...skinning shouldn't be so "simple and easy and ready for you".
I hate all these T2 "skinners" that think they can skin, but all they really do is take someone else's template(usally a logo-less BG skin) and recolor it, then slap it in a vl2(which usally doesnt work) and call it a new skin. give me a break.
If you wanna learn how to skin, learn from scratch. Finding where the head, body, arm, etc. on a skinmap is easy, and its something every skinner should know how to do.
The only thing I would like to see them provide is,
1) the max files(or w/e format they are doing it in)
2) original wiremap on the skinmap...
Trying to skin from someone else's skins(like in T2), makes it really hard...as most skinners go over the lines when they work. That makes it pretty difficult when trying to create your own skin map. I'd like to know where the lines are