicSpec ular=False
FluidSurfaceDetail=High
DynamicShadowDetail=Mediu m
GlowEffectDetail=Medium
BumpmapDetail=Medium
[Mojo.MojoOptions]
cameraToolbarPosY=70
cameraToolbarPosX=0
shuttleToolbarPosY=46
shuttleToolbarPosX=0
editInterfaceSizeX=350
trackSizeY=300
[Gameplay.SingleplayerGame Info]
difficultyMods[0]=(aiLeadAbilityMultiplier =2,aiHealthMultiplier=0.4 ,playerHealthMultiplier=2 .5)
difficultyMods[1]=(aiLeadAbilityMultiplier =2,aiHealthMultiplier=.8, playerHealthMultiplier=2)
difficultyMods[2]=(aiLeadAbilityMultiplier =1,aiHealthMultiplier=2,p layerHealthMultiplier=1)
bShowSubtitles=false
[TribesVoting.TribesVoting Handler]
VoteTimeLimit=30
ScoreBoardDelay=5
bAutoOpen=True
MidGameVotePercent=51
bScoreMode=False
bAccumulationMode=False
bEliminationMode=False
MinMapCount=2
MapVoteHistoryType=Tribes Voting.MapVoteHistory_INI
RepeatLimit=4
DefaultGameConfig=0
bDefaultToCurrentGameType =True
bMapVote=True
bKickVote=True
bAdminVote=True
bTeamDamageVote=True
bTournamentVote=True
bMatchSetup=True
KickPercent=51
bAnonymousKicking=True
ServerNumber=1
CurrentGameConfig=0
[Gameplay.ConcreteSpeechMa nager]
SpeechVolume=1.0
SpeechInnerRadius=1
SpeechOuterRadius=4096
AnnouncerType=Announcer3
[Engine.GameSpyManager]
ProductVersionID=
[RunningUser]
UserName=Dad
[TribesGui.ProfileManager]
activeProfileName=PlayerP rofile2
[WindowPositions]
Preferences=(X=176,Y=232, XL=352,YL=512)
GameLog=(X=132,Y=174,XL=5 12,YL=256)
ScriptLog=(X=110,Y=145,XL =512,YL=256)
Preferences.Split=199
[URL]
Protocol=tv
ProtocolDescription=Tribe s Vengeance Protocol
Name=Player
Map=Index.tvm
LocalMap=Entry.tvm
Host=
Portal=
MapExt=tvm
EXEName=TV.exe
SaveExt=tvs
Port=7777
Class=Engine.Pawn
[FirstRun]
FirstRun=2500
[Engine.Engine]
RenderDevice=D3DDrv.D3DRe nderDevice
;RenderDevice=Engine.Null RenderDevice
;RenderDevice=OpenGLDrv.O penGLRenderDevice
AudioDevice=ALAudio.ALAud ioSubsystem
;AudioDevice=XboxAudio.Xb oxAudioSubsystem
NetworkDevice=IpDrv.TcpNe tDriver
DemoRecordingDevice=Engin e.DemoRecDriver
Console=Engine.Console
DefaultPlayerMenu=UDebugM enu.UDebugRootWindow
Language=int
GameEngine=Engine.GameEng ine
EditorEngine=Editor.Edito rEngine
GUIController=TribesGui.T ribesGUIController
DefaultGame=Gameplay.Sing leplayerGameInfo
DefaultServerGame=Gamepla y.MultiplayerGameInfo
ViewportManager=WinDrv.Wi ndowsClient
;ViewportManager=XboxDrv. XboxClient
;ViewportManager=SDLDrv.S DLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
NavigationSystem=Tyrion.C oncreteNavigationSystem
[Core.System]
PurgeCacheDays=30
SavePath=../Saves
CachePath=../Cache
CacheExt=.uxx
DisableAccessedNoneWarnin gs=0
Paths=*.u
Paths=../Maps/*.tvm
Paths=../Maps/*.pkg
Paths=../Maps/Prototypes/*.tvm
Paths=../Maps/Prototypes/*.pkg
Paths=../Art/*.pkg
Paths=../Art/Environments/*.pkg
Paths=../Art/Skyboxes/*.pkg
Paths=../Classes/*.pkg
Paths=../Cutscenes/*.tvm
Paths=../Cutscenes/Art/*.pkg
Paths=../Sounds/*.pkg
Paths=../Music/*.umx
Paths=../Saves/*.tvs
Paths=Localisation/Maps/VO/*.pkg
Paths=Localisation/Cutscenes/VO/*.pkg
Paths=Localisation/Speech/*.pkg
Paths=../Skins/*.pkg
Paths=../Test/Maps/*.tvm
Paths=../Test/Maps/*.pkg
Paths=../Test/Sound/*.pkg
Paths=../Test/Art/*.pkg
Paths=../Test/Classes/*.pkg
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevNetTrafficRPC
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
ForceActorCleanup=0
ServerActors=IpDrv.UdpBea con
ServerActors=UWeb.WebServ er
ServerPackages=Core
ServerPackages=Engine
ServerPackages=IGEffectsS ystem
ServerPackages=IGVisualEf fectsSubsystem
ServerPackages=IGSoundEff ectsSubsystem
ServerPackages=Editor
ServerPackages=UWindow
ServerPackages=GUI
ServerPackages=UnrealEd
ServerPackages=IpDrv
ServerPackages=UWeb
ServerPackages=UDebugMenu
ServerPackages=Tyrion
ServerPackages=AICommon
ServerPackages=Scripting
ServerPackages=MojoCore
ServerPackages=MojoAction s
ServerPackages=PathFindin g
ServerPackages=Movement
ServerPackages=Gameplay
ServerPackages=Physics
ServerPackages=CharacterC lasses
ServerPackages=GameClasse s
