[T2 Release] Silence

ilys
01-19-2003, 05:39 PM
Silence (http://www.ilys-scripts.cjb.net/scripts/Silence.vl2)

Gets rid of the community hum, map loading hum, inventory hum+activation/deactivation, CC hum+activation/deactivation and those really annoying enemy pad/disabled pad error sounds.

A merge of two seperate scripts, Silence by Schlacht that mutes the Browser hum and QuietCmdMap by Uberguy that mutes the CC activation/deactivation sounds.

I take no credit for those parts of the script.

verve
01-19-2003, 05:44 PM
:bigthumb:

|Rx|Diogenes
01-19-2003, 08:43 PM
Does this mute the annoying scream of DioVFavs in Classic?

ilys
01-19-2003, 08:46 PM
Originally posted by |Rx|Diogenes
Does this mute the annoying scream of DioVFavs in Classic?
I would not know. I have not tried DioVFavs with Classic.
I'll have a look at it, but what scream is this you are talking about?

|Rx|Diogenes
01-19-2003, 08:48 PM
DioVFavs is basicly mashing the buy vehicle button about 10 times a second. The normal sound for the HUD sleeping gets triggered over and over creating a screaming sound. I've been a lazy SOB in updating my stuff, so I was just curious.

ilys
01-19-2003, 08:49 PM
it should be possible to mute the vpad activate/deactivate sounds the same way as the CC/Inv sounds are.
i'll get on it asap and update when i find it.

ilys
01-19-2003, 09:49 PM
found what i was looking for in station.cs but the audio profiles are declared with datablocks. thats a little too advanced for me, and i dont even know if i can change anything for a datablock. my attempts at changing the filenames string for the StationVehicleAcitvateSou nd and StationVehicleDeactivateS ound audio profiles were unsuccesful. only way i can think of is to replace the sounds with null wav files like i had to do with the station_denied and misc.error files. i've updated the script with null wav files for the three vehicle_screen sounds, but this may not be acceptable for everyone.
could someone explain to me what datablocks are and why i cannot change any values within them.