Auto-flag returns to prevent stalemates

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Locke355
07-29-2003, 05:49 AM
Only thing that REALLY bugged me about flags in t1 was that they could be easily stalemated in matches. I would like to see something implemented where when BOTH flags are off the stands, a timer is enabled (say 5 minutes for example). When the timer expires, both flags are returned to base.

So.. if you grabbed the enemy flag and yours is home, no timer. On you way back, the enemy grabs your flag (timer starts). The timer ends when 1 of the flags is returned, or when the timer expires (and both are automatically returned).

Hope that is clear, i am tired and it is 3am.

Thoughts?

Juke
07-29-2003, 05:51 AM
Since this would probobly be in a turtle, what if, after a return on one side, the other team just get a shitty emergency grab that happens to make it back to base


(edited a few times because its late)

Locke355
07-29-2003, 05:54 AM
Since this would probobly be in a turtle, what if, after a return on one side, the other team just get a shitty emergency grab that happens to make it back to base


(edited a few times because its late)

timer resets and 5 more minutes... i think it is late and i am missing what your point is. My apologies.

Juke
07-29-2003, 05:55 AM
they could just keep a guy ready to grab your flag after a return and take it back to turtle every time

Locke355
07-29-2003, 05:56 AM
ya but your team has to return it (or at the very least you know when the timer is going to expire on a single dropped flag). Your team should know the moment it is going to be returned.

Play some flag d when it's coming home :)

Juke
07-29-2003, 05:59 AM
:chill: I would have to try it before I judge

WarBuddha
07-29-2003, 06:02 AM
they could just keep a guy ready to grab your flag after a return and take it back to turtle every time

Thats the teams own fault for allowing them to make shitty grabs.

Unamed
07-29-2003, 06:09 AM
back when i was working on a mod for T2 (just prior to UVA4) this is something i was tossing around...there really should be some way to break a stalemate and potentially a turtle as well

maybe doing something like a flat 5 min timer from when a flag is picked up till it is returned automatically...to prevent turttles...the problem then comes if both teams have the flags...say one grabs at 10 mins in...other team grabs at 11 mins in...the first flag would get returned at 15 mins leaving the other guys 1 min to actually cap...should BOTH flags then get returned?...or should both timers be reset to 5 mins when the second flag is taken?

TeckMan
07-29-2003, 06:14 AM
only for pubsises though

Locke355
07-29-2003, 06:20 AM
only for pubsises though

no.. should be for matches too. That is where it matters most. Think of tribes as a sport, and more action/fun goal oriented. No reason to see a match where 2 flags get stalemated for 25 min (i shoutcasted a 5150 vs someone match.. both flags grabbed instantly on IR.. 24:30 left in the match, flags were stalemated the ENTIRE MATCH).

Unamed
07-29-2003, 06:22 AM
well here is the cleaned up thought...would cover both stalemates (both flags being held) and turttles (only one flag being held)...opinions?

A flag that is taken will automatically return after 5 mins of being off of the stand. If one flag is being held and the other flag is taken, the timers for both flags are reset to 5 mins.

Scenario:
Team A grabs B's flag at 10:00. The flag will return at 15:00 if they do not capture it by then. Team B grabs A's flag at 11:00. A and B's flag will both return at the 16:00 mark.

Locke355
07-29-2003, 06:25 AM
well here is the cleaned up thought...would cover both stalemates (both flags being held) and turttles (only one flag being held)...opinions?

A flag that is taken will automatically return after 5 mins of being off of the stand. If one flag is being held and the other flag is taken, the timers for both flags are reset to 5 mins.

Scenario:
Team A grabs B's flag at 10:00. The flag will return at 15:00 if they do not capture it by then. Team B grabs A's flag at 11:00. A and B's flag will both return at the 16:00 mark.

not a bad idea. I could see some team grab and turtle.. but if they are turtling.. the other team really has no excuse not to get the enemy flag (well.. the excuse is they suck). Would have to be playtested i think to figure out if the single flag timer is good or bad. Good idea tho.

Unamed
07-29-2003, 06:26 AM
not a bad idea. I could see soem team grab and turtle.. but if they are turtling.. the other team really has no excuse not to get the enemy flag (well.. the excuse is they suck). Would have to be playtested i think to figure out if the single flag timer is good or bad. Good idea tho.

either way there would be a failsafe that both flags would get returned 5 mins after the 2nd team grabbed

Sojourn
07-29-2003, 06:27 AM
well here is the cleaned up thought...would cover both stalemates (both flags being held) and turttles (only one flag being held)...opinions?

A flag that is taken will automatically return after 5 mins of being off of the stand. If one flag is being held and the other flag is taken, the timers for both flags are reset to 5 mins.

Scenario:
Team A grabs B's flag at 10:00. The flag will return at 15:00 if they do not capture it by then. Team B grabs A's flag at 11:00. A and B's flag will both return at the 16:00 mark.

How about this.. a 5 minute timer for each flag individually when removed from stand. (5 minutes is a -long- time to get the flag back home) If both flags are taken, the timer adjusts itself to 2:30, and both flags return after that time passes.

That's an abundance of time, and it keeps the game moving fast, and eliminates turtles, as well as stalemates.

Locke355
07-29-2003, 06:30 AM
I dont mind individual flag timers, they are fine with me. I feel that if you can't get the flag when someoen is turtling, you suck mucho dick, so i dont think they are necessary. I also worry about a solo grab somehow takign forever to get back and it getting returned when they have their flag at home. That would be disasterous.

My big thing is that both flags MUST be returned at the same time if both are out. I dont want to see both out.. and 1 gets returned to base for a gimme cap. That would blow.

Sojourn
07-29-2003, 06:36 AM
I dont mind individual flag timers, they are fine with me. I feel that if you can't get the flag when someoen is turtling, you suck mucho dick, so i dont think they are necessary. I also worry about a solo grab somehow takign forever to get back and it getting returned when they have their flag at home. That would be disasterous.

My big thing is that both flags MUST be returned at the same time if both are out. I dont want to see both out.. and 1 gets returned to base for a gimme cap. That would blow.

That's why I feel a 5 minute timer is necessary for the individual flag, but a 2:30 is more appropriate for both. 5 minutes is a huge amount of time.

Unamed
07-29-2003, 06:36 AM
yea both flags would have to be returned at the same time if both were out....and that's pretty much what i meant Sojourn except with a full 5 min timer, however all the times are placeholders without playtesting and tweaking them

as far as turttling goes, there are always going to be some maps that just suit themselves to it way to much...CCd is one of them and it doesnt seem like it at first, but that was the most painful 21 mins i've played in a long long time

Sojourn
07-29-2003, 06:39 AM
yea both flags would have to be returned at the same time if both were out....and that's pretty much what i meant Sojourn except with a full 5 min timer, however all the times are placeholders without playtesting and tweaking them

as far as turttling goes, there are always going to be some maps that just suit themselves to it way to much...CCd is one of them and it doesnt seem like it at first, but that was the most painful 21 mins i've played in a long long time

Yeah, I liked that idea. I was thinking it when I read your first post.. and then I saw the second one. I like the idea of a shorter timer for stalemate situations. It keeps the game moving. But you're right, some maps just seem to scream 'stalemate'

Bucko
07-29-2003, 06:51 AM
I'd try it. Sounds like a good idea to me.

cyclonite
07-29-2003, 07:08 AM
I don't like this idea...
Turtling only happens with maps that are poorly designed IMO.
And if the flag is out in the open and you still can't return it, then thats fine, because your team doesn't have enough skill to return it, not the game designers fault :P