Zam
06-15-2004, 07:41 PM
http://www.drunkenoldfarts.com/~zam/tribes/sigurd.jpg
So I started to goof around with the huds, and I had to move my TrakHUD. But now the MainContainer isn't stretched all the way to the border of background, so the timer sticks in the middle. Now I'm too much of a retard to find the line to change the MainContainers width.
I can easily change it in tribes, with tree();, but you know, it keeps resetting. So I use vp3.3, and the .cs I'm modifying is FlagHud.cs. It contais the TrakHUD too.
// Here's the main container
%hudContainer=newObject("TrakHUD_Container", SimGui::Control, 0, 330, $FlagHUD::Ypos, 100, 36);
// Heres the background
%TrakHUDBG=newObject("TrakHUD_BG", FearGui::FearGuiMenu, 0, 0, 100, 36);
// Here's the flagicons
%ourFlagLocation=newObjec t("TrakHUD_ourFlagLocation", FearGuiFormattedText, 5, 0, 40, 15);
%nmyFlagLocation=newObjec t("TrakHUD_nmyFlagLocation", FearGuiFormattedText, 5, 15, 40, 15);
I can't get the MainContainer fitted alright. :(
So I started to goof around with the huds, and I had to move my TrakHUD. But now the MainContainer isn't stretched all the way to the border of background, so the timer sticks in the middle. Now I'm too much of a retard to find the line to change the MainContainers width.
I can easily change it in tribes, with tree();, but you know, it keeps resetting. So I use vp3.3, and the .cs I'm modifying is FlagHud.cs. It contais the TrakHUD too.
// Here's the main container
%hudContainer=newObject("TrakHUD_Container", SimGui::Control, 0, 330, $FlagHUD::Ypos, 100, 36);
// Heres the background
%TrakHUDBG=newObject("TrakHUD_BG", FearGui::FearGuiMenu, 0, 0, 100, 36);
// Here's the flagicons
%ourFlagLocation=newObjec t("TrakHUD_ourFlagLocation", FearGuiFormattedText, 5, 0, 40, 15);
%nmyFlagLocation=newObjec t("TrakHUD_nmyFlagLocation", FearGuiFormattedText, 5, 15, 40, 15);
I can't get the MainContainer fitted alright. :(