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Icculus 05-17-2004, 01:56 PM So, I know the dev team said that fire from weapons destroying the grappler cable has been discussed, and presumably thrown out, but hows this for an idea? Any player other than the one using the grappler can, with a direct hit from the energy blade, slice through the grappler cable. This could be great in several situations. An LD with his wits about him could slice the cable of an incoming capper, thereby messing up the cappers route considerably. Also, any player finding themselves grappled by another player could simply press ~ to take out their blade, and slice that sucker right off.
PS I just had the idea of, if one was flying a POD or something and someone was grappled on, dragging them through lava :D. But that all depends on whether or not there even is lava in T:V. Also, I know that going underwater doesn't slow down players as much as in T2, but does it slow them down at all? And if so, would dragging someone that was grappled onto you through water slow YOU down at all? I require answers!
You don't hold on to the pod for very long, I tried it. However, I pulled a nice move while carrying the flag. Someone was chasing me down in a pod, I jetted up, grappled the pod and swung in the direction of home and hit the jet boost. It was fun :)
I hear you can grapple behind the rover and hold your ski button. The devs said something about this at E3 but I never got the chance to try it.
Zoolooman 05-17-2004, 02:01 PM I think that'd be really hard for a player to cut a high-speed cable in the second it is connected to the platform. In addition, the cable currently breaks when it hits someone or something, and so it would break when it struck the player, knife or not.
Someone had a slightly more general idea of shooting the connection point to break the grapple. That's much more reasonable, don't you think?
As for vehicle physics: who knows how extra mass effects you.
I know that there isn't any lava in a base T:V map. At least, I don't think there is, though I could imagine it being useful in Arena style maps.
SniperOmega 05-17-2004, 02:02 PM I think any weapon non-explosion type should be able to screw with someone's cable.
Wish i coulda gone to e3 :(
Vermouth 05-17-2004, 02:16 PM it would be sheer luck to be in the right place at the right time to be able to cut the cable with the energy blade. otherwise it would be virtually impossible.
i like the idea of shooting the place where the grapple latches on to the static object. it would be better if that permanently disabled the players grapple for the remainer of that life - otherwise you could just grapple the next closest thing and it wouldn't matter.
Bistromatic 05-17-2004, 05:52 PM It would matter since in the latest vids the grappler has a reload time...
(IIRC it currently counts from the moment the cable is fired, but i'm sure it could be changed to count from the point of the cable breaking)
Plague 05-18-2004, 01:03 AM I was hoping to see a gunship fly overhead with the entire enemy team grappled to its underside. Oh well.
When I read the topic, I pictured a scene of a Tribal grappling from a ship's mast, then cutting through a sail with his energy knife as he fell, followed by much swashbuckling.
Hellsfury 05-18-2004, 01:11 AM it would be sheer luck to be in the right place at the right time to be able to cut the cable with the energy blade. otherwise it would be virtually impossible.
i like the idea of shooting the place where the grapple latches on to the static object. it would be better if that permanently disabled the players grapple for the remainer of that life - otherwise you could just grapple the next closest thing and it wouldn't matter.
If you lost your cable midway through a critical manuveur, that half second it might take to re-establish a hook could mean the difference between getting away and colliding with a post.
I like the idea of shooting the Hook, but I don't see how plausible it is to reliably score hits on the cable itself while it's employed. My other question is, can you still switch weapons with the grapple hooked to something? That one video showed it to be possible and the Grappler Pic has that large harness clip on the back, but I've never seen it confirmed as thats an intended feature (I'm just assuming).
enDless_Delirium 05-18-2004, 01:32 AM according to Perrin's review you can switch weapons. Which is kinda cool. Grapple, switch, shoot, swing.
and now with grapples we can finally make our Ender's Game Battle Room mod!
Thrax Panda 05-18-2004, 02:55 AM Anything touching the cable will break the cable. Fly thru somebody's cable and it will detach. String your cable thru a tree and it will detach. Clip the ground with the cable and it will detach. Only the very end of the cable (about 1 meter at the hook-end) is immune to that (so that you don't have to hit exactly at the corner of a building.
enDless_Delirium 05-18-2004, 03:54 PM does it detach you immediately? Or does it start to turn you before the new direction tugs the cable from what it's attached to?
VaporTrail 05-18-2004, 04:11 PM If I read Thrax right, it would have to, unless you fired at something sufficiently far away that the grapple passed the obstruction, the cable passed through the obstruction, and then the cable attached... causing a "break before make" kind of situation, where the cable is severed before the grapple sets.
Bascially the cable is a ray from your armor to the attachment point. That ray shrinks (I believe) as you jet/ski/move closer to it or as you "reel in" It doesn't extend (much if at all) as you try to get farther from the attachment point, instead it either jerks some speed off you (grapple dead aft) and snaps due to stress (actual requirements for that unknown by me); Affects your movement, possibly snapping due to stress; or simply shrinks until you run smack into the grapple, effectively pinning you to a wall (or whatever, grapple dead forward).
Will splash damage break the cable?
VaporTrail 05-18-2004, 04:37 PM Don't believe that's been confirmed at all either splash on cable, or splash at grapple point.
I'd like to think not, at least for splash on cable. Having the cable break on any object passing through it (cg bullet for example, or tip of tree branch) Is probably enough. I'd like to see about 1/2 the mortar splash break it at grapple points, as well as a direct hit (no splash) to the deployed grapple by anything but a single CG bullet (if possible to get multiple CG bullets to do the job).
alingis 05-18-2004, 05:06 PM Anything touching the cable will break the cable. Fly thru somebody's cable and it will detach. String your cable thru a tree and it will detach. Clip the ground with the cable and it will detach. Only the very end of the cable (about 1 meter at the hook-end) is immune to that (so that you don't have to hit exactly at the corner of a building.
Note that this means that grappling anything thin, such as a pole or cable, will allow you to do full 180's.
so if a pole had a circumference of 1 meter (radius of 10 CM) you could do a 360 degree turn+ a little bit because the little end of the rod would take some distance to hit so you could do a 360.000000001 degree turn.
nSpectre 05-18-2004, 05:26 PM and now with grapples we can finally make our Ender's Game Battle Room mod!
Holy Crap! Great F'ing idea! :bigthumb:
Got Haggis? 05-18-2004, 05:33 PM can you grapple a grapple?
ooooooh syncronised skiing!
MaD_ReBeL 05-18-2004, 06:21 PM this grapple sounds pimp.
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