Well one of my pet peeves was the command screen in T2, I used it quite a bit in T1 as a way to easily see where abouts everyone from my team was on the fly, it was rather quick and easy to switch back and forth between it while skiing to the base readying for a flag run, I could see exactly where the HO and my capping partner were to time the attack more easily.
In T2 it became hard to use it the same way, one because it was slow to come up (compared to the T1 one), two because of the controls that where forced and it seemed to stop your movement controls while you where in it and lastly it not showing the player names without zooming in (im unsure if you could change this, never looked into it).
Anyway some of the things I would like the command screen in T:V to have (if they implement one) are the following:
Like I said above I believe the command screen is good for seeing where your team is for co-ordinating and for defence to see incoming enemies that show up on sensor, I don’t believe it should be designed as some kind of RTS interface to "command" people to attack places or deploy something because that’s really just pointless.
Really some of the things I wish were included aren't really original and some have even been scripted in T1 and T2 but it would be nice for them to come with the game.
If you have any further ideas or flames, please feel free.
In T2 it became hard to use it the same way, one because it was slow to come up (compared to the T1 one), two because of the controls that where forced and it seemed to stop your movement controls while you where in it and lastly it not showing the player names without zooming in (im unsure if you could change this, never looked into it).
Anyway some of the things I would like the command screen in T:V to have (if they implement one) are the following:
- A small togable map on your HUD.
- A full screen transparent map you can bring up so you can still see and move around normally but still have access to the full screen map.
- Show player names.
- Quick to pop up.
Like I said above I believe the command screen is good for seeing where your team is for co-ordinating and for defence to see incoming enemies that show up on sensor, I don’t believe it should be designed as some kind of RTS interface to "command" people to attack places or deploy something because that’s really just pointless.
Really some of the things I wish were included aren't really original and some have even been scripted in T1 and T2 but it would be nice for them to come with the game.
If you have any further ideas or flames, please feel free.
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