sublimezg
01-06-2004, 05:37 PM
bindCommand(mouse0, make, button3, TO, "use(\"Backpack\");");
bindCommand(mouse0, break, button3, TO, "use(\"Backpack\");");
for a friend. its for shield, he likes to hold down the button for shield on then off upon release. says its buggy. Any ideas. Or is there an exsisting script like this? Bug free is good, thx in advance.
MassMedia
01-07-2004, 04:19 AM
could use shield, run out of energy, and toggle shield on again....
random
01-07-2004, 04:32 AM
button3 (4th mouse button) doesn't detect on or off I think, at least on my logitech mouseman anyway, which is probably why it's buggy
or maybe i'm getting confused w/ zaxis, tribes was always kind of gay for me with mouse buttons
sublimezg
01-07-2004, 09:20 PM
anyone wanna whoop up this script with a key pref option? <3
·liquid·
01-07-2004, 11:19 PM
what?
have you tried placing editActionMap("playMap.sae"); before the binds so tribes knows what map to add the binds to?
cyclonite
01-08-2004, 02:13 AM
In my config.cs
bindCommand(mouse0, make, button2, TO, "use(\"Backpack\");");
bindCommand(mouse0, break, button2, TO, "use(\"Backpack\");");
Maybe its your mouse.
Amadeus
01-08-2004, 11:21 AM
Anything more detailed about it being 'buggy'?
Amadeus
01-08-2004, 04:30 PM
BTW it could be done by checking the console messages to decide wether your shield is on or off. I'd do it myself, but I suck @ string functions... :(
sublimezg
01-08-2004, 05:04 PM
Anything more detailed about it being 'buggy'?
I'll figure out exactly what it's doin and I'll get back to u (it's for a friend). Thx for the help thus far.