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ElectroWaffle 07-28-2003, 08:54 PM is really dusty places (like utopia) if a wheeled vehicle is driving thru there, make it kick up a shitload of dirt/dust and when it turns the corner, have that dude slide, and throw dirt/dust that is realistic with the slide
and when the vehicle is on grass, have it throw up grass and dirt, and make it so if you slide on a turn it leaves deep treads
make driving over wet terrain cause the vehicle to lose control easily
like over wet metallic/concrete surfaces, and you turn sharp, you spin out
we want this shit realistic
ElectroWaffle 07-28-2003, 08:55 PM also we want the tires on the treaded vehicles to either be some super swampers, BFGoodrich Mud/All-Terrains, or some big fat Mickey Thompsons
;)
Arclight 07-28-2003, 08:57 PM T:V has wheeled vehicles? :o
Thrax Panda 07-28-2003, 08:57 PM we want this shit realistic
Define "WE", Kemosahbee.
Rosdower 07-28-2003, 09:53 PM just make all the vehicles hover so it can be released on time
Rabid Poop 07-28-2003, 10:22 PM I think it would be cool if when your jets were activated close to the ground it would spray away the dirt around the area you are jetting off of.
Rosdower 07-28-2003, 11:03 PM that idea is so ofn it's sad rp
exogen 07-28-2003, 11:03 PM I think it would be cool if when your jets were activated close to the ground it would spray away the dirt around the area you are jetting off of.
T2 does this, I noticed it the other day, looks really nice actually
Sir Lucius 07-28-2003, 11:03 PM wheeled vehicles are a halo ripoff
Why don't you just rename the game "Tribes: We stole our shit from Halo"
Jesus :rolliiiiiiiiii:
Zoolooman 07-28-2003, 11:29 PM Actually, while track decals can be pretty cool, they aren't as cool as throwing up particle effects like dust, snow, ice, etc from under the tracks/tires.
addps4cat 07-29-2003, 12:56 AM just make all the vehicles hover so it can be released on time
:lol:
Rabid Poop 07-29-2003, 01:02 AM that idea is so ofn it's sad rp
no ur so ofn its sad.
jsut focus on the gameplay damnit
commonsense 07-31-2003, 03:20 PM jsut focus on the gameplay damnit
yeah, gameplay with wheeled vehicles that leave tracks and kick up dust
oh and throw in some flags to cap too if there's time left
Mecca 08-04-2003, 05:43 PM Define "WE", Kemosahbee.
agreed. I'm all for making games in general realistic. But only in certain areas. Making it too realistic takes away some of the fun.
Njal Storm 08-04-2003, 10:32 PM .... and then make it run off of 'real' deisel, but there can be only one corporate card; when the holder dies the card is on the ground untill the next joe picks it up.
Greywolf 08-05-2003, 02:56 AM fuck guys, its 35% done, and from the movies it already looks kick ass.
god have some faith in the devs
Thrax Panda 08-05-2003, 12:46 PM jsut focus on the gameplay damnitGod I'm sick of hearing this. Do you really think that the people who design the game (game-play) are the same as the people who do the particle effects? We have a big team working on this. Everybody has a job. Everybody understands what their job is. Nothing is being left behind or taken for granted. Get over this fanciful belief that every bit of eye-candy we add is game-play that we've removed.
BigPappa 08-05-2003, 01:31 PM Define "WE", Kemosahbee.
:lol:
[57th]cneal 08-05-2003, 02:36 PM Or you could put miniature legs on the vehicles and have them walk/run around
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