The simple way to prevent smurfs and easily identify people.

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n9ne
05-19-2004, 04:31 AM
sticky this, awesomse idea

Mooley
05-19-2004, 05:15 AM
Another prespective, I think ladders should force you to enter/identify your GUID in their system and there should be a way to call it up via admin on agreed server for competition or something to that effect. Smurfing in competition in my opinion is the biggest annoyance/problem. One's GUID should be readily accessable somehow. Perhaps in lobby information? :shrug: I don't see how this could be unproductive or negative. This gives you the freedom to name yourself what ever the hell you want yet be uniquely identified to anyone, which is the point here.

imho

As far as pub play? Maybe someone could script an idea similar to those in here if irrational didn't want to screw with it.

Neutrino
05-19-2004, 02:12 PM
It's not limiting what you can name yourself. You can change names every time you join a server. It's just the individual clients don't have to see you as a different name if they don't want to do so, if they saw you before.

I get that part and I don't agree. :shrug:

If I want to be completely anon, why the hell shouldn't I be? I hate some of these new naming controls and other gadgets games are putting in to do nothing more than place even more restrictions on players.

As far as coding one after the fact, I thought T:V scripting was going to be nearly non-existant?

Ixiterra
05-19-2004, 02:45 PM
I get that part and I don't agree. :shrug:

If I want to be completely anon, why the hell shouldn't I be? I hate some of these new naming controls and other gadgets games are putting in to do nothing more than place even more restrictions on players.

Exactly. The only time anyone should care about smurfing is in matches, and the server admins can verify who people say they are by the GUID's. I see absolutely no reason for the client to be sent everyone's GUID just for some lame, anti-smurf crap. OmG someone smurfed in a pub!@#! Big fricken deal.

This is a complete waste of time and resources just so you can keep tabs on your butt-buddies.

ZProtoss
05-19-2004, 02:53 PM
As far as scripting goes, it's been said several times there's a possibility of an approval type process for scripting in open beta. As in, scripter A creates a script, sends it into irrational, and it gets included in some secondary script pack later down the line.

Also, you still aren't reading the post right. This isn't doing "nothing more than putting restrictions", that's just asinine to say something like that. It's entirely within the clients power and NO ONE ELSES as far as remembering someone or not. It isn't a restriction as to what name you want to use. It empowers other clients however to remember your name later on. Which by most peoples accounts is a very good thing.

If you're taking issue with something like this because it makes smurfing much harder, then tough shit. It's not even debatable that smurfing is a bad thing for games overall. It's fact. Because most people use that ability to piss other people off in some way, and detract from the pub experience. (Not to mention league play).

The answer isn't a system where alot of good names are taken on day one and never used again (T2), and I'd say this idea is a pretty vast improvement because it puts naming controls in client power and not server power. Is it perfect? No, but if you aren't going to offer any decent feedback other than "WAH I WANT TO SMURF FU", then you really aren't helping this thread.

I get that part and I don't agree. :shrug:

If I want to be completely anon, why the hell shouldn't I be? I hate some of these new naming controls and other gadgets games are putting in to do nothing more than place even more restrictions on players.

As far as coding one after the fact, I thought T:V scripting was going to be nearly non-existant?

pyrot3chnic
05-19-2004, 02:58 PM
Exactly. The only time anyone should care about smurfing is in matches, and the server admins can verify who people say they are by the GUID's. I see absolutely no reason for the client to be sent everyone's GUID just for some lame, anti-smurf crap. OmG someone smurfed in a pub!@#! Big fricken deal.

This is a complete waste of time and resources just so you can keep tabs on your butt-buddies.
I agree there, smurfing in pubs is not that big a deal; but if there was some way of checking who is who when tournament mode is on during serious matches, that would be a priceless addition. I hope the devs keep that in mind.

I don't mean just GUID, (no one is gonna sit there and check every single number for 20 people) but something that checks them for you, a small in-game tool of sort.