ServerPackages=AIClasses
ServerPackages=BaseObject Classes
ServerPackages=VehicleCla sses
ServerPackages=EquipmentC lasses
ServerPackages=TribesTVSe rver
ServerPackages=TribesVoti ng
GameSpyManagerClass=Gamep lay.TribesGameSpyManager
MainMenuClass=TribesGUI.T ribesMainMenu
DisconnectMenuClass=Tribe sGUI.TribesDisconnectMenu
ConnectFailureClass=Tribe sGUI.TribesDisconnectMenu
LoadingClass=TribesGUI.Tr ibesMissionLoadingMenu
ReceiveFileClass=TribesGU I.TribesReceiveFile
ConnectingMenuClass=Tribe sGUI.TribesMissionLoading Menu
[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=1024
FullscreenViewportY=768
WindowedViewportXPos=-4
WindowedViewportYPos=-30
WindowedViewportXPosEdito r=-1
WindowedViewportYPosEdito r=-1
MenuViewportX=640
MenuViewportY=480
Brightness=0.500000
Contrast=0.500000
Gamma=1.000000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.00 0000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=Fals e
TextureDetailInterface=No rmal
TextureDetailTerrain=Lowe r
TextureDetailWeaponSkin=N ormal
TextureDetailPlayerSkin=N ormal
TextureDetailWorld=Lower
TextureDetailRenderMap=No rmal
TextureDetailLightmap=Low er
NoFractalAnim=False
ScaleHUDX=0.0
MouseYMultiplier=1.000000
MouseXMultiplier=1.000000
[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.00 0000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=Fals e
TextureDetailInterface=No rmal
TextureDetailTerrain=Norm al
TextureDetailWeaponSkin=N ormal
TextureDetailPlayerSkin=N ormal
TextureDetailWorld=Normal
TextureDetailRenderMap=No rmal
TextureDetailLightmap=Ult raHigh
NoFractalAnim=False
[Engine.Player]
ConfiguredInternetSpeed=1 0000
ConfiguredLanSpeed=20000
[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
UsePrecache=True
ReverseStereo=false
Channels=32
MusicVolume=0.5
AmbientVolume=1.0
SoundVolume=0.5
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
VolumeModifier=0.3
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=60.0
InitialConnectTimeout=120 .0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HT TPDownload
DownloadManagers=Engine.C hannelDownload
AllowPlayerPortUnreach=Fa lse
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=Fal se
[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
[Engine.DemoRecDriver]
DemoSpectatorClass=Gamepl ay.DemoController
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500 .0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60
[Engine.GameReplicationInf o]
ServerName=-|Deadly-Family|-
ShortName=-|DF|-
[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0
[IpServer.UdpServerQuery]
GameName=tv
[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=tv
[XboxDrv.XboxClient]
TextureDetail=Medium
SkinDetail=Medium
LightmapDetail=High
TextureMinLOD=6
TextureMaxLOD=9
Brightness=0.8
Contrast=0.7
Gamma=0.8
NoFractalAnim=True
[XBoxAudio.XBoxAudioSubsys tem]
ReverseStereo=False
Channels=32
MusicVolume=1.0
SoundVolume=1.0
AmbientFactor=1.0
UsePrecache=True
[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=Tru e
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=Tr ue
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
UseShaderConstantChecking =False
[OpenGLDrv.OpenGLRenderDev ice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=Tru e
UsePrecaching=True
UseCompressedLightmaps=Tr ue
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=False
[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=Tru e
UsePrecaching=True
UseCompressedLightmaps=Tr ue
UseStencil=False
[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=10.000000
GridSize=(X=16.000000,Y=1 6.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Y aw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
LoadEntirePackageWhenSavi ng=0
EditPackages=Core
EditPackages=Engine
EditPackages=IGEffectsSys tem
EditPackages=IGVisualEffe ctsSubsystem
EditPackages=IGSoundEffec tsSubsystem
EditPackages=Editor
EditPackages=UWindow
EditPackages=GUI
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=UDebugMenu
