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P Masta Flex 02-18-2004, 10:07 PM I used search and found how to set the value to 0... but it didnt work
I had it set up before but I did a clean install, and although Im no longer a chain whore, when I need it I would like to be able to go head to head with a chainer.
do I have to do anything other than adding
$net::interpolatetime=0;
to my autoexec.cs file?
Fling 02-18-2004, 10:22 PM what a fag
Fling :D
Al'Muktar 02-18-2004, 10:25 PM what the fuck :ugh:
RegisteredFruit 02-18-2004, 10:32 PM cheater
Shinigami 02-18-2004, 10:35 PM No, that's correct.
PyroTeknik 02-18-2004, 10:42 PM Die you interpolating scum!
Theta 02-18-2004, 10:48 PM you also have to add
$pref::PacketFrame = "512";
to get it working
Reverend Zero 02-18-2004, 10:55 PM you also have to add
$pref::PacketFrame = "512";
to get it working
This is something most players overlook. While not necessary to turn of interpolation, it increases it's effectiveness three-fold.
P Masta Flex 02-18-2004, 11:05 PM thanks, that was it
I promise not to be a homo with it
Reverend Zero 02-18-2004, 11:07 PM thanks, that was it
I promise not to be a homo with it
No problem buddy.
enDless_Delirium 02-18-2004, 11:17 PM wtf is interpolation..I must've missed that class
P Masta Flex 02-18-2004, 11:21 PM wtf is interpolation..I must've missed that class
without getting into internet mumbo jumbo, it makes the chain gun far more acurate.
Reverend Zero 02-18-2004, 11:33 PM wtf is interpolation..I must've missed that class
The dictionary defines interpolation as "To make insertions or additions." This is exactly what interpolation does. Tribes by default has interpolation set to '64,' this means Tribes will predict where a player will be 64 milliseconds from his current position based on his speed, direction, etc. This makes the players movement look smooth and fluid. When setting this to '0' you are turning off interpolation, which makes Tribes show you the exact location of the player. This allows for more accurate firing, but players tend to "jump" around the screen a lot more.
|zVx|Teflon 02-19-2004, 01:00 AM I promise not to be a homo
too late.
slogg 02-19-2004, 01:03 AM ban this cheating fuck
Apotheosis 02-19-2004, 02:45 AM without getting into internet mumbo jumbo, it makes the chain gun far more acurate.
Err, it actually gives you a more accurate representation of where other players really are. Turning off interpolation means that your computer does not guess (interpolate) where the players will be at a specific time, and instead gives you only player positions that it "knows" to be true. The downside to turning off interpolation is that player motions may seem a bit more choppy, since your computer does not attempt to guess the "in between" player positions.
I used search and found how to set the value to 0... but it didnt work
I had it set up before but I did a clean install, and although Im no longer a chain whore, when I need it I would like to be able to go head to head with a chainer.
do I have to do anything other than adding
$net::interpolatetime=0;
to my autoexec.cs file?
gogogo
DwarfVader 02-19-2004, 10:11 AM Interpolate is for homo's God Damned Hippie Cheaters.
God damned cheaters, its people like you who ruin these games.
Draynar 02-19-2004, 10:57 AM Interpolate is for homo's God Damned Hippie Cheaters.
God damned cheaters, its people like you who ruin these games.
:signed:
Shinigami 02-19-2004, 11:00 AM Why are the ignorant always the most vocal?
Let this thread die.
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