ZProtoss
05-19-2004, 03:14 PM
I won't be back for 3 hours after writing this since I gotta go, but I'll leave the thread with this for now. The main reason why T2's name system was ragged on when it was, was not because people couldn't smurf. Most people thought that was a great feature that enhanced both pub and match play. The shitty part about the T2 name system was that certain favorable and often used names were taken by tons of people all over the playing spectrum on day 1. So your friends couldn't know you as say Ranger, they had to know you as ^Ranger^, or something stupid like that. That was the crux of the problem with the system. It's best part was there were far less people acting like jackasses under the guise of a smurf name early on, which vastly improved pub play (within T2 standards anyways).

I'd write more but I gotta go, bbl.

Siward
05-19-2004, 03:20 PM
Why complain about this? If this were a feature, would you honestly expect to be tagged by every person on a server, on every server you join? You're either a serious jackass or the most popular person in the world if you care that much about people knowing whether or not you're smurfing.

Shinigami
05-19-2004, 03:22 PM
Anonymity makes people more prone to be jackasses.

Why is it so important for you to remain anonymous? I tend to believe it's for my above reason if one is so passionate about it.

Not saying that's necessarily true. I just don't understand why it would matter much otherwise.

dunce_boy
05-19-2004, 03:35 PM
I think this is a great idea.

One thing I did notice in a recent interview was:
PlanetTribes: Are there plans to have a built in system to handle unique player names? It's really nice, given how clan-based the Tribes series is. Smurfing can be a big problem. Similarly, will there be a built in Tribe system?

Thrax: Not unique, (if 1000 people want to be “Ranger”, and one of them already have it, they don’t’ want to piss off 999 people.) There will however, be ways to tell them apart (tribes, statistics, etc), more later.


So, it sounds like they might have unique tribe system? (hopefully)...or perhaps if 1000 people want to wear "Ranger" tags, they all will be able to!

I still like this idea though. It would work well with competition and ladders.

Ixiterra
05-19-2004, 03:48 PM
Anonymity makes people more prone to be jackasses.

Why is it so important for you to remain anonymous? I tend to believe it's for my above reason if one is so passionate about it.

Not saying that's necessarily true. I just don't understand why it would matter much otherwise.
:lol: Do you really think it matters? Anonymous or not, people are going to play like jackasses if that's what they plan on doing. The server can see your GUID, so if an admin sees fit to ban you, it will ban you and all of your smurfs.

It's a fricken internet video game; I don't see any convincing reason why anybody should know who I am if I do not want them to. If the server wants to set up an anti-smurf thing, that's fine, I suppose. Maybe set up like a 10 or 15 day waiting period before they're allowed to use a different nick if they decide to change it. Something like that. But that is at the server's discretion. So all of the supar l33t servers like 5150 can set that up and all the whiners like you can play only there if you'd like.

Siward
05-19-2004, 03:50 PM
:lol: Do you really think it matters? Anonymous or not, people are going to play like jackasses if that's what they plan on doing. The server can see your GUID, so if an admin sees fit to ban you, it will ban you and all of your smurfs.

It's a fricken internet video game; I don't see any convincing reason why anybody should know who I am if I do not want them to. If the server wants to set up an anti-smurf thing, that's fine, I suppose. Maybe set up like a 10 or 15 day waiting period before they're allowed to use a different nick if they decide to change it. Something like that. But that is at the server's discretion. So all of the supar l33t servers like 5150 can set that up and all the whiners like you can play only there if you'd like.

It obviously matters to you if you think that people shouldn't know who you are in a "fricken internet video game" :rolleyes:

Ixiterra
05-19-2004, 03:56 PM
It obviously matters to you if you think that people shouldn't know who you are in a "fricken internet video game" :rolleyes:
Oh, I'm sorry you take video games so seriously that not being able to keep track of who did you wrong is going to upset you. :mecry: Maybe you aren't fit to play games on the internet? Perhaps you should go back to Yahtzee or Go Fish, I hear those are quite stimulating games and there are far fewer griefers and smurfs.

