Evita
03-09-2004, 04:41 AM
if you could get me all of that 'stuff' to me by tonight or tomorrow night, i plan on releasing the first version of the conglomeration pack this weekend (andrew, runar, me, z0dd, etc).
:D
:D
mista runarEvita 03-09-2004, 04:41 AM if you could get me all of that 'stuff' to me by tonight or tomorrow night, i plan on releasing the first version of the conglomeration pack this weekend (andrew, runar, me, z0dd, etc). :D [meph]DooM! 03-09-2004, 04:44 AM hopefully u didnt actually use any of z0dds scripts and just included his name so idiots in tribes wouldnt think the pack sucked :P Evita 03-09-2004, 04:59 AM haha, pretty much! its mostly yours, runars, and my stuff 'integrated'. looked at z0dds page, only grabbed his gamma :P and those idiots will have it easy :D http://www.gamingprojects.com/tribes/opts.jpg Nil 03-09-2004, 05:01 AM It going to have more waypoint options then your normal fare ? *blinkblink* random 03-09-2004, 05:47 AM doom is still being a baby b/c z0ddski is better than 'doof'ski :P Evita 03-09-2004, 07:26 AM lol @nil: i was thinking of having the normal auto-waypoint enemy flag carrier, and when there is not an enemy flag carrier, automatically waypoint enemy flag stand via the latest version of waypoints from superslug. personally, i dont see a reason to waypoint anything else???? Rosco-SS 03-09-2004, 08:54 AM Evita, I asked for a waypoint script like that a long time ago, but the idiots on here told me it was impossible. I was like "wtf, why" They were just lazy I spose. Nil 03-09-2004, 08:56 AM I was in love with your packs minus the lack of waypoint adjustablity. But i need manual waypoint support or toggling options or something :D. I like the waypointing the enemy flag if you don't have another waypoint active tho. Something at least with manual friendly/enemy, because personally i like to switch between them rapidly sometimes. At0m|c 03-09-2004, 10:26 AM I made this a while ago: http://www.tribalwar.com/rdb/index.php?fileid=159 Coding is probably really ghetto but it works. Just needs an updated set of waypoints and a few changes to make it non-presto. :p SuperSlug 03-09-2004, 11:14 AM Don't credit me for those waypoints. Andrew made the script, I just updated all the waypoints. random 03-09-2004, 12:20 PM I expect the bloated "DemoFix" pack will make its way into Conglomeration Tribes, with the creator (ScriptMasterMe) recieving 100% of all royalties, and all women lining up to give this script god blowjobs.. ($recorderFileName = ""; in EndGame() function, stopped them from being overwritten when people hit Disconnect and rejoined another server) other useless scripts like "ShieldJump.cs" and "Spin in 180.cs" that were ripped directly from the old PlanetStarsiege can be found here (http://www.team5150.com/~random/scriptz/) All credit gos to PanamaJack, for being a complete idiot. You should get in touch w/ SPY before you release it Evita, although he's pry busy w/ work lately, he might still have the old Shell we were working on. (this (http://www.team5150.com/~random/tribez/servermenu.jpg) one) random 03-09-2004, 12:25 PM nice, it only took 5 minutes for tw to post that [meph]DooM! 03-09-2004, 12:28 PM i stole the waypoints from z1tthud then i made the script not suck/be confusing Evita 03-09-2004, 04:48 PM still no runar!! reply here or pm me runar!! im going to a friends house right now for a card game. ill bb in about 8 hours. at that time, im going to check my email, and check this thread. i better see something from you! hahahaha. im serious. the people of tw are going to love what you created. i do, and if they dont, they suck anyways! Runar 03-09-2004, 05:01 PM Ok.. I'll release what I've got so far.. cleaned out some junkscripts that noone used.. and changes some of the few thingies that were on my list. madbomber 03-10-2004, 03:18 PM just wondering if you're going to include a SplitMSG type hud in this conglomeration pack? | ||