HappY-CoW
08-24-2004, 01:31 PM
A friend of mine recently sent me his config and he knows nothing about scripting so i could not ask him where he got it.
in there i found a script called fleaeyes.cs and i never did figure out what it is/does
function ultravision::normal() {
if(isObject(ultravision)) {
echo("Returning skins to normal...");
deleteobject(ultravision) ;
newObject(ultravision, SimVolume, "infravision.vol");
}
}
function ultravision::ultravision( ) {
echo("Upgrading skins...");
if(isObject(ultravision)) {
deleteobject(ultravision) ;
}
newObject(ultravision, SimVolume, "ultravision.vol");
}
Event::Attach(eventConnec tionAccepted, "ultravision::normal();");
Event::Attach(eventConnec ted, "ultravision::ultravision( );");
i sent it to a friend of mine and he said it needed a .vol file to work correctly
so i was wondering if anyone has or knows what this does?
thanks
also...does anyone have any old arena demos of princess?
thanks
in there i found a script called fleaeyes.cs and i never did figure out what it is/does
function ultravision::normal() {
if(isObject(ultravision)) {
echo("Returning skins to normal...");
deleteobject(ultravision) ;
newObject(ultravision, SimVolume, "infravision.vol");
}
}
function ultravision::ultravision( ) {
echo("Upgrading skins...");
if(isObject(ultravision)) {
deleteobject(ultravision) ;
}
newObject(ultravision, SimVolume, "ultravision.vol");
}
Event::Attach(eventConnec tionAccepted, "ultravision::normal();");
Event::Attach(eventConnec ted, "ultravision::ultravision( );");
i sent it to a friend of mine and he said it needed a .vol file to work correctly
so i was wondering if anyone has or knows what this does?
thanks
also...does anyone have any old arena demos of princess?
thanks