x66
12-29-2003, 07:25 PM
I never made the assumption that anyone did give a shit. In fact, I think made that clear within the last few sentences.
[T:V] The answer to cheatsx66 12-29-2003, 07:25 PM I never made the assumption that anyone did give a shit. In fact, I think made that clear within the last few sentences. HaPpY 12-29-2003, 07:34 PM i :heart: both nofix and LA :D KillerONE 12-29-2003, 07:46 PM Your counter insult here is for me to learn reading comprehension? Hypocrite. Oh, and you meant hearsay, dipshit. What exactly are you talking about in regards to hearsay? I can back anything I've typed, can you? Argumentitive? Okay, this is a forum. It's here for people to respond to other posts. That's what I'm doing. If you call that arguing, you need help. Posting all your lame bullshit here, expecting anyone to give a shit is where you seem to make the biggest mistake. No one here gives a shit what you think. Get over yourself man. I don't make logical posts, who gives a shit? You? Oh no... me cares. Every one of your sentences ended with some sort of demeaning statement.. That's what makes a majority of your posts flamebait, for some reason you have a problem with civilty. Yes this is a forum, but there's no reason you can't reply without namecalling and other derogatory comments. What's wrong with helpful, constructive, criticism? :shrug: KillerONE 12-29-2003, 07:47 PM Erase the hate. Learn it, live it! :) x66 12-29-2003, 08:17 PM KillerONE. Unfortunately your opinion is biased. In case you hadn't noticed, I was treating him the same way he treated me. Maybe next time one of the DEV's takes a big shit, you'll realize it. KillerONE 12-29-2003, 08:27 PM I'm not kissing anyone's ass, but ever since I've been at these forums, that's all I've seen from you and Ixterra.. So someone said it, I agreed. So whateva. Ixiterra 12-29-2003, 09:15 PM I'm not kissing anyone's ass, but ever since I've been at these forums, that's all I've seen from you and Ixterra.. So someone said it, I agreed. So whateva. No prob, KillerNE. LostAngel 12-29-2003, 09:35 PM Ixterra and x66, you guys are both two of the most argumentative people I've ever encountered in these forums (tribes talk), and both of you hardly ever post anything worth reading considering none of it ever has any counter logic in it. Just flames and heresay (oh and spelling and grammar checks as main counter insults, ooooOOoooo) that drag these threads out to ungodly page counts for no reason. Grow up and try and be objective. Learn reading comprehension for God's sake. Oh, and you meant hearsay, dipshit. What exactly are you talking about in regards to hearsay? :lol: So predictable. x66 12-29-2003, 11:53 PM hah.. didn't you realize I only pointed that out because he said that shit about spelling? jesus christ man, comprehension 101 couldn't help your sorry ass. LostAngel 12-30-2003, 11:24 AM hah.. didn't you realize I only pointed that out because he said that shit about spelling? jesus christ man, comprehension 101 couldn't help your sorry ass. :rofl: Shoddy 12-30-2003, 03:20 PM I think you could put together a fairly strong anti-cheat feature with something like this: Player connects to T:V server that has flag set indicating it cares about cheating. Seeing this flag, the player's T:V client connects to one or several cheat police servers. Some mechanism like SSL is used to ensure that the cheat police server can be trusted. The cheat police server sends to the client some *executable* code that performs some particular check for cheats. It might check a certain region of T:V code in memory, or it might check files on the disk, or it might check the process list, or it might call a few functions within the T:V engine to see if the response is as expected. The T:V client executes this downloaded anti-cheat program and sends a result string to the cheat police server. If the result is not as expected, the cheat police server flags this account as a probable cheater. If no response is received after a certain amount of time, it logs a "suspicious drop" for that account. The T:V server to which the client connected polls the cheat police database at intervals and drops any client flagged as a cheater (or possibly having a suspicious drop while connected to the T:V server). To begin with, the library of checking programs that the cheat police server has might be quite small, say 3 programs with the response code part being automatically varied a bit to make the hackers work a bit and not just easily mimic a positive response. I presume the route the hackers would take would be to intercept particular calls that the checking programs were making and redirect them so that everything appears ok. But a month down the road, a 4th program is added. The hackers have no advance knowledge of this, and neither do the cheaters running the hack. They aren't downloading a patch or anything. At worst, the hackers have considered this possibility and, not recognizing the new cheat program, their T:V client sends no response to the cheat police server rather than risk a "definitely cheating" response. So, while the hackers can continue to work around new programs as they come out, they have no idea when this will happen and there is risk of getting caught whenever a new program comes out. The downsides I see are: * $$ to maintain the cheat police servers and put out a new program once in a while * danger of someone impersonating a cheat police server and sending you malicious code * a bug in the downloaded anti-cheat program could keep the entire player base off of popular servers until it was corrected. * if I can make my client look like it's using your account, I can get you flagged as a cheater DiRtNaP 12-30-2003, 03:33 PM http://www.teamwarfare.com/forums/showthread.asp?forumid=4&threadid=103960&page=7 "Actually it is a good idea. I haven't asked him, but I don't think Happy writes cheats to give himself an advantage. I think he writes them for the challenge. What better challenge than stopping other cheaters. Much harder than writing a good cheat. I will talk to Happy soon, you can count on that. -- Thrax " Thank you! <3 Is the Beta going to be single player or MP this summer ? Thrax Panda 12-30-2003, 05:13 PM Mp DiRtNaP 12-30-2003, 10:12 PM Have My Babies VaporTrail 12-31-2003, 08:27 PM The point that NoFix has tried to make is that a false positive with a system that involves global banning will result in banning of innocent people. The trick is to prevent false positives, rather than to ditch cheat protection altogether. The way the positive indication is generated would have to rule out false positives. Cheat protection is a tool to increase customer satisfaction. In that light it will be looked at so as not to have a completely opposite effect. The ONLY problem with Punkbuster in AA :O is the "silent" detection phases. It allows people to play with new cheats active for quite a while before they get banned. They then just get a new AA :O account and start over. This will be different (if PB or a similar system is adopted) in T:V because the GUID ban. Get caught cheating, get your GUID banned and buy a new copy of the game. This is good for everyone. The game's sales are higher because of idiot cheaters, and the game itself is more cheat free. The ONLY other thing that the community might need is to know when someone was banned for cheating. This could be done through a record of the GUID. If TeamWarfare were to require a T:V GUID number (possibly obtainable from the game itself, and reportable to anyone who wants it, via a ingame server request) for registration on thier T:V ladders, they could use that to check... as the only time you would change your GUID would be if you got a new account. The ONLY time you would need a new account, with the same playername, is if your account was banned for cheating. IF for any reason you needed to change your GUID in TWL's list, an admin could do that. OCsACoolGuy 12-31-2003, 10:42 PM Mp Well spank my ass and call me a bitch. VaporTrail 12-31-2003, 11:04 PM You're a bitch... but you're crazy if you think I'm going to go anywhere NEAR your ass. DOD 01-01-2004, 10:50 AM :withstupi DiRtNaP 06-14-2004, 01:54 PM http://www.tribalwar.com/forums/showthread.php?p=5516317# 5516317 Have you talked with him yet? The clock is ticking.... :) jsut 06-14-2004, 02:18 PM bad dirtnap | ||