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VaporTrail 05-01-2004, 04:35 PM Here's a quick example of what I mean. The light blue is the path that people want to follow due to a static line length, coupled with a tension breaking force implemented.
The dark blue line is what I think actually happens with the grapple. The line isn't fixed, until more than just "taut" tension is applied. It then expends the force generated in moving the player in an arc.
All a tension break will do is add a arc/speed cap. If you are going fast, tight turns will be impossible with the grapple. You would be able to use it for loose turns, but not much tighter than it's possible to get through skiing.
http://www.tentharmored.net/images/hosted/arc.jpg
Validuz 05-01-2004, 10:56 PM This is the possibly (although I probably just have a bad memory) the stupidest thing I have seen on this forum yet. Passionately arguing to nerf a weapon you haven't even played with yet. You guys don't even know exactly how it's going to work.
Yea? Really? Well, guess what... neither do you, dumbass. It's a mother fudgeing idea, that would add some complexity to the weapons (something to get good at using), REGARDLESS OF HOW WEAK/STRONG IT IS.
We all know what a fudgeing grappling hook does, and we got to see two videos with it in action. You can't fudgeing "nerf" what isnt around yet, morons.
Validuz 05-01-2004, 10:59 PM It's not a skill requirement. Why do people see this as a skill? It's simply a restriction. If there is a line tension, how am I supposed to pull back on the tension and maintain my speed? Where is the skill in an artificial cap?It's really fudgeing simple, dipshazbot. You DON'T grapple to try and dead-stop/change 90 degree directions when you're moving 350kph. Is that too hard of a concept to grasp... or do I need to get a dictionary and try to beat you with big words?
Isn't already hard enough to aim and time your motion at such high speeds? Why are we punishing good grapplers before they even exist?"Good grapplers"... omfg... just stfu now.
Validuz 05-01-2004, 11:08 PM If you were to put a *stress meter* on it, the only way to reduce the stress on the grapple is to go slower. I don't see how forcing people to go slower increases skill. On the contrary, one of the key determinations of skill in tribes (well T1) is how fast you can go.You remind me of one of those guys... that doesn't know how to jump before he jets.
The whole idea (if you could read), is to keep someone from doing 90 degree turns going 300+kph. Think about it for a second (yea, I know.. thats hard, but try for asec)... You can still grapple at 350kph, but you can't HANG as long, because of the tension. Get it??? Another words, there's no stopping you from grappling at high speeds and slightly changing directions, but once you grapple... (depending on your armor/momentum/physics) you have a limited amount of time, before the "tension" gets too high and snaps the line.
That's the idea... if that doesn't sink in, then you need to just shoot yourself and get it over with.
GIMPbeowulf 05-01-2004, 11:11 PM Another words
"In other words"
Zoolooman 05-01-2004, 11:14 PM Chill out Validuz. You shouldn't be arguing about video game design if you get this animous.
As for your arguments, I'll take a page from your book and curse a little, act as if you don't understand a word I'm saying, and then say, "stfu now."
It's really f*cking simple, dipsh*t. You CAN grapple to try and dead-stop/change 90 degree directions when you're moving 350kph. That's what the current grappling hook DOES. Is that too hard of a concept to grasp... or do I need to get a dictionary and try to beat you with big words? To add line tension is to NERF this function.
"Line tension"... omfg... just stfu now.
And with that, I'm leaving this thread.
Theta 05-01-2004, 11:19 PM The whole idea (if you could read), is to keep someone from doing 90 degree turns going 300+kph.
I don't see why somone shouldn't be allowed to do that if they are good enough to ski at 300+ kph, then fire and position a grapple that only goes 20 kph to turn themself 90 degrees.
If you don't understand how this nerfs the grappling hook, look at a physics book and study how tension really works.
Don't get sand in your pussy just because some people don't like your idea. ;)
Validuz 05-01-2004, 11:45 PM "In other words"Yea, sorry.. I do that all the time :p
Validuz 05-01-2004, 11:48 PM I don't see why somone shouldn't be allowed to do that if they are good enough to ski at 300+ kph, then fire and position a grapple that only goes 20 kph to turn themself 90 degrees.
If you don't understand how this nerfs the grappling hook, look at a physics book and study how tension really works.
Don't get sand in your pussy just because some people don't like your idea. ;)I'm not getting "sand in my pussy". I could care a less if you don't like the idea, but don't say "OMFGFFGGGG IT'S NERFING", when the simple fact remains... that the grapple isn't out yet. They can do whatever they want to it, and it wouldn't be "nerfing".
Shinigami 05-02-2004, 12:26 AM Yea? Really? Well, guess what... neither do you, dumbass. It's a mother fudgeing idea, that would add some complexity to the weapons (something to get good at using), REGARDLESS OF HOW WEAK/STRONG IT IS.
We all know what a fudgeing grappling hook does, and we got to see two videos with it in action. You can't fudgeing "nerf" what isnt around yet, morons.
Too bad calling people stupid doesn't make you smart.
