Krage
09-11-2003, 01:49 PM
Here's version 1.1 of my gui. Mostly fixed problems and made it easier to use and nicer to look at.
I'm gonna quote the entire readme again below. If you've got any questions not addressed there, let me know. Links:
Screenie (http://members.rogers.com/krage/kragegui.jpg)
Download (http://members.rogers.com/krage/kragegui.zip)
========================= ======
The Krage Gui Readme Thingy 1.1
========================= ======
This is gonna be as straightforward as possible while hopefully eliminating all your stupid questions <3
Changes
_______
-Fixed teamcounthud's delayed display
-Fixed some console spam from functions i'd missed deleting in the text weapon hud
-Made filtermsg font and icons smaller to match
-Skinned most of the default gui pieces so if your chat hud is not set to transparent for instance, it now matches the gui
-Background panels now use GuiChatBackProfile instead of their own big pngs. Makes them easier for me to resize, and no big bitmaps to load.
-Huds all docked up so moving things around is much easier.
Description:
____________
I put this gui together because I wanted something minimal, clean, but still giving me all the info I need to play competitively.
I've labeled the included screenshot so you know what everything means...
Installation:
_____________
Uninstall old versions of the gui before continuing. See uninstallation instructions below (same for both versions so far released).
1. Be sure you have the latest support.vl2 installed (http://scripts.tribalwar.com/uberguy/files/support/support.vl2)
2. Be sure you have the latest hud manager installed (http://scripts.tribalwar.com/uberguy/hudmanager.htm)
3. From this zip file:
Copy z_Krage_Gui_1.1.vl2 to your tribes2\gamedata\base folder
Copy the hudmover .layout files (all or just the one for your chosen resolution*) to your tribes2\gamedata\base\pre fs\hudmanager folder
Copy FilterPrefs.txt to your tribes2\gamedata\base\pre fs folder
4. Load up tribes2
5. If you don't have keys bound for hudmanager or freehuds options go into your control settings and set some up.
6. Join or create a game (an empty one is best so you're not bothered for a minute here).
7. Open up the FreeHuds options and turn visibility off for everything except the sensor, leave the sensor graphic on. Hit the save button on the freehuds dialog.
8. Open up hudmanager and load the layout for your particular resolution*. The included layout files only include the new huds from this gui, so after you load this file the hudmanager list will only include these huds, don't worry, just keep going.
9. Close Tribes2
10. Load tribes2 again and join/create another game. Open up hudmanager again.
11. Hudmanager should now show the complete list of huds again, move things around* to your liking and then hit save and choose a new filename for yourself.
12. That should be it... hopefully it all now looks like the screenshot :)
* a note about the layout files. There are 3 resolution specifics included, 800x600, 1024x768, and 1280x1024. If you don't use one of these resolutions open the 4th layout. It has all of the huds clustered at the top left and from there you can rearrange them for your res. There are only 4 items you need to move to rearrange everything from this gui. These are:
krageGuiStatusPanel - This includes the health/heat/energy/fps/ping/speed/sensor/filtermsg huds
krageGuiStatusPanel - This includes the text weapon hud/pack hud/clock
EgoAmmoHud - the grenade/mine/ammo/repair kit hud that you probably want near your reticle
TeamCountHud - This includes the team counts, team scores, and flag status huds.
Moving one of these four moves all of the attached huds along with it so different resolutions and custom layouts are now easy for you to do.
Uninstallation:
_______________
1. Delete the z_Krage_Gui vl2 from your base dir
2. Delete filterprefs.txt from your prefs dir
3. Delete the hudmover layout files from your prefs\hudmanager dir
What's Included:
________________
Included scripts:
Anakha Bars - Bigger Health / Heat / Energy bars
Anakha Pack Hud - Nice big graphical pack hud
Anakha Info Huds - Small clean fps/speed/ping info - modded for smaller font
Canadian Weapon Hud - modded to be text only
ColorBottomPrint - Colors names properly in the bottom print bar
cprint.cs - moves all centerprint messages to the bottom print hud
EgoAmmo - Combines the inventory hud and ammo hud so all your grenade/mine/healthkit/ammo info is right there at your reticle
FilterMsg - Pulls the kill/death messages from the chathud and displays them in easy-to-glance-at graphical form - modded for smaller font/icons
Freehuds - breaks apart the compass cluster. i've only ended up using the sensor hud in my config, but i still used this script to do it so that people who want a compass for instance can easily turn only that part on.
krageGuiTrans - So i can make a couple things transparent.
