An in-deapth look at Vengeance armor design

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Neek
06-07-2004, 03:20 AM
redx lewser.

Sir Lucius
06-07-2004, 03:21 AM
rehosted:
http://www.phoenix-blaze.com/~sirlucius/Diamond_Sword.jpg


This looks amazing. Let me gather my thoughts.

Neek
06-07-2004, 03:29 AM
I think some samurai snuck in there...:p

Tacky Tricky
06-07-2004, 03:30 AM
though, the helmet is not exactly what i wanted. i think i was more concerned with the armor.

Sir Lucius
06-07-2004, 03:40 AM
Ok, here's everything I like about this Tacky Tricky:

First of all the helmet is perfect: This is what I envision when I hear about Sandrakes.
The arms are perfect and fit right in with the other models. I especially like the shoulder guards becuase they are simple, but unique from the other armors. They compliment the BE's lack of guards with huge straps.

I've got no complaints about the chest plate, I think the layered abdomen armor is a nice touch.

The two things I would change are nothing personal, they're just to fit in with the other models better.

Fiest the feet have that split toe thing going on, but I think that should be ok since the BE try for a talon look anyways.

However would change the hip armor. I like how it looks and all, but the other armors don't have this. I'd use the same style, but more so around the thighs. This is for animation purposes. When a character lifts up their leg those plates might end up clipping at the hips. Plus I think it will look more like the other armors.


The thing I like the most about it is that it has its own style. I really wanted something with it's own style instead of a generic tribes armor with DS logos painted on it.

The only thing missing is the jetpack.

If you honestly want to help us out with concept art that'd be great. I don't know how you feel about that as neek might have just forced you into it. But I really must say I like your style.

Sir Lucius
06-07-2004, 03:43 AM
though, the helmet is not exactly what i wanted. i think i was more concerned with the armor.


I like it, but I dunno. I'm looking at the visor type thing over the face as a metal blast plate which is what I like about it. I don't know if that's what it's supposed to be, but it's hard to tell with a line drawing.

NecroSen
06-07-2004, 03:53 AM
The shin gaurds and the feet make the legs look much bigger... kinda like a Ninja Turtle.

The jetpack needs to be an incorporative design that blends with it. I'd say the chest plate should be a bit thicker to compensate.

Although, I see this more as a Light design. Drop the shoulder gaurds and the dude looks more like a sniper to me...

[edit] I think I see the structure for the face plate better now. More like a metal strip down the middle welded onto two other metal pieces, and slits for the glowing eyes.

No offense to anyone, but I see the eyes as a bit slanted in that picture... :)

Overall, an excellent concept. Nice work.

Neek
06-07-2004, 03:58 AM
I didn't force him to do it or anything, I just asked him if he would like to do it.
Any arrangement is between you two now.

Tacky Tricky
06-07-2004, 04:06 AM
I'll see what i can do about character rotation. But in the mean time i would like to get a better grasp on what it is that you are going for.

I understand what you are talking about the dress guard/belt. and I'll see what i can do to fix that so that it could be animated.

The helmet i was going for was roman, but i didn't want to show the face. So yeah, that would be a blast plate.

and the split toe... well that's the samurai aspect of it... romans wore sandles... (filthy hippies)... so split the difference and this is what i came up with.

i guess I'll look in to knight armor.


Nah, wasn't forced in to it. Designing is what i do. I'm more than happy to help out were i can.

Plague
06-07-2004, 06:00 AM
The male Phoenix light is my favorite design. It looks the most natural, and the least "super heroic" looking. Tribes seemed to slide into this groove of poor design where everything went from being Tribal to just being future-armor with no mouthpiece.

May draw a DS T:V design...

IMO, the lights are still too heavy looking, and the mediums should be about the same size as the current lights, with the heavies jumping ahead in size by a grand margin. The female Imperial medium looks especially stupid. Glowing eyes and bright lipstick do not go together, no. The Phoenix female light looks like a praying mantis.

One thing that's been forgotten; heavies have massive groin armor.

