gonbot 0.3p (T:V Style)

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[meph]DooM!
06-05-2004, 08:24 AM
[hudbot v0.3p]

- Complete T:V imitation overhaul
- Replaced Compass with RadarHUD (Downsides: It won't render on terrains it
doesn't recognize and won't draw enemies due to cheaterness)
- Replaced crappy default WeaponHUD with new and improved very loose
T:V style WeaponHUD (And PackHud!)
- RadarHUD and WeaponHUD are moveable from the "k" screen
- RadarHUD width is controlled by $pref::RadarWidth (default 160)
- RadarHUD zoom is controlled by $pref::RadarZoom (default 2)
- RadarHUD circle stenciling is controlled by $pref::RadarStencil (default true)
- HudBot window is now minimizable to the system tray
- Added reticle support
- Re-added reticle compass after removing compass for RadarHUD
- Probably added more crappy OpenGL state burps

I did this retardedly by packaging all the T:V style graphics in with the update. This means you can use this version standalone (no other hudbot crap), but it also means the freakin file is 10mb.

-Note: If you set $pref::RadarWidth to a bad number, the compass goes somewhere special and I don't know where that is, you have to delete your play.gui to get it back.

If there are any problems, it's not my fault and please post them here so I can fix the mistake I didn't make.

http://www.team5150.com/~andrew/project.tribes/hudbot/


http://www.team5150.com/~andrew/project.tribes/hudbot/tvbot.01.png

http://www.team5150.com/~andrew/project.tribes/hudbot/tvbot.02.png

krazie0ne
06-05-2004, 08:42 AM
nice

ilys
06-05-2004, 08:52 AM
Tried the download link;
"The page cannot be found"

Oops? :)

[meph]DooM!
06-05-2004, 08:56 AM
Wait, you thought I was letting you guys actually USE it? :(

I copy/paste without checking crap too much, it's fixed

0AvEnGeR0
06-05-2004, 09:32 AM
just a quick question
haven't used hudbot yet but definetely want to give this a try
will i still be able to load skins, models, trails etc the old way? via .vols and .bmp files in the base/skinns dir?

and gj andrew :)

JimmyCarter
06-05-2004, 10:11 AM
yay. props man. :D

mongors
06-05-2004, 10:54 AM
Very cool.

At0m|c
06-05-2004, 10:56 AM
Thank you!!! :bigthumb:

Deceptikon
06-05-2004, 11:21 AM
is there anyway I can force it to load my old bmp reticle

Granite Gargoyle
06-05-2004, 11:26 AM
Doesn't seem to like Viking Pack 5, once loaded I don't get the weapon icons anymore.

[meph]DooM!
06-05-2004, 11:38 AM
does vp5 have the weapon hud enabled? hit "k" and make sure its checked :P

and youll have to turn your reticle into a png, deceptikon.. just make an 8x8 or 16x16 png or w/e and center your old reticle in it

Pachacutec
06-05-2004, 11:59 AM
hey andrew, does all this stuff work in rez's other than 1024?

Jess
06-05-2004, 12:20 PM
hey andrew, does all this stuff work in rez's other than 1024?
yes use k to move everything

Granite Gargoyle
06-05-2004, 12:21 PM
Yeah it was disabled there. Still don't get the flag thing showing who has it or the team size or score thing whichever it is. Still not getting some of the huds is what I'm saying :) Wonder if some have for some reason moved off screen.

isT
06-05-2004, 12:39 PM
is there anyway i could resize it? on my screen, (640x480) the radar is huge

Jess
06-05-2004, 02:29 PM
did you read the readme?

SuperDuck_1
06-05-2004, 03:57 PM
is there anyway i could resize it? on my screen, (640x480) the radar is huge
why the hell are running in 640x480

UniX
06-05-2004, 04:42 PM
http://www.jumnious.info/unix/sshot0016.JPG

At0m|c
06-05-2004, 05:01 PM
I don't have any enemies showing up in my radar hud thingie (even when I can see their red IFF)... That normal?

Also, I'm not seeing flag or player skins correctly, not sure what that's about. Sometimes my teammembers will have the default gray (base) skin.

Ambient7
06-05-2004, 05:37 PM
I don't have any enemies showing up in my radar hud thingie (even when I can see their red IFF)... That normal?

Also, I'm not seeing flag or player skins correctly, not sure what that's about. Sometimes my teammembers will have the default gray (base) skin.

I think he removed the feature where enemies would show up on your radar HUD.