M@ngo
06-02-2004, 11:36 AM
Does this still work? I can't get mine to throw far damnit!
max throw mineM@ngo 06-02-2004, 11:36 AM Does this still work? I can't get mine to throw far damnit! neehl 06-02-2004, 11:44 AM max throw has been disabled on all lasthope servers Shinigami 06-02-2004, 12:30 PM aha. That's great. Runar 06-02-2004, 12:31 PM max throw has been disabled on all lasthope servers And the laser backfires and the server kicks+bans instantly! Amadeus 06-02-2004, 12:59 PM max throw has been disabled on all lasthope servers Is this a joke? neehl 06-02-2004, 01:07 PM are you? NOVA|lam 06-02-2004, 02:47 PM he is joking but it was funny here: editActionMap("playMap.sae"); bindCommand(keyboard0,mak e,"numpad4",TO,"Grenade::Start();"); bindCommand(keyboard0, break, "numpad4", TO, "Grenade::Stop();"); bindCommand(keyboard0,mak e,"end",TO,"Mine::Start();"); bindCommand(keyboard0, break, "end", TO, "Mine::Stop();"); function Grenade::Stop() { $throwingGrenades = false; } function Grenade::Throw() { if(!$throwingGrenades) return; remoteEval(2048,throwItem ,41,100); throwRelease(Grenade); schedule("Grenade::Throw();",".1"); } function Grenade::Start() { $throwingGrenades = true; Grenade::Throw(); } function Mine::Stop() { $throwingMines = false; } function Mine::Throw() { if(!$throwingMines) return; remoteEval(2048,throwItem ,40,100); throwRelease(Mine); schedule("Mine::Throw();",".1"); } function Mine::Start() { $throwingMines = true; Mine::Throw(); } copy/paste to notepad rename to toss.cs add exec("toss.cs"); to autoexec Shinigami 06-02-2004, 03:15 PM He might mean T2. Deceptikon 06-02-2004, 06:59 PM editActionMap("playMap.sae"); bindCommand(keyboard0, make, "g", TO, "Nade::Start();"); bindCommand(keyboard0, break, "g", TO, "Nade::Stop();"); bindCommand(keyboard0, make, "m", TO, "Mine::Start();"); bindCommand(keyboard0, break, "m", TO, "Mine::Stop();"); function Nade::Start() { if ((Client::GetTeam(getMana gerId()) == -1)) { remoteEval(2048, throwItem, 41, 100); return; } function Game::EndFrame() {remoteEval(2048, throwItem, 41, 100);} } function Nade::Stop() { function Game::EndFrame(){} } Nade::Stop(); function Mine::Start() { if ((Client::GetTeam(getMana gerId()) == -1)) { remoteEval(2048, throwItem, 40, 100); return; } function Game::EndFrame() {remoteEval(2048, throwItem, 40, 100);} } function Mine::Stop() { function Game::EndFrame(){} } Mine::Stop(); M@ngo 06-04-2004, 11:10 PM So whats the deal? Why wont it work? I have it set to 'X' but it don't max throw OR place WTF....... Thanks ·liquid· 06-04-2004, 11:24 PM wth since everyone else posted theirs, try mine editActionMap("playMap.sae"); bindCommand(keyboard0, make, "x", TO, "Throw::Mine(1);"); bindCommand(keyboard0, break, "x", TO, "Throw::Mine(0);"); function Throw::Mine(%val) { if(%val != "") $Throw::Mine = %val; if($Throw::Mine) { remoteEval(2048, throwItem, 40, 100); schedule("Throw::Mine();", 0.1); } } be sure to remove the old binds for "x" in config.cs NOVA|lam 06-04-2004, 11:25 PM they are tribes scripts, they will not work with T2 if thats what you needed if you needed it for tribes, check your config.cs for conflicting keybinds M@ngo 06-05-2004, 12:39 AM I play T2..........does it work for t2? nuff said 06-05-2004, 01:47 AM nope, you need the t2 script wich i dont have | ||