Kore
06-07-2004, 06:07 AM
Just want to comment on that "cybernetic" thing folks keep bringing up. The DS are absolutely not cybernetic or robotic (most of humanity hates the idea of cybernetic implants because of the Cybrids, they still have the heebie jeebies because of them, only minor ones are usually tolerated). Their armour just covers up more is all. Also in the games you only really see one or two styles of armour. The DS armour we see is the extreme of being covered up completely while the CotP armour is more of the extreme of being fairly exposed (although you could actually go even less than this but you start hitting more downsides). All tribes however possess armour between those extremes, it comes down more to personal warrior preference in most cases. Less armour is more "stylish" but relies on the shields more than the armour (the idea then being to not get hit or hit so much your shields fail in which case a disc to the gut and you're screwed).

Also a secondary consideration is the battlefield. If the area is volcanic then you'd want to be in an armour like the DS have in the game because that provides full environmental protection from the heat and gases (this is the main reason the DS were associated with volcanic worlds in T2, even though they have a fair mix of planets just like the other big tribes do). The same also holds true for extremely cold locations since a frozen warrior is a useless warrior. If it's a temperate location though then you don't have to worry about environmental protection as much. The more enclosed armour can also be further sealed up to operate in space as well.

As for the wires and stuff, I think that's just the armour engraving that folks are thinking are wires. It's purely decorative and serves no purpose what so ever. Just part of the armour personalization as well as a bit more of that zen thing. Kinda like etching a rock garden design onto your armour. All the armours have the lights and stuff, that was just the generic stuff added for that "cool" factor. It's in the same train of thought as those glowing eyes/sensors are in T:V.

The DS battlefield style isn't so much brute strength as it is elegance of battle plan. Yes they can smash the hell out of you but it will be done according to a beautifully constructed plan carried out with precision timing. They're more about the goal and the plan than the other tribes are. A BE for instance might say screw the plan and go kill some random unarmed people for the hell of it.

Riavan
06-07-2004, 08:49 AM
Its all good, You better make starwolf armor too :P (t2 style, not crappy hobo t1 starwolf, lets just pretend that never happened)

Data
06-07-2004, 11:35 AM
:o

dunce_boy
06-07-2004, 12:33 PM
nice drawing tacking...love that sytle.
I think we all should get together and make some model sheets soon.
I could redo my light female concept (http://www.zodotcom.com/misc/ds_project/ds_lfemale_concept.jpg) to fit that samuria/midevil style (which I like what you have going).

Void|deadjawa
06-07-2004, 12:34 PM
Its all good, You better make starwolf armor too :P (t2 style, not crappy hobo t1 starwolf, lets just pretend that never happened)
but dude, thats what the starwolf are...a big group of hobo nomads.

Dalmar
06-07-2004, 12:38 PM
This whole community effort for DS gives me tingles. :heart:

Awesome concepts guys, keep up the good work. I really look forward to seeing DS in T:V!

Thaumaturge
06-07-2004, 12:41 PM
Dang tricky, you some how made exactly what I was envisioning in my head. I dunno about the rest of you, but I think that we have our concept. BTW, Necrosan - where did you find that render of the armor? Exactly what I was looking for as a basis for how I would build something. Thanks.

Sir Lucius
06-07-2004, 12:54 PM
nice drawing tacking...love that sytle.
I think we all should get together and make some model sheets soon.
I could redo my light female concept (http://www.zodotcom.com/misc/ds_project/ds_lfemale_concept.jpg) to fit that samuria/midevil style (which I like what you have going).

See, I love this a lot more than your heavy design.


If you and Tacky want to get together maybe we can sort something out.

I finally feel like we have some material to work with so now it's matter of getting organized.

dunce_boy
06-07-2004, 01:00 PM
See, I love this a lot more than your heavy design.


I do better female work...plus I spent more time on this.
and wtf...you havent seen that before? I posted it a bunch in irc, lol.
I take it you havent seen the modeling illy did on it than,
http://www.zodotcom.com/misc/ds_project/sword_fem_7.jpe
(still a work in progress).

Sir Lucius
06-07-2004, 01:05 PM
That's awesome.

I wouldn't want to be the one to animate that cloth, but it's still awesome.

Alright then, it's time to get organized.