[meph]DooM!
12-28-2003, 08:04 PM
Luckily for you guys, when I say I have something I'm not off in some pipe dream :)
Here is the once thought impossible animated skies. It actually wasn't possible with a script, but it was possible with an external .exe and some magic. :sunny:
Using it should be fairly simple, just extract the .exe/.dll and run the .exe; it will watch for Tribes on it's own (it is also safe to open/close Tribes/animated skies at any time).
There should be almost no overhead and it should be fairly stable unless I missed something retarded. I guess I'll make version 1.0 if a bug is found. You can also download the source and.. well, not do much of anything since there isn't anything to it. Maybe add your name to it and pretend you wrote it I guess.
P.S. It stores the rotate speed in registry so you can close the .exe and not worry about having to find the speed thats right for you when you open it next
Animated Skies - EXE (http://www.team5150.com/~andrew/project.tribes/animated.sky/animated.sky.release.zip) / Source (http://www.team5150.com/~andrew/project.tribes/animated.sky/animated.sky.source.zip)
Here is the once thought impossible animated skies. It actually wasn't possible with a script, but it was possible with an external .exe and some magic. :sunny:
Using it should be fairly simple, just extract the .exe/.dll and run the .exe; it will watch for Tribes on it's own (it is also safe to open/close Tribes/animated skies at any time).
There should be almost no overhead and it should be fairly stable unless I missed something retarded. I guess I'll make version 1.0 if a bug is found. You can also download the source and.. well, not do much of anything since there isn't anything to it. Maybe add your name to it and pretend you wrote it I guess.
P.S. It stores the rotate speed in registry so you can close the .exe and not worry about having to find the speed thats right for you when you open it next
Animated Skies - EXE (http://www.team5150.com/~andrew/project.tribes/animated.sky/animated.sky.release.zip) / Source (http://www.team5150.com/~andrew/project.tribes/animated.sky/animated.sky.source.zip)