Tani
06-05-2004, 05:42 PM
Otherwise you'd be able to see them through walls or behind hills :|
gonbot 0.3p (T:V Style)Tani 06-05-2004, 05:42 PM Otherwise you'd be able to see them through walls or behind hills :| At0m|c 06-05-2004, 06:25 PM Thought he had it so that you could see them if they were on your radar. Damn :( Images are in there for enemies, so I figured the feature would be too. [meph]DooM! 06-05-2004, 06:31 PM http://www.team5150.com/~andrew/project.tribes/hudbot/hudbot.0.3p.update.rar get that unix, i forgot a freakin opengl line like always Nikita 06-05-2004, 07:11 PM my komputer blew up bad_billy 06-05-2004, 07:23 PM my komputer blew upsux to b u neehl 06-05-2004, 07:37 PM my glide blew up random 06-05-2004, 09:32 PM http://www.durangoorthopedics.co m/images/glide.gif (http://www.voodoofiles.com/3dfxhelp.asp) neehl 06-05-2004, 10:25 PM http://www.xbitlabs.com/images/video/voodoo5-5500/v5-5500-front2.jpg At0m|c 06-05-2004, 10:37 PM Just upgrade... Simple as that. Andrew would have to code a whole glide component for it which would be a pain. Glide is dead unfortunately. UniX 06-05-2004, 10:55 PM DooM!']http://www.team5150.com/~andrew/project.tribes/hudbot/hudbot.0.3p.update.rar get that unix, i forgot a freakin opengl line like always Thanks nice work too. Runar 06-06-2004, 06:00 AM :cat: The cat likes it! nismo- 06-06-2004, 07:17 AM ;o BlueBlaze 06-06-2004, 08:31 AM This seriously rockz http://img21.imageshack.us/img21/6165/nade.png http://img21.imageshack.us/img21/7392/action.png UniX 06-06-2004, 02:45 PM hmmm mine is still buggy man when i zoom things turn to boxes or just go away.. =/ |Blitzkrieg| 06-06-2004, 02:49 PM I like, I like! http://upload.serverseed.com/pictars3/sshot0003s.jpg (http://upload.serverseed.com/pictars3/sshot0003.jpg) (Click for full size) advisory 06-06-2004, 04:53 PM andrew.... if I was to make the .pngs of the maps semi-trans, would it show up that way in game? and, if I were to make the image bigger, would thier not be those ugly ass mission lines (the part on the radar when it goes to all gray) |Blitzkrieg| 06-06-2004, 06:35 PM andrew.... if I was to make the .pngs of the maps semi-trans, would it show up that way in game? and, if I were to make the image bigger, would thier not be those ugly ass mission lines (the part on the radar when it goes to all gray) Mission lines are there regardless. Once you go off the map, the radar shows grey [meph]DooM! 06-06-2004, 06:40 PM yea, the "ugly ass" mission lines show OOB (and are more useful than the actual terrain to me) and the terrain would probably be trans if you made it trans UniX 06-06-2004, 06:48 PM Dose anyone elses mess up when they zoom? |Blitzkrieg| 06-06-2004, 06:52 PM Since we all know the terrain really just repeats itself over and over in all directions, would it not be possible to make a PNG that's just bigger and is the normal terrain PNG repeated? Perhaps with some lines on it indicating OOB? | ||