Ilys' Hudmanager refresh - keeps everything where it should be. a lot of people already have this. if you do, just delete it from the vl2.
krageGuiPanels - scripts for creating the background panels
ssScoreHudT2NoIcons - straight off silverspirit's site, gives you scores/flagstatus on a tiny piece of screen realestate - modded for smaller font
TeamCountHud - shows number of players per team - modded for smaller hud and to fix hudmover compatibility
TimClockHud - game clock in a larger easy to read font
Other stuff:
Matching skins for most regular gui elements.
Hudmanger layouts for 800x600, 1024x768, 1280x960, and 1280x1024. The gui looks pretty good at any of these, although i designed it in my play resolution of 1280x960 so i think the proportions are best there :)
Recommended script additions:
_________________________ ____
Ilys' modded uberchat ( http://ilys.gamerzcore.com/scripts.html ) - change your chathud font, colours, transparency, etc and split the team and/or global chat into their own huds. very nice.
navoptions ( http://ilys.gamerzcore.com/scripts.html ) - change your navhud (beacon, wp, iff, etc) font, size, colour and opacity
QAdminMenu ( http://qing.netquickposse.org ) - just like TabMenuHud but with a fullscreen gui and player guiID's among other things.
Things that you can ignore or fix for me:
_________________________ ________________
- For some reason the text only mod to the weapons hud makes it do something a little odd the first time you run it. It usually just gets confused by your blaster's infinite ammo and shows it twice (once as infinite, and once as -1). After visiting an inventory and on all successive loads this problem seems to disappear though. I dunno why, and because its so minor i don't really care to figure it out right now. If someone figures out what i broke, please send me an updated copy.
Enjoy,
Krage.echo (http://www.teamwarfare.com/viewteam.asp?team=Team++e cho)
I'm gonna quote the entire readme again below. If you've got any questions not addressed there, let me know. Links:
Screenie (http://members.rogers.com/krage/kragegui.jpg)
Download (http://members.rogers.com/krage/kragegui.zip)
========================= ======
The Krage Gui Readme Thingy 1.1
========================= ======
This is gonna be as straightforward as possible while hopefully eliminating all your stupid questions <3
Changes
_______
-Fixed teamcounthud's delayed display
-Fixed some console spam from functions i'd missed deleting in the text weapon hud
-Made filtermsg font and icons smaller to match
-Skinned most of the default gui pieces so if your chat hud is not set to transparent for instance, it now matches the gui
-Background panels now use GuiChatBackProfile instead of their own big pngs. Makes them easier for me to resize, and no big bitmaps to load.
-Huds all docked up so moving things around is much easier.
Description:
____________
I put this gui together because I wanted something minimal, clean, but still giving me all the info I need to play competitively.
I've labeled the included screenshot so you know what everything means...
Installation:
_____________
Uninstall old versions of the gui before continuing. See uninstallation instructions below (same for both versions so far released).
1. Be sure you have the latest support.vl2 installed (http://scripts.tribalwar.com/uberguy/files/support/support.vl2)
2. Be sure you have the latest hud manager installed (http://scripts.tribalwar.com/uberguy/hudmanager.htm)
3. From this zip file:
Copy z_Krage_Gui_1.1.vl2 to your tribes2\gamedata\base folder
Copy the hudmover .layout files (all or just the one for your chosen resolution*) to your tribes2\gamedata\base\pre fs\hudmanager folder
Copy FilterPrefs.txt to your tribes2\gamedata\base\pre fs folder
4. Load up tribes2
5. If you don't have keys bound for hudmanager or freehuds options go into your control settings and set some up.
6. Join or create a game (an empty one is best so you're not bothered for a minute here).
7. Open up the FreeHuds options and turn visibility off for everything except the sensor, leave the sensor graphic on. Hit the save button on the freehuds dialog.
