think about it. how many games lately have you gotten off of torrents? that costs the producer nothing in overhead. retail has both production & store overhead costs, something like Steam has major bandwidth and server maintanence costs... but when you get something over a torrent, except perhaps for the initial seeding bandwidth (which you could run off a fucking cable line) it costs the company nothing.
so say you go and get quake 4 off a torrent. but you can't play online because of no CD key, right? just buy one! $10-15 for a cd key, that's $10-15 cash that goes STRAIGHT TO THE COMPANY'S POCKETS.
it's like how napster is legal now, and the success of things like itunes. why not legalize this form of piracy and implement a way to make money off it.
so say you go and get quake 4 off a torrent. but you can't play online because of no CD key, right? just buy one! $10-15 for a cd key, that's $10-15 cash that goes STRAIGHT TO THE COMPANY'S POCKETS.
it's like how napster is legal now, and the success of things like itunes. why not legalize this form of piracy and implement a way to make money off it.