Shinigami
05-19-2004, 03:56 PM
It obviously matters to you if you think that people shouldn't know who you are in a "fricken internet video game" :rolleyes:

Indeed.

Even if it doesn't, you can't say that's true for everyone. Outside of of a select few tribes (Tsunami, Doctors, and north$tar), jackasses I've seen on pubs are nearly always smurfing.

Shinigami
05-19-2004, 03:57 PM
Oh, I'm sorry you take video games so seriously that not being able to keep track of who did you wrong is going to upset you. :mecry: Maybe you aren't fit to play games on the internet? Perhaps you should go back to Yahtzee or Go Fish, I hear those are quite stimulating games and there are far fewer griefers and smurfs.

Thank you for further emphisizing our point.

Siward
05-19-2004, 03:59 PM
Oh, I'm sorry you take video games so seriously that not being able to keep track of who did you wrong is going to upset you. :mecry: Maybe you aren't fit to play games on the internet? Perhaps you should go back to Yahtzee or Go Fish, I hear those are quite stimulating games and there are far fewer griefers and smurfs.

I am proud to see that the point of this thread has entirely alluded you.

Ixiterra
05-19-2004, 04:05 PM
I am proud to see that the point of this thread has entirely alluded you.
No, my point is that there is no reason you should be able to track them. Simple as that, we disagree (but go ahead and think in your little mind that I'm emphasizing your point). And I think you're whiny little sagets for not being able to handle it. I expect smurfs as a part of the game and it doesn't bother me. Maybe that just means I'm better than you? :shrug:

PS - eluded.

Shinigami
05-19-2004, 04:07 PM
No, my point is that there is no reason you should be able to track them. Simple as that, we disagree (but go ahead and think in your little mind that I'm emphasizing your point). And I think you're whiny little sagets for not being able to handle it. I expect smurfs as a part of the game and it doesn't bother me. Maybe that just means I'm better than you? :shrug:

PS - eluded.

Hmm. You're the one throwing insults and we're whiny?

You still haven't given a reason why you want so badly to remain anonymous. That's all I'm looking for.

pyrot3chnic
05-19-2004, 04:19 PM
I think this is a great idea.

One thing I did notice in a recent interview was:
PlanetTribes: Are there plans to have a built in system to handle unique player names? It's really nice, given how clan-based the Tribes series is. Smurfing can be a big problem. Similarly, will there be a built in Tribe system?

Thrax: Not unique, (if 1000 people want to be “Ranger”, and one of them already have it, they don’t’ want to piss off 999 people.) There will however, be ways to tell them apart (tribes, statistics, etc), more later.


So, it sounds like they might have unique tribe system? (hopefully)...or perhaps if 1000 people want to wear "Ranger" tags, they all will be able to!

I still like this idea though. It would work well with competition and ladders.
Yes I noticed that one too a while back, seems they have it in hand; but something I'd really love to see is a web-based statistics tracking system. Something in the form of XML that leagues/ladders could integrate into their site.

Siward
05-19-2004, 04:21 PM
No, my point is that there is no reason you should be able to track them. Simple as that, we disagree (but go ahead and think in your little mind that I'm emphasizing your point). And I think you're whiny little sagets for not being able to handle it. I expect smurfs as a part of the game and it doesn't bother me. Maybe that just means I'm better than you? :shrug:

PS - eluded.

Why exactly is there no reason? Because admins shouldn't be able to keep track of smurfs on their own? Because this is a great tradition in Tribes and all other online games to be able to go on a server and pretend to be a newbie or a dick or whatever to other players and have nobody be able to figure out who you actually are? I expect smurfs as part of the game, and if you understood a damn word of my posts in this thread, it doesn't bother me either. I smurfed quite a lot when I played, in every game I've played. ONO someone now knows who I really am, I guess I my e-penis is e-destroyed.

I think people should be able to decide for themselves whether or not they want to deal with it. Server admins being able to control who is on their server (smurfs names and all) without having physical access to the server files is obviously something that only people with inferior intellects and penis sizes want. If this line of backwater thinking makes you better than me, I am happy to be a lesser person.