My point was, since you obviously cannot deduct it yourself, that such an idea is far too radical to suggest before we've even played with the hook.
Two videos does not show exactly how it works. It does not show hardly any of the 9866744 situations it could be used in. When you speak of limiting the use of a weapon, you speak of nerfing it. It's the same damn thing.
Amadeus 05-02-2004, 04:00 AM Wow... I feel that I must apologize to everyone for Val's behavior... if he can't... oh well.
I see where you're getting Vapor... it really depends on the grappler's functionality (something that might be subject to change during beta).
I don't see why somone shouldn't be allowed to do that if they are good enough to ski at 300+ kph, then fire and position a grapple that only goes 20 kph to turn themself 90 degrees.
Because that MIGHT be something to completely ruin a game (I'm seeing some similarity with the IceRidge back cap). IF it is game breaking, THEN it should be nerfed. Otherwise, leave it as it is. That is also something to see during beta.
My point is that we really can't know how this all works, since we haven't played the game yet. There are a number of possibilities, we merely picked a broken one and thought about how that hypothetical problem can be solved; that is the use of these boards. Nobody here wants to see this feature implemented at all costs (hopefully), because it could just as well ruin the balance as our non-existent scenario would.
Validuz 05-02-2004, 04:12 AM Wow... I feel that I must apologize to everyone for Val's behavior... if he can't... oh well.No, don't apologize to the idiots. This thread exsits to bring foward a cool idea for the grappling hook. If they didn't like the idea, they can say so, but they aren't crying "nerf" for something that isn't even around yet. They need to grasp that concept and stfu.
By their idiotic theories, you might as well have unlimited ammo, fast-refiring weapons, and unlimited energy... because if we tone it down, give recoil, or limit the ammo, you'd be *GASP* "nerfing it!" We can't possibly just try the idea, or even consider it... we FIRST must experience the full POWER of the grappling hook, because we all know.. we've "never" really seen a grappling hook in any other game and we have no idea how it will work...
After all, it would be stupid of IG to come up with a new idea for a grappling hook, instead of the same shazbot we've seen in several other games. :rolleyes:
Amadeus 05-02-2004, 04:16 AM No, don't apologize to the idiots. This thread exsits to bring foward a cool idea for the grappling hook. There is no such thing as a "nerf" for something that isn't out yet. They need to grasp that concept and stfu.
By their idiotic theories, you might as well have unlimited ammo, fast-refiring weapons, and unlimited energy... because if we tone it down, give recoil, or limit the ammo, you'd be *GASP* "nerfing it!" After all, we can't possibly just try the idea, or even consider it... we FIRST must experience the full POWER of the grappling hook, because we all know.. we've never really seen a grappling hook in any other game and we have no idea how it will work (and probably end up getting stuck with it; good or bad.)
After all, it would be stupid of IG to come up with a new idea for a grappling hook, instead of the same shazbot we've seen in several other games. :rolleyes:
Aside from your theory that everyone not agreeing with you is an idiot...
For one more time, we haven't seen the game. You can't say it MUST be in there, because it might actually render the hook useless, just as Zooloo and Theta pointed out.
If it ain't broke, don't fix it. If it is broke, you better have already come up with a way to fix it.
Validuz 05-02-2004, 04:21 AM Aside from your theory that everyone not agreeing with you is an idiot...Read the fing post.
For one more time, we haven't seen the game. You can't say it MUST be in there, because it might actually render the hook useless, just as Zooloo and Theta pointed out.Who said it "must" be in there? IT'S A MOTHER fudgeING IDEA! DO YOU UNDERSTAND PLAIN ENGLISH?
If it ain't broke, don't fix it. If it is broke, you better have already come up with a way to fix it.As soon as you tell me the definition of "it", then you can tell me whether I can give an idea for it or not. Because the simple fact remains, that neither you nor I have a fudgeing clue as to how the hook will be implemented and how useful it will be. So you can't fudgeing say I'm "fixing" something. There's is no "thing". There's nothing to "fix". It's just a fudgeing idea. You either like it, or you don't. It's simple really.
Apotheosis 05-02-2004, 04:22 AM Woah, someone's a bit defensive, heh :P
Validuz 05-02-2004, 04:25 AM Woah, someone's a bit defensive, heh :PIgnorant people piss me off. :p
Amadeus 05-02-2004, 04:30 AM You either like it, or you don't. It's simple really.
If you feel that way, then why do you jump down the throat of anyone who doesn't like it? They might have misunderstood the essence of your idea that this is only a precaution, so to say, but that does not give you the right to call them idiots. This was a very disciplined debate about how an overpowered aspect of the game can be balanced (if it exists, that is) until you started flaming for some strange reason.
Shinigami 05-02-2004, 04:48 AM I'm too ignorant to be refuted?
Or too stupid?
Or is he too ignorant to know the difference?
Void|deadjawa 05-02-2004, 05:35 AM Ignorant people piss me off. :p
You're going to regret this thread in a few months.
Siward 05-02-2004, 01:13 PM Ignorant people piss me off. :p
You must hate yourself, then.
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