twice
06-23-2003, 11:57 AM
Could someone make me an open gl reticle script for Evitas 1.5 or if you have any or know of any standalone opengl ret scripts please let me know
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Jessica
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Jessica
[T1 Request] Evita Transrettwice 06-23-2003, 11:57 AM Could someone make me an open gl reticle script for Evitas 1.5 or if you have any or know of any standalone opengl ret scripts please let me know ----- Jessica SuperSlug 06-23-2003, 03:10 PM $ret::Xoffset = "64"; $ret::Yoffset = "64"; function RetComp::Init() { if($retComp::Loaded) return; $retComp::Loaded = true; $RetComp::Container = newObject("RetComp_Container", SimGui::Control, 0, 0, 64, 64); $RetComp::Compass = newObject("RetComp_Compass", FearGui::CompassHud); Control::SetExtent("RetComp_Compass", 1, 1); addToSet($RetComp::Contai ner, $RetComp::Compass); } function RetComp::GuiOpen(%gui) { if(%gui != playGui) return; if(!$pref::EvRetComp) return; addToSet(playGui, $RetComp::Container); $ret::PosX = ($ScreenX-$ret::Xoffset)/2; $ret::PosY = ($ScreenY-$ret::Yoffset)/2; control::setPosition("RetComp_Container", $ret::PosX+1, $ret::PosY+1); } function RetComp::GuiClose(%gui) { if(%gui != playGui) return; removeFromSet(playGui, $RetComp::Container); } function RetComp::Destroy() { removeFromSet(playGui, $RetComp::Container); deleteObject($RetComp::Co ntainer); } Event::Attach(eventGuiOpe n, RetComp::GuiOpen); Event::Attach(eventGuiClo se, RetComp::GuiClose); Event::Attach(eventExit, RetComp::Destroy); RetComp::Init(); You'll need his screen.cs file for this to work. Or you can modify the file. | ||