EditPackages=MojoCore
EditPackages=MojoActions
EditPackages=PathFinding
EditPackages=Scripting
EditPackages=AICommon
EditPackages=Movement
EditPackages=Gameplay
EditPackages=TribesGui
EditPackages=Tyrion
EditPackages=Physics
EditPackages=TribesAdmin
EditPackages=TribesWebAdm in
EditPackages=TribesVoting
EditPackages=TribesTVClie nt
EditPackages=TribesTVServ er
[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
AccessControlClass=Tribes Admin.AccessControlIni
bWeaponStay=False
bChangeLevels=True
bEnableStatLogging=False
bAllowWeaponThrowing=True
bAllowBehindView=False
bAdminCanPause=True
GameDifficulty=1.000000
GoreLevel=0
AutoAim=0.930000
GameSpeed=1.000000
MaxSpectators=2
MaxPlayers=24
GoalScore=0
MaxLives=0
TimeLimit=0
GameStatsClass=Engine.Gam eStats
SecurityClass=Engine.Secu rity
VotingHandlerType=TribesV oting.TribesVotingHandler
[UWeb.WebServer]
Applications[0]=TribesWebAdmin.TribesSer verAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=TribesWebAdmin.TribesIma geServer
ApplicationPaths[1]=/images
DefaultApplication=0
bEnabled=true
ListenPort=80
Applications[2]=
Applications[3]=
Applications[4]=
Applications[5]=
Applications[6]=
Applications[7]=
Applications[8]=
Applications[9]=
ApplicationPaths[2]=
ApplicationPaths[3]=
ApplicationPaths[4]=
ApplicationPaths[5]=
ApplicationPaths[6]=
ApplicationPaths[7]=
ApplicationPaths[8]=
ApplicationPaths[9]=
MaxConnections=30
ServerName=-|Deadly-Family|-
ExpirationSeconds=86400
[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Hi gh
bSkipMojoCutscenes=false
[Engine.Console]
ConsoleKey=9
[Compatibility]
RequireMinSpec=False
[WinDrv.WindowsViewport]
bScreenshotWatermark=fals e
WatermarkFontName=Engine_ res.Res_DefaultFont
WatermarkPercentComplete= 75
WatermarkXStart=0.840000
WatermarkYStart=0.900000
WatermarkXEnd=0.990000
WatermarkYEnd=1.000000
WatermarkSpacing=0.018000
WatermarkJustify=0
WatermarkR=255
WatermarkG=255
WatermarkB=255
WatermarkA=150
[Scripting.Script]
bTemporaryHiddenEdHack=tr ue
[Gameplay.MapList]
MapNum=0
Maps=MP-Arid
Maps=MP-Cavern
Maps=MP-Detritus
Maps=MP-Emerald
Maps=MP-Fort
Maps=MP-GarudaGorge
Maps=MP-Highlands
Maps=MP-Isle
Maps=MP-Junk
Maps=MP-Royalty
Maps=MP-Spiridian
Maps=MP-SurfaceTension
Maps=MP-Tropics
Maps=MP-Utopia
Maps=MP-Winterlake
[Engine.RenderConfig]
RenderDetail=2
WorldDetail=Medium
FogDistance=Medium
TextureDetail=Medium
SkeletalLODLevel=Medium
DisableDecolayers=0
DisableTerrainMacro=0
Allow20Shaders=False
DisableExtraAntiPortalCli p=True
DisableBspBumpDynamicSpec ular=False
FluidSurfaceDetail=High
DynamicShadowDetail=Mediu m
GlowEffectDetail=Medium
BumpmapDetail=Medium
[Mojo.MojoOptions]
cameraToolbarPosY=70
cameraToolbarPosX=0
shuttleToolbarPosY=46
shuttleToolbarPosX=0
editInterfaceSizeX=350
trackSizeY=300
[Gameplay.SingleplayerGame Info]
difficultyMods[0]=(aiLeadAbilityMultiplier =2,aiHealthMultiplier=0.4 ,playerHealthMultiplier=2 .5)
difficultyMods[1]=(aiLeadAbilityMultiplier =2,aiHealthMultiplier=.8, playerHealthMultiplier=2)
difficultyMods[2]=(aiLeadAbilityMultiplier =1,aiHealthMultiplier=2,p layerHealthMultiplier=1)
bShowSubtitles=false
[TribesVoting.TribesVoting Handler]
VoteTimeLimit=30
ScoreBoardDelay=5
bAutoOpen=True
MidGameVotePercent=51
bScoreMode=False
bAccumulationMode=False
bEliminationMode=False
MinMapCount=2
MapVoteHistoryType=Tribes Voting.MapVoteHistory_INI
RepeatLimit=4
DefaultGameConfig=0
bDefaultToCurrentGameType =True
bMapVote=True
bKickVote=True
bAdminVote=True
bTeamDamageVote=True
bTournamentVote=True
bMatchSetup=True
KickPercent=51
bAnonymousKicking=True
ServerNumber=1
CurrentGameConfig=0
[Gameplay.ConcreteSpeechMa nager]
SpeechVolume=1.0
SpeechInnerRadius=1
SpeechOuterRadius=4096
AnnouncerType=Announcer3
[Engine.GameSpyManager]
ProductVersionID=
[RunningUser]
UserName=Dad
[TribesGui.ProfileManager]
activeProfileName=PlayerP rofile2
[WindowPositions]
Preferences=(X=176,Y=232, XL=352,YL=512)
GameLog=(X=132,Y=174,XL=5 12,YL=256)
ScriptLog=(X=110,Y=145,XL =512,YL=256)
Preferences.Split=199