Ragdoll in MP!

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Devil Slayer
02-16-2004, 04:23 AM
No, most deffinately not, kirby you gotta stop, your giving us members a bad name....uhh....a worse name.

Mooley
02-16-2004, 04:25 AM
how bout NO

^

Can we get back to constructive originality with a purpose here? You guys are getting way off base. :ftard:

VaporTrail
02-16-2004, 07:30 AM
Constructive originality that has a purpose?

Hmm... there MIGHT be two of the three in this thread... But you'd have to hunt for them.

Ragdoll effects (especially with either: arms windmilling erratically, and still able to shoot straight, or not able to shoot at all.) that affect gameplay to the extent that those mentioned are extremely annoying and should not be included in T:V. Therefore there is neither constructivity or purpose in continuing the discussion.

Thread over.

SubhumaN
02-16-2004, 10:54 AM
No, most deffinately not, kirby you gotta stop, your giving us members a bad name....uhh....a worse name.

sarro
02-16-2004, 12:40 PM
death animation(s) > becoming limp like a ragdoll
A combination is always good :D

Thrax Panda
02-17-2004, 12:53 AM
I just got this idea of how to sync rag doll phys across a network!!!It doesn't work like that Kirby. Sorry.

slogg
02-17-2004, 02:23 AM
ragdoll physics dont effect gameplay at all, therfor no matter how the body spins i dont think it really matters