KRaCKeRz
06-05-2004, 04:46 PM
What kind of Mods are going to be in T:V?.
I Hope they put CTF DM D&D Arena and some other great Mods from
Tribes 1/ Tribes 2.
I Hope they put CTF DM D&D Arena and some other great Mods from
Tribes 1/ Tribes 2.
What Kind of Mods........KRaCKeRz 06-05-2004, 04:46 PM What kind of Mods are going to be in T:V?. I Hope they put CTF DM D&D Arena and some other great Mods from Tribes 1/ Tribes 2. Arcanox 06-05-2004, 05:10 PM I'm hoping for a renegades mod... I like the purely based ammo sniping. Sojourn 06-05-2004, 05:24 PM Those are not mods, they are game-types. Amadeus 06-05-2004, 05:39 PM Gametypes: -CTF -Ball -Fuel -Duel (probably) -Territories? -DM? (pretty much a must-have) Mods: -God forbid any. Yogi 06-05-2004, 05:47 PM I'm hoping for no mods what so ever. It's no good diluting the userbase. NecroSen 06-05-2004, 06:38 PM Just make it socially unacceptable for a player to only play the mods and you won't dilute anything. In fact, you'll broaden the experiences by allowing more gameplay options. For example, when I didn't feel like killing people anymore (and it does eventually get boring), Construction Mod was a great experience for me. It was a nice way to relax. VaporTrail 06-05-2004, 06:41 PM Just make it socially unacceptable for a player to only play the mods and you won't dilute anything. Doesn't work... ...just look at the number of Renegades players are still out there, and how socially unacceptable it is to be one.... NecroSen 06-05-2004, 06:52 PM I mean socially unacceptable like if someone were cheating: you find out the person doesn't play base, you start flamin em on the boards, kick em out of clans, etc etc. I don't mean flame someone who does play mods, but flame someone who does not play base. VaporTrail 06-05-2004, 07:04 PM Again... Renegades... there's a reason the spelling "Renegaydes" is popular... Kicking someone out of a tribe for "only playing mods" doesn't make sense. If they're playing for a base tribe, then by definition they play base. If they don't PLAY for the tribe (ie a bench bunny) then they're a prestige whore and only in the tribe for the tag and should be kicked anyway. NecroSen 06-05-2004, 07:07 PM Heck I don't even play base in T1: my clan plays Annihilation Mod. I don't plan on doing that in T:V, though, and I'd prefer it if nobody else did. KRaCKeRz 06-05-2004, 07:22 PM I Hope they put a Type of Dueling thing in T:V. I feel that they should BAN all Annihilation Mods out there in Tribes 1 Tribes 2 and soon to be T:V. Sorry guys if you guys play Annihilation but its just so damn gay Tribes was MADE for BASE and thats how it should be BASE BASE BASE BASE BASE! they should make somthing where people can't go and write there own mod's. So we can keep out Base Family alive... Who agrees with me? NecroSen 06-05-2004, 07:31 PM CounterStrike is a mod for Half-Life and it has turned into its own game. The people making Starsiege 2845 wouldn't appreciate your words, either. The word "base" means "the fundamental principle or underlying concept of a system or theory; a basis." Base Tribes is merely the beginning: mods can expand the game's universe or just make a new, fun experience. It lengthens the shelf-life of the game and keeps people coming back for more. Maybe a lot of you don't agree with me on that last point, but it is still the reason why about half the community still plays the game. Besides, creating mods has earned many people important jobs in game development. Making mods can be the beginning of making new games, and those new games can be more appreciated than if they were made by a nobody. You can't take out mods or you'll alienate over half the community. That's a huge blow to the developers, don't ya think? Also, weren't you the one that asked the question in the first place? You made this thread to ask about what mods there might be, and here you are badmouthing them. sdest 06-05-2004, 07:51 PM i'd be hoping for more than just changes to the base, like no add 5000 turret types and weapons to t:v and more of just a new type of game on the same base....like some of the mods for ut2k4...the alien swarms and whatnots, ya know, actually being creative with them NecroSen 06-05-2004, 07:54 PM Properly balanced, a new mod creates new gameplay without detracting from the experience. Rigel 06-05-2004, 08:05 PM .... dare I say it? Classic Thaumaturge 06-05-2004, 08:07 PM I used to play Renegades back in late 99 till T2. The reason I started playing Renegades was because I enjoyed the extra deployables and was disappointed with only being able to deploy a Turret for defense. However, after playing T2 and coming back to T1 I came to terms with how much better Base is. I guess after playing Ren so long I got to used to using the souped up weapons and items to return to base without a break from the game to break that habit. Part of the problem with mods is they open the door for lots and lots of cheap tricks that shouldn't be allowed, but are. For example, Blast Walling Laser Turrets or setting large forcefields on Broadside's gen room so you can't get through upstairs easy. As for T2, I do play mods but thats because those mods are for changing the 'feeling' not the weapons. Very few true base servers running T2 anymore. I'll never forget the first time I joined a modded server though, as it was an accident and confused me something fierce. I believe it was the Red Neck Slag mod. In closing, I've found most mods make it too easy for people to be 'good' and overall dilutes the elements that require a lot of time and skill to master. Suddenly someone skilled with the disc launcher or cg can't compete with people using the Vulcan, or being cheap bastards with the Rail gun or Rocket Launcher. FishStix 06-05-2004, 09:19 PM i hope we see the return of ALL classic gametypes. C&H, D&D, CTF, all that good stuff! at least someone mod them :).. Yogi 06-05-2004, 10:30 PM CounterStrike is a mod for Half-Life and it has turned into its own game. The people making Starsiege 2845 wouldn't appreciate your words, either. There is a difference between saying CS is a mod and Renegades is a mod. CS isn't the same old game with the same general weapons just super powered with little else in the creative department. The guys working on SS:2845 on the other hand are creating a new experience with the game. They aren't mounting a sniper rifle to the top of a disc launcher and calling it a crossbow. It's from the ground up like CS and other mods for other games. Tribes and Tribes 2 suffered from these "base plus some other stuff" mods that fractured the player base who are all essentially playing the same game, but not playing together. You can't say that about HL and CS. Thaumaturge 06-05-2004, 11:34 PM Mods that come up with new gameply ideas & new elements = good Mods that simplify (killing) or over power gameplay & recycle = bad Tajora 06-05-2004, 11:40 PM .... dare I say it? Classic | ||