8. Open up hudmanager and load the layout for your particular resolution*. The included layout files only include the new huds from this gui, so after you load this file the hudmanager list will only include these huds, don't worry, just keep going.
9. Close Tribes2
10. Load tribes2 again and join/create another game. Open up hudmanager again.
11. Hudmanager should now show the complete list of huds again, move things around* to your liking and then hit save and choose a new filename for yourself.
12. That should be it... hopefully it all now looks like the screenshot :)
* a note about the layout files. There are 3 resolution specifics included, 800x600, 1024x768, and 1280x1024. If you don't use one of these resolutions open the 4th layout. It has all of the huds clustered at the top left and from there you can rearrange them for your res. There are only 4 items you need to move to rearrange everything from this gui. These are:
krageGuiStatusPanel - This includes the health/heat/energy/fps/ping/speed/sensor/filtermsg huds
krageGuiStatusPanel - This includes the text weapon hud/pack hud/clock
EgoAmmoHud - the grenade/mine/ammo/repair kit hud that you probably want near your reticle
TeamCountHud - This includes the team counts, team scores, and flag status huds.
Moving one of these four moves all of the attached huds along with it so different resolutions and custom layouts are now easy for you to do.
Uninstallation:
_______________
1. Delete the z_Krage_Gui vl2 from your base dir
2. Delete filterprefs.txt from your prefs dir
3. Delete the hudmover layout files from your prefs\hudmanager dir
What's Included:
________________
Included scripts:
Anakha Bars - Bigger Health / Heat / Energy bars
Anakha Pack Hud - Nice big graphical pack hud
Anakha Info Huds - Small clean fps/speed/ping info - modded for smaller font
Canadian Weapon Hud - modded to be text only
ColorBottomPrint - Colors names properly in the bottom print bar
cprint.cs - moves all centerprint messages to the bottom print hud
EgoAmmo - Combines the inventory hud and ammo hud so all your grenade/mine/healthkit/ammo info is right there at your reticle
FilterMsg - Pulls the kill/death messages from the chathud and displays them in easy-to-glance-at graphical form - modded for smaller font/icons
Freehuds - breaks apart the compass cluster. i've only ended up using the sensor hud in my config, but i still used this script to do it so that people who want a compass for instance can easily turn only that part on.
krageGuiTrans - So i can make a couple things transparent.
Ilys' Hudmanager refresh - keeps everything where it should be. a lot of people already have this. if you do, just delete it from the vl2.
krageGuiPanels - scripts for creating the background panels
ssScoreHudT2NoIcons - straight off silverspirit's site, gives you scores/flagstatus on a tiny piece of screen realestate - modded for smaller font
TeamCountHud - shows number of players per team - modded for smaller hud and to fix hudmover compatibility
TimClockHud - game clock in a larger easy to read font
Other stuff:
Matching skins for most regular gui elements.
Hudmanger layouts for 800x600, 1024x768, 1280x960, and 1280x1024. The gui looks pretty good at any of these, although i designed it in my play resolution of 1280x960 so i think the proportions are best there :)
Recommended script additions:
_________________________ ____
Ilys' modded uberchat ( http://ilys.gamerzcore.com/scripts.html ) - change your chathud font, colours, transparency, etc and split the team and/or global chat into their own huds. very nice.
navoptions ( http://ilys.gamerzcore.com/scripts.html ) - change your navhud (beacon, wp, iff, etc) font, size, colour and opacity
QAdminMenu ( http://qing.netquickposse.org ) - just like TabMenuHud but with a fullscreen gui and player guiID's among other things.
Things that you can ignore or fix for me:
_________________________ ________________
- For some reason the text only mod to the weapons hud makes it do something a little odd the first time you run it. It usually just gets confused by your blaster's infinite ammo and shows it twice (once as infinite, and once as -1). After visiting an inventory and on all successive loads this problem seems to disappear though. I dunno why, and because its so minor i don't really care to figure it out right now. If someone figures out what i broke, please send me an updated copy.
Enjoy,
Krage.echo (http://www.teamwarfare.com/viewteam.asp?team=Team++e cho)